-
Posts
18,293 -
Joined
-
Last visited
-
Days Won
646
Content Type
Profiles
Forums
Calendar
Everything posted by TheMightyEthan
-
Gaming Tropes There Should Be More Of
TheMightyEthan replied to deanb's topic in General Gaming Chat
Okay then yeah that's good. The games I've had with a separate 4k pack don't tell you about it, you have to just find it yourself and download it as DLC. -
Gaming Tropes There Should Be More Of
TheMightyEthan replied to deanb's topic in General Gaming Chat
Language packs I agree with, but the 4k textures thing annoys me. 4k is rapidly becoming the standard and I hate starting a game only to realize I need to do a separate download to get the textures to not look muddy. *Edit - Though if they wanted to make it so that when you start the game download it automatically asks you if you want to also download the hi res textures or not then that would be good. -
Stellar Blade This is a cool action game that is definitely not a soulslike, though it does have a few of those elements (mostly just that you have camps that function as bonfires, and resting at them refills your flask and respawns most enemies). It honestly has more in common with something like DMC. It's also pervy in a way that strained my suspension of disbelief, but whatever. The combat feels good, it requires precision without being punishing, and it has the most satisfying parry I think I've ever experienced. All in all, I would definitely recommend it if you like character action games. There is a massive difficulty spike at the end, but aside from that I had fun throughout. Grade: B+
-
Shokz OpenMove bone conduction headphones. About a year ago I bought some really cheap ($10) bone conduction headphones to test out for riding my bike and stuff, so I can still hear what's going on around me, especially traffic. I wasn't sure how I'd like bone conduction so I didn't want to spend a bunch of money. Well, I did really like it, but because they were so cheap the sound quality wasn't great, and the battery is already kind of starting to crap out, so I decided to get some actually good ones to replace them. So far they're great, would definitely recommend.
-
1000xResist This is a weird but cool game, that I can't really explain at all without spoiling. It's heavily story-driven, and the story and characters are all great, but unfortunately the gameplay doesn't work very well. It's not that it's bad per se, it's just that it's basically all walking around and talking to people, and it really slows the game down in a way that it does not benefit from. I think it would be a lot better if instead of having full navigable 3D environments it just had the interface of P3P or Citizen Sleeper. That said, it's weird and cool and definitely worth playing. Grade: I don't even know how to rate this, the story and characters are A+ but the actual game part is a C- The Case of the Golden Idol This is a mystery game with the interface of a point and click adventure. Basically you click around to look at all these clues and have to put together what's happening in each scene. The puzzles are well constructed, everything you need is there, and it doesn't hold your hand. I did think some of the later puzzles got to be a bit too complicated though, and there's not really a good in-game notes system or anything to keep track of your clues with, so it gets a bit unwieldy. Very good overall though. Grade: B+ Still Wakes the Deep This is a sci-fi horror walking sim thing set on a North Sea oil rig in the 70's. There's no actual combat, but there are enemies that you have to avoid/run away from, and they can and will kill you if they catch you. It's pretty neat, very atmospheric, and has a real sense of place. It's fairly short too, only about 5 hours, so it doesn't overstay its welcome. It does have some fiddly controls that can be annoying, but overall it's pretty good. Grade: B
-
Dragon Age: Veilguard This game is very good. It's not what I wanted it to be, but once I let go of that and judged it for what it actually is, I really like it. At its core it feels like a Mass Effect game dressed as Dragon Age, but it's very good at being that. I think it's taken a little too much influence from Marvel movies, especially in the writing, but overall the characters are interesting, I like hanging out with most of them, the factions are cool, the locations are good, the core conflict is compelling, it's very well put together. And, to my utter surprise, they manage to address big lore questions without any apparent retcons, everything fits with what came before. It's really amazing how well this turned out, all things considered. I definitely recommend it to any fans of the series unless the change to full on action really really turns you off. I also recommend it to fans of action RPGs in general, though the story may not hit as hard if you aren't familiar with the previous games. Grade: A
-
1000xResist, The Case of the Golden Idol, Kunitsu-Gami: Path of the Goddess, and Still Wakes the Deep. A gaming podcast I listen to called MinnMax does a GOTY discussion every year called the Two Tens (like the "two n's" in MinnMax) where they all sit down and hash out their collective GOTY list live on air. It's a lot of fun, and this week they talked about their "gaming homework", or games that they all wanted to finish, or at least put a good dent in, before the discussion. These games (along with a whole bunch of others) were all on the list, and they're ones I'd wanted to play anyway, so I figured I'd give them a shot now so that when they're all talking about them I'll have a better idea what they're talking about. I definitely have enough time for this, yep, no question...
-
Well as of this past Friday we made it through our 7 day trial period and we are keeping it. We really like it, there's a couple small little niggles (like the trunk light is on the side instead of the top, so if something is on that side it blocks the light from the whole trunk, little stuff like that) but overall it's really great.
-
Alan Wake 2: The Lake House This DLC is great. You're playing an FBC agent investigating an FBC facility that they've lost contact with, so it's basically a little mini-episode of Control, but with the Alan Wake 2 mechanics, just a flashlight and guns, no super powers or anything. The narrative is spot-on, as is the encounter design and everything, except for the final boss (which I feel like is a problem Remedy often has). I can't say much more without spoiling stuff, but if you like Control and Alan Wake then this is definitely for you. Grade: A
-
Yeah, visiting my wife's family in South Dakota is the only trip we make with any kind of frequency where it'll be annoying, having to charge would add an hour and a half or so to the already 7 hour long trip. But that's a trip we make like once every other year, so we didn't think it was worth basing our car decision on that. Everywhere else we ever go we should be able to cover in a single charge (or with only a few minutes' charging during bathroom breaks), and we aren't getting rid of our good gas car yet so we'll still have that option if we want it.
-
Hehe, "Tew 2" sounds like "tutu"
-
No, we were only getting a car at all because we wanted electric. I had been looking into it and there are enough chargers around that even in Kansas it's very feasible now. It has a ~250 mile range, so like driving to visit my wife's family in South Dakota would take more planning than it would with a gas car to make sure we're recharging where we need to, but other than that it's far enough to easily go anywhere we might want to without risking being caught somewhere without a charger. We also have a whole home solar power system, so we'll be able to charge it off 100% clean power when we're at home, so I am very much looking forward to having a car that I don't have to feel guilty about driving.
-
2023 Chevy Bolt. The picture isn't the exact one I bought, but the same year and color. Get to pick it up next weekend.
-
Black Myth Wukong I really liked this game. It's kind of a soulslite (rather than soulslike). The combat feels a lot like a souls game, there are shrines that function as bonfires, and normal enemies respawn when you use them. It's missing an actual souls mechanic though, you keep everything when you die, which changes the risk-reward dynamic of exploration. It also doesn't have the shortcut-heavy level design, which makes more of a difference than I would have expected. Overall it's very well done, the world is cool, the game is gorgeous, it's great. However, there are a few weird decisions that drag it down. There are entire really basic mechanics (such as upgrading your armor) that are easily missed entirely. There's no map. The entire structure of the last chapter is... a choice. Ultimately it was fun throughout, a few frustrating bosses aside, and it ended strong, so I'm happy with it. Grade: B+ It would have been at least an A-, possibly an A, if not for those weird choices dragging it down. Hopefully they do another game and improve upon that stuff.