Content from Last 48hrs
Showing topics posted in for the last 2 days.
- Today
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Wuchang: Fallen Feathers I can usually tell if I'm going to stick with a souls-like inside the first hour or so. Some games (Khazan, Lies of P, Wu-Long) will immediately click and I'll push through any early-game issues. Some games however just...don't click for whatever reason (Thymesia, Lords of the Fallen). I fear Wuchang is one of those games. I've gone back to it 4-5 times now; spent hours trying to get into it and it's just not happening, and I'm not sure why. Combat perhaps? Not being able to parry feels...well, kind of primordial to be honest with you, especially coming off of Khazan and to a lesser extent Clair Obscur. The combat also has a weightlessness to it that doesn't feel very satisfying, and whilst dodging does fell good when you get it down, having to rely on perfect dodge timing in order to do anything resembling decent damage (you earn magic or some shit for a perfect dodge, the magic can then be spent to perform more powerful attacks) to the enemy that'll absolutely decimate you if you mess up just doesn't feel great. At the same time, man I feel like I should enjoy this game. How long do I give it before I throw in the towel for good?
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What's your favourite game of the year so far.....
danielpholt posted a topic in General Gaming Chat
We're over half-way. What's your GOTY so far? Clair Obscur for me. It's been about a month since I finished it and I can't get the damn thing out of my head. I'm watching youtube essays on it's mechanics, it's story and it's overall design. I've been contemplating a NG+ run, which is something I never (ever) do. The game has wormed it's way into my life like I never expected, especially coming from a genre that frankly, I wouldn't have looked twice at before. I fucking hate turn-based games. Special shout-out to Rematch. There's been a fair amount of talk about the games flaws and somewhat janky mechanics, and whilst those aren't without merit, I'm having an absolute blast playing this thing on my Steamdeck. I'm currently sitting at 34 hours played through the games opening two months. K -
Games You Bought in 2025: What're ya buyin'?
danielpholt replied to Mister Jack's topic in General Gaming Chat
Series X Me and my brothers have been looking for something new to play on our Sunday night gaming sessions, and this is finally coming to XBOX so we can all play. Very excited to take a look at it. 99p on CDKeys. Couldn't say no. -
Games You Beat in 2025: Year of the Backlog
TheMightyEthan replied to toxicitizen's topic in General Gaming Chat
Dead Take This is a cook indie horror game that the creator describes as a reverse escape room. Basically you're exploring/unlocking this creepy mansion belonging to a Hollywood producer using escape room style puzzles, while learning the sinister things that happened/are happening there. It's really fuckin weird, and uses a lot of FMV. It's almost like Alan Wake x Immortality. It's cool though, I recommend it. Grade: B+ And Roger This is a cool short indie game about a girl with some kind of mental health problems. I can't really say more without spoiling it. It's only like an hour long, but super moving. Grade: A - Yesterday
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One of my coworker/friend suddenly lost their mother this past week. This song was on my mind as I helped her (along with a few others) get to her friend's house prior to flying home the next morning
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Games You Beat in 2025: Year of the Backlog
MetalCaveman replied to toxicitizen's topic in General Gaming Chat
Sekiro After several restarts I finally finished this one lol, every time I played, I would stop for a bit, forget everything and then start again, this time I finally pushed through. Easily my least favourite FROMSOFT game, and it's 100% on me, while I can see why it gets the praise it gets, specially the combat, it is also mostly not for me, I saw mostly because I did really enjoy the stealthy bits, going around a level, tracking enemies, taking them down one by one, running away to lose aggro, all that was cool, it's when you actually have to fight, specially during boss fights, that the whole thing comes crashing down. Doesn't help that unlike other games, Soulsborne or otherwise, every guide for Sekiro is just "git gud" there's no other way lol, no builds, no shortcuts, there's a couple of cheeses (and I did use one for one of the last bosses lol), but mostly, the only advise is just "learn how to play, memorize each attack of each phase, then git gud!" The story, presentation, voice acting (played with JP audio) and music are excellent though. Think I got the bad ending? I have no desire to play through again for the other endings though. The way the final boss fight ends was really cool. \m/ \m/ Some of the bosses were amazing to look at, the design of these things is awesome, even if the actual fights were hell. Except for the visually impressive, but one of, if not the easiest boss in the game. Overall, I'm glad I played it, I can see why people like it so much, but I also don't want to play through it ever again. Grade: B+