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Xbox One


Yantelope
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No doubt, it just read like you were expecting an E3 announcement or something. Personally, I'm waiting for the slim PS4 while I work through my gaming backlog on my other consoles.

 

.At the moment I can't think what MS could do to make me buy a XO.

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Slim + Dead Rising/Sunset Overdrive bundle + No Kinect would be pretty tempting to me.

 

If there's a price drop by the time all that happens then it's practically a sure thing.  This is assuming, of course, that all the exclusive games coming out over the next two or three years don't suck.

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Just had a quick look and it's Fable Legends, it says its a co-op version of the Fable, but will keep people playing for 5 years? Sounds a but weird unless maybe it will be to MMOs what the previous games were to RPGs.

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To follow the train of things Microsoft is doing... you can get a refund on Xbox Live now. Main reason is for those who got Live just for applications like Netflix and Hulu. So the applications that are going out of the paywall.

 

Next thing you know, they'll silence everybody with free multiplayer.

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Sorry to double post, but I was thinking:  I wonder if now that they're launching a Kinect-less version they'll fix some of the interface stupidnesses that exist because of it.  For instance, you currently cannot have it automatically sign you in unless you have Kinect plugged in, because there's no true auto-sign-in, just Kinect recognition or manual sign-in.  I mean PS4 doesn't automatically sign you in either, but it at least boots directly to the sign-in screen with the last-used user selected.  On Xbone you have to manually navigate to that menu.

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This is why fans/gamers suck though, they should have been telling them for years that Kinect is a waste of time and resources that nobody is interested in, rather than being super excited about the Kinect, giving MS the false impression that people REALLY wanted no other option than to buy one with the XBone.

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I guess it did well in the first year when people still believed it might be as good and well utilised as Microsoft told everyone. Come year two and it was not half as effective as the adverts implied and games only used it as a very expensive microphone if at all and they should have realised the public had lost trust in it.

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