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Showing content with the highest reputation on 11/03/2024 in all areas

  1. Forgive Me Father This is a retro FPS based on the Cthulhu mythos. I'm no expert in it so I couldn't tell you how faithful it is, but what I do know is that this is a pretty underrated game. While it has the usual retro FPS formula you would expect, complete with colored keys to find in every level, they still added in some other things to give this game more of its own identity. For starters, there are two different characters to play as, each of them getting access to different eldritch spells over the course of the game. I played as the priest, who is more about healing and buffs. The other character is a journalist who gets access to offensive spells, though I haven't tried her yet. In addition to that, there is also an upgrade tree for your spells and weapons. Upgrade trees are nothing new, but what I found interesting is that you can choose whether you want your weapon to be upgraded with human technology or eldritch powers. Both paths are valid, although in my personal opinion some variants are just straight up better (the eldritch dagger is an enemy garbage disposal and way more useful than the throwing knives). If you decide you don't like the path you chose and want to try something else, you get one reset point for every boss you kill. Gunplay is pretty good and every weapon feels useful. Even the basic pistol also functions as your medium-range sniper weapon and will never become obsolete. Enemies burst apart into satisfying showers of gore and there's a decent variety of monsters to kill, although it can take a while for that variety to really start showing itself in the early stages. Racking up kill combos builds up madness, which is actually a good thing in this game because it not only fuels your spells but also makes you deal more damage while taking less until the meter drains. It's pretty easy at first, with basic zombies shuffling en masse right into your knife swings, but later enemy types can become so dangerous that they almost feel like mini-bosses. You will absolutely need to use your spells to survive. There's no in-game map, but the levels are fairly well-designed and easy to navigate so I found myself not really needing one. I only got lost maybe twice during the whole game, and those levels were intentionally designed as mazes. Oh yeah, and the soundtrack is full of absolute bangers. I would listen to it on Spotify if it was on there. I've never heard of the composer, Tim Fialka before, but in my opinion he deserves to sit at the cool kids table with Mick Gordon and Andrew Hulshult. Just listen to this:
    2 points
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