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What if they casualized Dark Souls II...?
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I think it's one of those games where they got the formula spot on first time around, tweaking it too much/often is just going to topple it. But it also has a legacy that means it'll likely sell and critique well too cos sites like to wank over "hard" games.
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Also I'm sure we had the WRPG/JRPG discussion not long ago, specifically about Costume Quest.
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Yeah, that's probably why it's the first one that came to mind when I was looking for an example of the opposite.