I really liked this game. The gameplay was solid*, I liked that it was predominantly an exploration / puzzle game, with some arena fights thrown in, rather than another open world adventure game.
The story telling (both the delivery, and the content) were what elevated it to a "must-play" for me.
Edit* "in my opinion", like nothing felt broken in terms of combat or movement, controls felt like they did what I wanted them to do. Combat felt more tactical/puzzle based than skill/timing based which I enjoyed. Just wanted to be clear that @Mister Jackis allowed to have their opinion as it sounded a bit like I was just saying "nah, you are wrong."