Triangle Strategy
This was a fun little TBS RPG. I also loved the political intrigue, and how your choices affect it. It's basically like a PG-13 Game of Thrones, and it works surprisingly well. Some aspects of the political situation seem overly simplistic or naive, but if you accept those things as the driving factors then the actions of the individual groups make sense.
The combat was what you might expect from a turn-based strategy RPG, it did its job fine, but wasn't anything standout. The real star of the show is the story and your path through it.
The way you make story choices is interesting. You have your party, the main members of which are essentially a governing council, and they vote on what to do. Before each vote you can talk to them and try to sway them one way or the other to influence how the vote goes, via a three-pronged persuasion scale, called your "convictions", and additional options are opened by finding information in the world. The one gripe I have about it is even though you're the leader, you don't actually get a vote yourself, you can only try to persuade the others, which seems weird. Overall though it's a really cool idea, and I hope to see it expanded upon in other games.
Grade: B