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60 fps during cutscene is kind of weird. Perhaps that should be a thing people get used to so there won't be a jarrign change between gameplay and cutscenes.
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Cutscenes should always be the same framerate as the game.
60 fps cutscenes in a 30 fps game would be strange though.
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The Phantom Pain. I can't help but agree with the folks that it does look weird. It disappears though when it's during the gameplay portions.
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I read it also runs at 60fps so it should be like what Ethan said. But I imagine 60fps cutscenes would be what it looked like in some early 3d games.
Or maybe The Hobbit? We aren't used to watching 60fps movies so I guess that's it.