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I wish (more) fighting game devs would make games with consoles in mind rather than arcades. Getting barebones 'arcade/versus/time attack/survival' nowadays just strikes me as kind of archaic and stagnant. Then again, I am one of those oddities that doesn't just go 'lol stories in fighting games' and sees the dismissal as blocking progression.
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Only ones I can think of that fails at it are KoF and Tekken. KoF doesnt even try and Tekken though it could platform. It could not.
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I noticed that KoF made an attempt with KoFXIII and it was a nice try, but...it was kind of awkward.
Part of my beef with the Trials and Challenges is that they just...difficult to provide something difficult. Most of the tourney level players I know call them arbitrary and impractical. Though I can think of a couple cases where things MvC3 had were actually viable combos.
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I'd love it if everyone followed the BlazBlue/Guilty Gear route and had a dedicated story mode though.
