Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/28/2021 in all areas

  1. In which case (like Ethan said), it's going to go the other way and the couple that clearly aren't right for one another are going to 'give it another go' and show their daughter that sometimes, families should stay together because........ Family Game of the Year!
    1 point
  2. Warhammer 40K: Space Marine A fun, fairly solid third person shooter, some sections, like the turret stuff were a bit annoying, and I failed the last QTEs several times, but it's nothing that takes away from the rest of the game. If you're a fan of WH40K or are just looking for something to play, check this one out. Can't wait for Space Marine 2. \m/ \m/ Probably the last game I'll beat this year, so I'll start making my list soon.
    1 point
  3. Shin Megami Tensei V Just wrapped this up with the neutral ending. Took roughly about 50 hours or so. The story here is pretty basic and you definitely shouldn't expect a plot or characters as iconic as Persona 5, but the story was never really the point of the mainline SMT series anyway. It's all about team building gameplay here and there are some new changes and QoL updates that I appreciate. Maps are large and open now for the most part and you can explore them as you see fit, although it's not quite open world. Think more like the hinterlands from Dragon Age: Inquisition and you have a general idea. Of course, Shin Megami Tensei is a post apocalyptic franchise so most of the environments are going to be desert and rubble, but I nonetheless like being able to go where I want rather than getting railroaded down a corridor. The maps are also littered with energy balls that help restore your HP and MP during long expeditions and you can teleport back to your last used save point if you find yourself hurting badly. It goes a long way in helping to prevent frustration. However, this game can still be frustrating at times for the simple fact that it's freaking brutal. Unlike Persona, which gives you party members with the abilities you need to get through each area, the party makeup in SMT is entirely up to you and you alone, so if you go up against a big boss and you're carrying a bunch of demons weak to the boss' favored element then tough shit. Time to fuse or recruit some new demons. Buffs and debuffs are absolutely essential, especially where agility is concerned because critical hits give you extra turns while missing attacks takes away turns, which also applies to your enemies. There were many bosses in the game I don't think I would have been able to beat if I wasn't abusing the press turn system to take away their chance to attack more than once per turn. It's very strategic and pretty satisfying when you manage to put together a team that cracks the code of a particularly difficult fight. Unfortunately, there are two main issues I have with SMT that are pretty much baked into the franchise's DNA at this point. The first is that level grinding is going to be required at some point. No ifs, ands, or buts about it. There are rare enemies that drop items that give you an instant level up if you manage to kill them before they run away, but even then I don't like being forced to grind and thanks to a level scaling system you're pretty much forced to fight enemies around your level because anything too high or low will give you reduced exp. I don't know why anyone thought this was a good idea. Don't force me to grind and then handicap my ability to do it, you jerks. My second gripe is that you go into boss battles completely blind. While the game does warn you when a boss is coming so you can go back and save, unless you're using a walkthrough you'll have no idea what element the boss is weak against until you fight it, which means a lot of first encounters are basically going to be suicide runs while you figure out which demons you need to use. I actually recommend playing with a walkthrough just so you can cut out the middleman and go into boss fights with the right demons in your party the first time. Ultimately SMT V is a flawed game but also tactical, challenging, and rewarding. If you feel like most JRPGs are too easy then you might get what you're looking for out of this one.
    1 point
×
×
  • Create New...