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  1. Figure I'd make a thread for this (surprised I hadn't already). Comes out in a few days (early release at least). I'm kinda hype (I am using it as a reason to get a new PC), I get that Bethesda stuff can be clunky but I kinda like the largeness of the worlds and coming across little weird bits and just immersing yourself in something for hours and hours. There's signs in some of the videos (especially their deep dive) this is likely still on Creation Engine (aka Gamebryo) so I'm sure it'll have some cute little bugs like being launched into space by putting down a sandwich (and not because you hit the "launch my ship into space" button). I'm curious to see what they'll do with the planet side of things - I'm figuring it'll be sort of in-betweens Mass Effects planets and No Mans Sky - they're many many planets, and some auto-generation for a few and some set pieces on others. figure that the auto-generated ones will be an evolution of the auto-quest thing they had in Skyrim and (annoyingly done) in FO4 with Garvey and his settlements in distress - so you'll have like "Bognor Regis III" with a space complex being attacked by pirates but it'll be nameless pirates and auto-cobbled together base. Looking forward to building my own space ship - it looks pretty intuitive and high customisable. And I'm enjoying they're not really pushing the main story side of things with the alien artefact ring things; I'm sure by now they have a ton of data that says no one ever found Shaun or got rid of Macho Man Randy Savage the dragons. Regular trailer: Deep Dive Tested (Adam Savage from MythBusters) has an ongoing series where they build up the default ship. It's been pretty fun so far. Especially if you're into prop building stuff - it's been broken into various steps so like 3D printing, lighting, painting, and is to culminate in them doing a motion control shoot with it.
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