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Everything posted by MetalCaveman
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Super Games You Beat in 2024 Turbo Thread: Arcade Edition
MetalCaveman replied to toxicitizen's topic in General Gaming Chat
The Evil Within 2 Brief but accurate summary: This one definitively felt better to play, it is overall the better game, but the first one is the better survival horror. Not to say this one isn't scary, it does have some really creepy parts, but the general atmosphere and feel of this one doesn't quite reach the same heights. The story was pretty cool Overall, this is a game I would totally recommend to anyone interested in the series, there's plenty of QoL and gameplay improvements, although at the cost of some of the horror, still pretty creepy though. Grade: A -
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Super Games You Beat in 2024 Turbo Thread: Arcade Edition
MetalCaveman replied to toxicitizen's topic in General Gaming Chat
The Evil Within Several years late to the party, but I finally beat this one. A real rollercoaster, where the highest highs are excellent but the lowest lows made me question why would anyone play this. The atmosphere, music, and monster designs are top tier, super creepy and scary with a nice mix of combat and horror. The story was cool, it really puts the psychological in psychological horror. Can't wait to start 2, see where this goes. Starting around chapter 9 however, there's some serious issues, it really likes to throw insta-death stuff at you, one of the more annoying ones being capable of teleporting and appearing right in front of you, combine this with enemies and traps around the area and it ended up being a really frustrating encounter, specially since the best way I found to deal with that was to just run around in circles until it went away lol, that kinda kills the atmosphere. There's also this room in one of the later chapters that was a nightmare to deal with, all the traps in the universe gathered in a single room. Overall, it was a really good survival horror, though I don't know if I'd recommend it, it does require some patience, both to deal with some technical issues and to make it through some of the more annoying sections. If you do have that kind of patience, then yeah, definitively worth it. Also if you link your Bethesda account, you get access to a bunch of extra stuff including infinite ammo mode. Might be a fun way to do a NG+ run, specially with some of the stuff you get for beating the game once. Grade: B+ -
\m/ \m/ October brought the best albums of the year lol, add to this list Trollslayer from Wind Rose.
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Control multiplayer game, 3 player co-op, looks like it could be fun.
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Got it for free on Epic Store so I don't have the DLC lol, but yeah I'll try to check those out at some point, also got TEW 2 for free on EGS lol, so that might be next for Spooky Month, depending on how long it takes me to go through the first one.
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The Evil Within, man this game goes from 0 to 1000000 real fast lol. Only a couple of hours in, but so far it's pretty good, even though it has a fair amount of jank.
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Super Games You Beat in 2024 Turbo Thread: Arcade Edition
MetalCaveman replied to toxicitizen's topic in General Gaming Chat
The Callisto Protocol Gonna start with the summary this time: I felt like I wasted my money on this game, and I got it for free. The story was pretty meh, the way it's set up and specially the ending feel like it would have been better as a PvPvE battle royale where you play as a prisoner trying to escape Black Iron while having to fight other prisoners and the monsters and security robots that roam the place. The melee combat starts out OK, but it doesn't handle multiple enemies well, and completely falls apart for certain boss fights. Ammo is too scarce, specially in the later parts of the game, not in the survival horror resource management kind of way, rather, once the first boss is introduced, the game just spams that same boss several times, with not enough drops in between to properly replenish resources. Movement is constantly interrupted by areas where you have to squeeze, shimmy or crawl though in order to move forward, at first I thought this was a way to hide loading times, but there was a particularly ridiculous part where it goes shimmy->crawl->shimmy just one after another, for no reason other than to waste time. Some animations also take too long, though this is for the sake of jumpscares (going down a ladder in particular). The biggest issue, is that it's just not scary, all the creepy scenes, the jumpscares, the monster encounters, none of it is scary or tense, part of it is the gameplay issues, part of it is that everything feels way too predictable, way too by the numbers, so you can tell when and where a jumpscare is going to happen, when an enemy is going to attack, when some creepy sound is going to play, it doesn't take long to figure out its formula and then it loses all tension. The good: the graphics, everything looks pretty good, the acting and mocap is pretty neat too. I wouldn't recommend it, unless you really, REALLY want to see what it's all about for yourself, even then, I'd say try and play in that new dismemberment mode, supposedly makes things easier, but it also makes the combat feel better. No achievements in that mode though. Grade: F -
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343i Is no more, now they're Halo Studios, also, they're moving to the Unreal Engine.
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At 51:50, that demo of their new MegaLight system is pretty cool, nanite for lights, running on PS5 (not Pro, base PS5), nanite for skeletal meshes is pretty cool too, some interesting features, though they're experimental for now so def not ready for production work. On the not so positive side, with Fab (their new marketplace), access to megascans stuff is no longer free for UE5 users, supposedly you'll be able to claim some stuff for free when Fab launches but I'm not sure how much of it will be available. Fab has some other issues, written reviews, Q&A and other stuff will not be available on the new store either. Don't know if they'll also keep doing the "free for the month" thing.
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Super Games You Beat in 2024 Turbo Thread: Arcade Edition
MetalCaveman replied to toxicitizen's topic in General Gaming Chat
Space Marine 2 COURAGE AND HONOR This was really cool, saw a bunch of reviews refer to this as "feeling like a 360 game, in a good way" and I agree, it does feel like a game from that era. Here's a weapon, a ton of enemies, and a relatively simple story, now go and have fun. And fun I had, a lot in fact, mowing down hordes of Tyranids was really cool, seeing a swarm move in the distance and then realizing that they had changed direction and were now heading towards you was really pretty neat, iirc the same devs worked on a WWZ game which had similar horde mechanics. Seeing a ton of tyranids bunching up together trying to climb a wall, throwing a grenade at them and then watching the bodies fly never gets old. Customization is pretty neat too, though only available for operations, you have access to a fair amount of stuff, yes, it takes forever to unlock some things, but it's better than having everything locked behind paywalls. The story was cool, I'd definitively recommend playing the first one given how connected they are, though there's also a bunch of stuff that was told in other places specially regarding how Titus ended up where he is at the start of the game. GOTY right there lol. There's also another returning character from the first game, I was surprised to see him but also it made sense Don't know if there will be a Space Marine 3 or story DLC but I'd like to see what happens with that thing at the end That said I did have some issues, some were addressed with the latest patch, some still remain. Ammo is a huge issue, given the enemies you face and how many there are, it always feels like you never have enough ammo, increasing the max you can carry would help a lot. AI teammates weren't the best, though many of my issues are now fixed (mostly), most of the campaign was spent with my two teammates ignoring most/all aerial enemies and just standing there doing nothing when enemies were staggered. Enemy AI also seems pretty happy to ignore your teammates, focusing only on you. Last boss was also kind of annoying. None of these issues were that bad overall though, I would still recommend this if you like WH40K, or if you're looking for a fun game to play in coop, both story and operations have 3 player coop options. TL;DR: Really cool, really fun, tons of customization options, with some issues, though recent patches have fixed some of them. Grade: A+ -
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https://www.justice.gov/opa/pr/attorney-general-merrick-b-garland-statement-arrests-alleged-leaders-sinaloa-cartel-ismael https://www.yahoo.com/news/mexican-drug-lord-el-mayo-230745994.html This is BIG, like BIG BIG, Mayo had evaded capture for decades, equally big is that he wasn't alone, he was arrested along with Joaquin Guzman, both of them basically hated each other so the fact that the two of them were together (and seemingly turned themselves in together) is quite the event. News here are theorizing a bunch of things, some say that this happened due to Trump's comments on how his strategy would be to send in troops to kill cartel leaders, authorize missile/drone strikes and in general, hunt them down without mercy, others say that they were set up by their own. However, more recent reports mention that in the prison system records, Ovidio now appears as "released" so it could be part of a deal?
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