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MegaMan Legends 3DS is canned: http://www.joystiq.com/2011/07/18/mega-man-legends-3-project-canceled
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I know it was a completely terrible idea, but what I'm saying is that the paid demo was a pretty lazy way of raking in cash and they were too lazy to do even that.
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I don't see how that's lazy or what laziness has to do with this at all. They don't think it's going to make enough money so they're not going to do it.
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It's a lazy way to rake money considering how games typically have to be MADE before they start charging for it. There are plenty of other ways to gauge interest in a game, but charging for a demo ain't one of them.
