Nexus Posted May 11, 2011 Report Share Posted May 11, 2011 (edited) Good afternoon and welcome to TAY's Top 53 Video Games. After weeks of furious voting, I have collated the rankings, and have ranked the top 53 games by points earned. We had 220 games nominated, and amongst those that have missed out on a place in the Top 53 we have: Final Fantasy 10, all of the Grand Theft Auto games, Mario Kart 64, Resident Evil 4, Pokemon Red/Blue and Uncharted 2. So, without further ado, let's begin with the five games in joint 49th position: Joint 49th: Simcity 3000 PC, Mac Total Points: 16 Number of number 1 votes: 0 Number of votes: 2 (jayc4life, topeka!) SimCity 3000 is a game developed by Maxis and published by EA Games. It was released in 1999. The whole point is you are the mayor of a city, and you have to build from the ground up, trying to keep your citizens happy as well as the books balanced. Nexus says: "I remember playing SimCity 3000 when I was younger, but I wasn't very good at it. There is something morbidly satisfying about building a city up, though, before sending some form of natural disaster, or alien invasion, to destroy it all." Xenogears Playstation, Playstation Network Total Points: 16 Number of number 1 votes: 0 Number of votes: 2 (Saturnine Tenshi, Yantelope) Xenogears is a Science Fiction roleplaying game developed and published by Square. It was released on February 11, 1998 in Japan and on October 20, 1998 in North America, and has never been released in PAL regions. The game was re-released by Square Enix on the PlayStation Network on June 25, 2008 in Japan and on February 22, 2011 in North America. Xenogears follows protagonist Fei Fong Wong and several others as they journey to uncover the truth behind mysterious, cabalistic entities operating in their world. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud, Carl Jung and Jacques Lacan influence the plot, character design, and world of Xenogears. Additionally, the symbols, theological concepts, and devotional practices of several world religions are represented in fictionalized forms in the game. Major psychological themes are the nature of identity and human memory, particularly as these relate to the phenomenon of dissociative identity disorder. The relationship between humanity and machines is central to the game's plot, as indicated by the presence of giant robots dubbed "gears," which each playable character can control. Phoenix Wright: Ace Attorney Gameboy Advance, Nintendo DS, PC, Wii, Mobile Phones, Mac Total Points: 16 Number of number 1 votes: 0 Number of votes: VicariousShaner, SanaEquiestrer Phoenix Wright: Ace Attorney is a visual novel-type adventure video game published and developed by Capcom in Japan, North America, and Europe, and published by Nintendo in Australia. Phoenix Wright: Ace Attorney stars Phoenix Wright, a rookie defense attorney in the Fey and Co. Law Offices, owned by fellow defense attorney Mia Fey. Other characters include Maya Fey, Mia's sister; Miles Edgeworth, a rival prosecutor; Dick Gumshoe, a scatterbrained detective, and Larry Butz, an old friend of Phoenix's. The game features five court cases divided into episodes. Each case flips between two game modes: investigation and the actual trial. In the investigation aspect of the game, Phoenix gathers evidence and speaks to characters involved in the case. In the trial aspect of the game, Phoenix defends his client using said evidence, cross examines witnesses and solves the mystery surrounding each case. The court perspective is usually in the third person, while the perspective outside of court is in the first person. There are a number of sequels which have spawned since Ace Attorney's release. Nexus says: "I have only played Ace Attorney. It's a lot of fun, but when you have such a shit attention span as I do, it's difficult to finish it. I've yet to finish the final mission. The characters are generally hilarious, and the crime scenes are incredibly detailed and the amount of work you have to do is copious, but overall it's an enjoyable game." Super Metroid SNES, Virtual Console Total Points: 16 Number of number 1 votes: 0 Number of votes: Vargras, mergedwarrior Super Metroid, also known as Metroid 3, is an action-adventure video game and the third game in the Metroid series. It was designed by Nintendo Research & Development 1, programmed by Intelligent Systems, and published by Nintendo for the Super Nintendo Entertainment System video game console. The game was released in Japan in March 1994, in North America in April 1994, and in Europe in July 1994. It was released for the Wii Virtual Console in 2007. Super Metroid is an action-platform game which primarily takes place on the fictional planet Zebes, which is a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was stolen by Ridley, the leader of the Space Pirates. Along the way, the player collects power-ups that enhance Samus's armor and weaponry, as well as grant her special abilities such as the Space Jump, which allows her to jump infinite times to cover great distances. These abilities allow Samus to access areas that were previously inaccessible. Dragon Age: Origins PC, Mac, XBOX 360, PlayStation 3 Total Points: 16 Number of number 1 votes: 0 Number of votes: Vargras, Deanb, Chewblaha Dragon Age: Origins is a single-player role-playing video game developed by BioWare's Edmonton studio and published by Electronic Arts. It is the first game in the Dragon Age franchise. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 in November 2009, and for Mac OS X on December 21, 2009. Set in the fictional kingdom of Ferelden during a period of civil strife, the player assumes the role of a warrior, mage or rogue who must unite the kingdom to fight an impending invasion by demonic forces. BioWare describes Dragon Age: Origins as a "dark heroic fantasy set in a unique world", and a spiritual successor to their Baldur's Gate series of games, which took place in the Forgotten Realms Campaign Setting of the Dungeons & Dragons franchise. Nexus says:"I've played Dragon Age on the PlayStation 3. I enjoyed playing through the game once, but I'm not sure about the replay value of it. It seemed fairly linear, but the rogue was a lot of fun to play, and the storyline was pretty good. I liked playing all of the origin stories, but once you get past the same point, it gets a bit dull once you've done it once. It's pretty, though." Edited May 20, 2011 by Nexus 1 Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 11, 2011 Report Share Posted May 11, 2011 Some excellent and diverse picks. Can't wait to see the rest of the list if these games are only 49th. Quote Link to comment Share on other sites More sharing options...
Nexus Posted May 11, 2011 Author Report Share Posted May 11, 2011 (edited) 48th: Ico PlayStation 2, PlayStation 3 Total Points: 17 Number of number 1 votes: 0 Number of votes: 3 (Papu, Frosted Mini-Wheats, kenshi_ryden) Ico is a 2001 action-adventure video game published by Sony Computer Entertainment and released for the PlayStation 2 video game console. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop by Team Ico. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion. The titular protagonist is a young boy born with horns whom his village considers a bad omen. Warriors lock the boy, named Ico, away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists the less-agile Yorda across obstacles. Nexus says: "I haven't finished Ico yet. If I had, it probably would've been on my Top 15 list. It's a pretty game, with quite a basic plot, but it's heart-warming and generally an awesome game. So simple, yet so bautiful." Edited May 13, 2011 by Nexus Quote Link to comment Share on other sites More sharing options...
SomTervo Posted May 11, 2011 Report Share Posted May 11, 2011 Brutal to see such a great game so low down on the list. But there are better. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted May 11, 2011 Report Share Posted May 11, 2011 Persona 3 will be #1 Quote Link to comment Share on other sites More sharing options...
SomTervo Posted May 11, 2011 Report Share Posted May 11, 2011 You better be guessing. You better not have looked through everyone's list and be spoiling it for all of us Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted May 12, 2011 Report Share Posted May 12, 2011 That, Halo or Half-Life 2, probably. Quote Link to comment Share on other sites More sharing options...
Gyaruson Posted May 12, 2011 Report Share Posted May 12, 2011 If I had to garner a guess, it will be Half-Life 2. Even though I can't for the life of me figure out why anyone would think that - and I even bought the damned thing TWICE. Quote Link to comment Share on other sites More sharing options...
Nexus Posted May 12, 2011 Author Report Share Posted May 12, 2011 (edited) 47th: Jak 2 PlayStation 2 Total Points: 18 Number of number 1 votes: 0 Number of votes: 2 (VicariousShane, Frosted Mini-Wheats) Jak II, subtitled Jak II: Renegade in Europe, is a science fiction platform game developed by Naughty Dog. Released for the PlayStation 2 game console on October 14, 2003, the game is the sequel to Jak and Daxter: The Precursor Legacy and the second game in the Jak and Daxter series. It was followed by Jak 3 a year later. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of The Precursor Legacy. The game's plot is much darker than its predecessor's, set in Haven City, a dystopia ruled under the questionable fist of Baron Praxis, who is engaged in a war against a techno-organic group of organisms known as the "Metal Heads". As in the previous game, the player takes on the dual role of recurring protagonists Jak and Daxter. There are also a new array of characters such as Torn, Erol, Krew, Kor, Ashelin, and Sig, as well as some returning ones, such as Samos and Keira. Jak II is both a sequel and prequel to the first game. Edited May 13, 2011 by Nexus Quote Link to comment Share on other sites More sharing options...
Mr W Phallus Posted May 12, 2011 Report Share Posted May 12, 2011 I'm starting to wish I voted. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 12, 2011 Report Share Posted May 12, 2011 If I had to garner a guess, it will be Half-Life 2. Even though I can't for the life of me figure out why anyone would think that - and I even bought the damned thing TWICE. You can't figure out why anyone in the whole world would hold Half-Life 2 as his favorite game? Even if you don't like it, there are gobs of reasons someone might love the game. For me, it's the world that's shown and the world that's hinted at, the vastness of City 17, though the player is only given glimpses, the depression of its citizens and the cruelty of the Combine, and of course, the gravity gun that many games have tried to emulate since. Quote Link to comment Share on other sites More sharing options...
Strangelove Posted May 12, 2011 Report Share Posted May 12, 2011 To be honest, I liked the parts of Half Life 2 ive played, but it really seems like a lot of the game is just an excuse to show off the fact that you can grab and move stuff around. I played this on the Orange Box, not when it originally came out so many thats why it doesnt impress me. There are segments of that game where they make you lift a can and throw it in a garbage can, where they make you stack boxes to get out window, where you have to stack things on one side of a wooden plank to make it work a see saw to jump out of a hole. Its just so unnecessary and tedious. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 12, 2011 Report Share Posted May 12, 2011 (edited) To be honest, I liked the parts of Half Life 2 ive played, but it really seems like a lot of the game is just an excuse to show off the fact that you can grab and move stuff around. I played this on the Orange Box, not when it originally came out so many thats why it doesnt impress me. There are segments of that game where they make you lift a can and throw it in a garbage can, where they make you stack boxes to get out window, where you have to stack things on one side of a wooden plank to make it work a see saw to jump out of a hole. Its just so unnecessary and tedious. The can and box sections were in-game tutorials very early on to teach the player how to interact with the world. The infamous see-saw puzzle I never had complaints about, but I can see why some would. I'm not saying I can't see why some people wouldn't like the game, just that it would be equally silly to say that one can't see why some people do like the game. Edited May 12, 2011 by P4: Man of the Cloth Quote Link to comment Share on other sites More sharing options...
Yantelope Posted May 12, 2011 Report Share Posted May 12, 2011 Half-Life 2 was extraordinary in that the world was extremely real (for a videogame world). I just found the AI very lacking and that hurt the game for me. I prefer HL1. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 12, 2011 Report Share Posted May 12, 2011 Half-Life 2 was extraordinary in that the world was extremely real (for a videogame world). I just found the AI very lacking and that hurt the game for me. I prefer HL1. Yeah, Combine and Resistance alike were pretty poor. I always switch HL1 & HL2 in my "top 10" list, because both do things really well but it's hard for me to say which is better. Right now it's HL2 for me. 1 Quote Link to comment Share on other sites More sharing options...
Yantelope Posted May 12, 2011 Report Share Posted May 12, 2011 I just remember the firefights in HL1 being extraordinary. It was the first time that I remember computers using grenades to flush you out or taking cover. They also worked as a team really well. That's why I was very sad when the HL2 AI just stood there and shot at you. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 12, 2011 Report Share Posted May 12, 2011 I didn't mind the seesaw puzzles themselves, what I did mind is that there are 15 million of them, in both Episodes too. We get it, you have a physics engine! If I have to do one more seesaw puzzle I may snap. Quote Link to comment Share on other sites More sharing options...
VicariousShaner Posted May 12, 2011 Report Share Posted May 12, 2011 It turns out Half Life Episode 3 is just thousands of progressively harder seesaw puzzles. Than Valve laughs, and uses the gargantuan sum of money they have obtained to use people as lab rats, making them do seesaw puzzles. 3 Quote Link to comment Share on other sites More sharing options...
Yantelope Posted May 12, 2011 Report Share Posted May 12, 2011 It turns out Half Life Episode 3 is just thousands of progressively harder seesaw puzzles. Than Valve laughs, and uses the gargantuan sum of money they have obtained to use people as lab rats, making them do seesaw puzzles. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted May 12, 2011 Report Share Posted May 12, 2011 Hey, give them a break, I've heard it's very hard to find the right balance of seesaw puzzles. 2 Quote Link to comment Share on other sites More sharing options...
Yantelope Posted May 12, 2011 Report Share Posted May 12, 2011 Hey, give them a break, I've heard it's very hard to find the right balance of seesaw puzzles. http://instantrimshot.com/ Quote Link to comment Share on other sites More sharing options...
topekaguy Posted May 12, 2011 Report Share Posted May 12, 2011 Episode 3 is going to have Hats. HATS EVERYWHERE!?! Quote Link to comment Share on other sites More sharing options...
Gyaruson Posted May 12, 2011 Report Share Posted May 12, 2011 I didn't mind the seesaw puzzles themselves, what I did mind is that there are 15 million of them, in both Episodes too. We get it, you have a physics engine! If I have to do one more seesaw puzzle I may snap. THIS. FOR THE LOVE OF GOD, THIS. It was a pretentious non-game that had no real story to speak of and only deserves credit for its advances in physics implementation. People complain that Portal is just a tech demo? Seriously people, HL2 is a game built ENTIRELY around the gravity gun, and then sprinkled with a tiny narrative and gobs of ambiguity. At least the Portal gun is fun consistently. The Gravity Gun is fun for about the first twenty minutes. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 13, 2011 Report Share Posted May 13, 2011 (edited) I didn't mind the seesaw puzzles themselves, what I did mind is that there are 15 million of them, in both Episodes too. We get it, you have a physics engine! If I have to do one more seesaw puzzle I may snap. THIS. FOR THE LOVE OF GOD, THIS. It was a pretentious non-game that had no real story to speak of and only deserves credit for its advances in physics implementation. People complain that Portal is just a tech demo? Seriously people, HL2 is a game built ENTIRELY around the gravity gun, and then sprinkled with a tiny narrative and gobs of ambiguity. At least the Portal gun is fun consistently. The Gravity Gun is fun for about the first twenty minutes. I don't know if you're just trolling with the story comment, because it has a great story; it's just not told through pre-rendered cutscenes or title cards. And if Half-Life 2 was built entirely around the gravity gun, then why was it not introduced until the 5th chapter? Seems kinda silly if that was their intention. We're muckin' up this thread. Maybe we oughta carry over to an HL2 thread if we want to continue. Edited May 13, 2011 by P4: Man of the Cloth Quote Link to comment Share on other sites More sharing options...
Yantelope Posted May 13, 2011 Report Share Posted May 13, 2011 We've had the half-life thread. It's fun to say things are overrated but usually the criticism is out of ignorance. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.