Judgment
Man, that took me way longer than I expected. My plan was to get through both Judgment and Trails from Zero before P5R's PC launch but I barely made it through Judment... I was actually getting worried that I wouldn't even finish Judgment in time, so near the end I stopped doing all the side-cases as they popped up and focused on the main case just to be safe.
On the one hand, playing through Yakuza 1-3 (especially 3...) had me a little worried that Yakuza 0 was a lightning in a bottle kinda deal. They were all good but none of them came close to reaching the same highs as Y0. On the other hand, I had high hopes for Judgment because the detective/serial killer premise sounded so cool.
Well, I'm happy to say that Judgment blew even Yakuza 0 out of the water. Maybe it's down to personal preferences, but yeah this game was very my shit. The characters were great, the plot was insanely compelling (and only got more so as it went along) and, considering how repetitive the Yakuza games can get, the gameplay was surprisingly fresh. It could've leaned a little bit more on the detective aspects, though.
You do plenty of tailing missions but early on they introduce different detective mechanics like choosing the more important questions to ask first to get bonus points or having you put on a costume to infiltrate a building but the game seems to kinda forget about all that stuff. Like, there's a friend event that has you doing quick jobs for an actual locksmith and it's the most lockpicking I did of the entire game. It honestly felt like they went "Wait, shit, we forgot about the lockpicking. Quick, add something!" I could've done with less tailing and more breaking and entering. The chase sequences were fun, though. So yeah, if I have one hope for the sequel, it would be for it to lean even more into the detective stuff. Break the Yakuza mold even more.
Other than that, the combat felt like such a massive improvement after Yakuza 3 lol. I stubbornly went for hard difficulty again and by the end of the game even the boss fights were trivially easy thanks to Tiger Drop. Yagami's faster, more acrobatic fighting style was a welcome change from Kiryu's slower brawler move set. Vaulting over dudes and launching into a backflip from a wallrun was so much fun that I barely ever went for my usual weapon of choice: the trusty bicycle.
At first it was kinda weird to run around Kamurocho as someone other than Kiryu but that's probably just because I'm not far enough into the series. I haven't made it to the games with multiple protagonists yet.
Like I said above, the story was fantastic. Not all of the twists and turns were great and, at the time, I thought the reveal of who the Mole is was handled weirdly and could've been a bit more dramatic but everything that came after had me on the edge of my seat. And, when you take all the subsequent reveals into account, it all falls into place quite nicely so the way it was handled makes sense in hindsight.
Also, that opening theme is such a banger! Every single time I booted up the game, I would go into the cutscenes menu to watch it like I was starting an episode of a TV show.
Don't know when I'll get around to Lost Judgment but I'm really looking forward to it now. It also has me hopeful that the games really improved over time so I'm way more excited about continuing Yakuza now than I was coming out of Yakuza 3 lol. But for now, there's no time to start anything and hope to finish it by friday so I think maybe I'll try to finish Spider-Man instead. I'm like 70% of the way through the story according to the game, so it should be doable.