Horizon: Zero Dawn - Complete Edition
Since they announced that Forbidden West is coming out for PC this year, I figured it was time I got around to playing this one. I had tried it back when the port first came out and bounced off of it after a few hours, partially because it didn't run great on my old PC. I almost bounced off of it again this time but I pushed through hoping I was just still feeling the Cyberpunk withdrawal. Turns out this game just takes a little while to get interesting.
The gameplay is fairly standard/generic open-world stuff and I think that's what turned me off initially. But once I started exploring ruins and uncovering the mystery of Aloy's origin and why the world is the way it is I started really getting into it. The combat being more of a hunting kinda deal rather than just generic shooting/melee combat was also pretty good but, again, it took me a little while to really get into it.
My favorite aspect of the game has to be the art direction, though. I've gotten into collecting art books the last few years but this is the first game where I was so impressed with the art direction that it actually made me look up whether there was an art book available.
Other than that, my only real complaint is that the climbing/platforming was shockingly janky. I stopped counting the amount of times Aloy fell to her death because she wouldn't snap onto the next foothoold properly. The lack of polish in that area was surprising coming from a first-party PlayStation game.
So yeah, it took a little while to click but once it did I really enjoyed it. Definitely going to get Forbidden West once it comes out on PC. I also need to do a new game plus run on ultra hard at some point for the last few achievements. I probably have enough time to rush through it before P3R comes out but I was kind of hoping to squeeze something else in-between. Or maybe I'll just go back to playing nothing but Street Fighter 6 for the next couple weeks. That sounds pretty good, actually...