God Eater 2
There's a huge disconnect between how some characters talk/feel about a certain other character and how I feel about said character.
Makes sense, kinda
Some characters mention how said character "has a place to go back to" or "is now working at HQ!" and they seem happy about it, meanwhile, I don't want to hear about this character again, unless it's to find out he got eaten by a monster.
Remnant From the Ashes
A fun Souls-like, with guns, so far it feels fairly balanced, not too frustrating, and the story is quite interesting, but I'm still at the start though, plenty of time for things to go south lol.
Rainbow Six Extraction
I assume the story was explained in R6 Siege? So far there isn't much in the way of a story. What are these things, are they aliens? Monsters? Mutants? Who knows! lol
The MIA operator thing is very annoying though, long story short, if you "die" during a mission, that operator is out, you can't select them again until you launch a rescue mission. In order to actually rescue an operator, you have to find them in the level, then pull them out from some weird tree thing, as you do this, if you alerted enemies you'll have to deal with them, if not, you still have to deal with the tree itself, you have to hold a button to free the operator, depleting the tree's energy gauge, as you do this, energy spores will begin to move along some tendrils towards the tree, you have to shoot them or the operator will be dragged back in and you have to start again.
After that, you have to take the operator to either an extraction zone, or the next zone gate, they will lose some XP, but you'll be able to send them back out. Kinda.
This game really wants you to try all the operators, after every mission, operators don't recover their full health, you have to let them "rest" for a couple of missions while you take someone else.
I don't know much about Siege, but I assume these are the same loadouts operators have in that game, I say this because none of the loadouts seem to be that useful against these creatures. Hearbeat detectors reveals nests, but don't do anything to detect enemies, mines just stun them, not that useful for certain areas where something that goes boom would be more useful, breaking walls and barricades doesn't seem that useful yet, etc. There's a weapon upgrade that burns the goop that slows you down and alerts enemies, but that one is locked behind the highest research level.
In general though, not too bad, I see this as a game that's fun with friends, and kinda good in short bursts solo, just log in, complete a lvl 1 incursion, level up some operators, then play something else.
The hype for Elden Ring is too much and I'm kinda going crazy looking for games to play to pass the time.