Blue Prince
I'm of two minds with this game. On the one hand, at its core there's a really great game here, with a really cool idea behind it. On the other hand, it's constantly shooting itself in the foot with the RNG bullshit. It just does not respect the player's time. There's tons of stuff that should be a permanent unlock but just isn't for some unfathomable reason, the metaprogression and story reveal is so thin on the ground that you can go multiple runs in a row without making any significant progress on literally any avenue of investigation. It's just frustrating, especially because a few small tweaks could make it so much better. So like when you open a door and are putting down a new room it gives you three options to choose from, and there are dice in the game to let you re-roll those three options if you don't like them, but they're quite rare on most runs. If those dice were more common it would alleviate so many of the problems, and that's just one example, the game is full of things like that where it's just like "why would you do it this way? it's needlessly time-wasting."
So yeah, I both love and hate this game. It's a great game that is fatally flawed.
Grade: B-