Elden Ring
This game is great. I still think its 97 metacritic is inflated, and still think that's likely because outlets gave it to their resident From fan for reviews, but it is a great game and I don't want to take away from that. Combat feels good to do, and rarely did I find an encounter frustrating. I also really like the layers of strategy, both with your resource management while moving between sites of grace, and your time management within each fight. The fact that you can't interrupt your attack animations to dodge sounds like it would be aggravating, but once you get used to it it just means you need to be careful and pick your moments instead of just spamming the attack button. It's very satisfying. I do wish there was some kind of in-game quest tracking, the current system encourages just using guides too much, but I've already talked about that on here. I also wish there was a little more story presentation in the actual game, instead of making you dig through item descriptions and stuff to find it. Like, I got the Age of Stars ending, and I don't actually know what happened. It was like a 30 second cutscene and that was it.
All in all though, this is a really good game, and I recommend anyone who is interested give it a try, even if you haven't liked other From games. I'd previously tried Dark Souls 1, 2, Bloodborne, and Sekiro, and I didn't make it past the first boss in any of them, but Elden Ring hooked me.
Grade: A-