I've being binging a bunch of GMTK lately (apols to those in the Discord), and one series he has is around accessibility. It was flabbergasting when he highlighted that nu-Dooms "colourblind" solution was to apply a filter that emulated colourblindness...
I'd say he has a pretty balanced view of where games might not entirely work and be expected to have accessibility options but dang is there a few egregious examples. It's more for the other thread but I do like and make use of the sound effect hints for Fortnite, and he's spot on about highlighting for all folks might rag on Ubisoft they do have audio accessibility enabled by default - like even when you disable the setting because it's baked into the game the newer ones will do their screen reader-ness until you're loaded up (and therefore your settings are applied).