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These Spike videogame awards are a decade old today and they still havent found a way to make them not awkward.
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The problem for me is that the nongame stuff is really awkward and the game stuff that's not trailers are really boring. I don't mind reading what game developers have to say, but seeing them get interviewed is ridiculously dull. I think this is lose/lose situation.
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Yeah, and most of their "world premieres" were absolutely shitty. Almost all of it was just new footage/info for shit we already knew about. And at least half of it was tech-focused. What the fuck were they thinking? This kind of event is the time to build hype, not to show off your fucking fancy rendering tech. I guess that might be a part of why they went for a smaller thing this time instead of the usual big show with an audience.
The Telltale stuff and the new game from...
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... from the Joe Danger guys were the only actual announcements. That's kinda bad when compared to past reveals like Uncharted 3 and The Last of Us...