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Showing content with the highest reputation on 01/16/2023 in all areas

  1. Sekiro: Shadows Die Twice 80 hours later and it's finally done. I've beaten Cuphead, I've beaten Elden Ring, but neither of those games can lay a torch on Sekiro. There were times, especially early that I thought I was going to have to give up on my quest, but through perseverance, and sheer stubbornness, I got through it. I'll likely never play this game again. That's not to say it's a bad game, far from it. I think it might be one of the better game I've ever played, it's just...it demands so much. I've now finished Elden Ring and Sekiro. I love both games deeply. Elden Ring was hard, but it allows you to outmanoeuvre it in some ways; if you're stuck you can go elsewhere, level up and come back later. Sekiro offers no such luxury, you've got to get up close and figure it out. All in all, it's probably going to end up being one of my most memorable gaming experiences going forward. A+ Elechead Super tight little puzzle-platformer that has a pretty simple core mechanic, but builds on it in some really smart ways. Without a doubt one of the better platformer's I've played in recent years. Doesn't overstay it's welcome, offers some extra difficulty for those that want it and feels super tight at the same time. B Hyper Light Drifter Oh boy. Over the course of 4 nights I started and finished this one and it left me with one question: Why did it take me so long to come to it? A
    3 points
  2. This looks really good. Has a real sense of depth and perspective.
    2 points
  3. God of War: Ragnarok Got the platinum on this one. Game did a great job of developing the characters further. I'm not massively fond of Atreus still, but tend to struggle with child actors generally. Looking forward to seeing how they continue to develop Kratos' character I think this game does pretty much everything right, except that you cannot skip cutscenes. I like the metroidvania-esque unlocking exploration tools, the combat feels good, the voice acting (young actors aside) is great, the post game content feels meaningful enough, and there are some challenging optional bosses. The only thing that I feel is a bit clunky sometimes is weapon switching and arrow switching. There are a couple of bosses/challenges that require swapping between types of arrow/weapon element and (for arrows in particular) cycling through them feels a bit hit-and-miss. I'd prefer a "hold button to switch" system like Horizon has.
    1 point
  4. Okay so I know I said I wouldn't buy this at launch and normally I wouldn't but I'm going through a really rough period in my life right now and I just need something to look forward to to keep me going so I said fuck it, I'll forget about bargain hunting just this once and splurge on something fun.
    1 point
  5. Something different Kept the rough outline done with the brush I usually use for sketching, all color was done with the basic opacity brush, as opposed to relying on the colorize mask, shading was also done with that brush, could use some better/smoother blending, but for something I did in about an hour, it ain't that bad IMO.
    1 point
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