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The PS4 thread got me thinking. Graphics, as we know them today (No 3D and shit), bottleneck in five years? Y/N? Surely in ten years?
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Well, textures yes. But things like effects, lighting, animations and such can all still be very much improved and certainly optimized. There's plenty of room left to grow.
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Now we just need to hire artists who know how to make something more interesting than dirt and explosions. =)
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I think the bottleneck will only come if the industry wants it. Graphics aren't the only reason that development costs are going up and with the improving tools of the trade, I think the cost of graphics is going to go down in the next few years.