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TAY's Top 53 Video Games


Nexus
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Joint 43rd:

 

Warcraft 3: Reign of Chaos/Warcraft 3: Frozen Throne

 

r3kZs.jpg

 

PC, Mac

 

Total Points: 19

Number of number 1 votes: 1 (Chewblaha)

Number of votes: 2 (Chewblaha, mergedwarrior)

 

Warcraft 3 is a Real Time Strategy game released by Blizzard Entertainment in 2002. The Frozen Throne expansion was released in 2003. I've put the two together because I can. You can play as Orcs, Humans, Undead or Night Elves, and the objective is generally to destroy all other enemy units on the field. There is a campaign mode, but mainly people playing online versus other human players, or bots.

Nexus says: "Warcraft 3 narrowly missed out on my Top 15 list. I used to play it a lot in an internet cafe. I was rubbish, but I enjoy RTS games. The heroes were a lot of fun, and you could sink hours into the game."

 

 

God Hand

 

1zJoy.jpg

 

PlayStation 2

 

Total Points: 19

Number of number 1 votes: 1 (Cyber Rat)

Number of votes: 2 (Cyber Rat, Vargras)

 

God Hand is a video game developed by Clover Studio and published by Capcom for the PlayStation 2 (PS2) video game console. God Hand was released in 2006 in Japan and North America and in 2007 in PAL territories. Capcom announced just days after the game's North American ship date that it would dissolve Clover Studio, making God Hand the developer's final game released.

 

God Hand puts players in the role of Gene, a martial artist who is bestowed with one of the legendary "God Hands", a pair of divine arms that were once used to save the world from a demon called Angra. Gene and his companion Olivia are eventually caught up in an attempt by a group of demons known as the Four Devas to resurrect Angra for purposes of world domination. The game mixes western and Japanese-themed comedy, containing over-the-top characters and storyline events. The gameplay combines traditional elements of the beat 'em up genre with new features. These include being able to map and string together a large repertoire of fighting techniques to the gamepad's face buttons in order to create unique combo attacks.

 

God Hand was directed by celebrated Resident Evil designer Shinji Mikami, whose desire was to create an action game aimed at "hardcore gamers" intermixed with a large amount of comic relief. The game received an overall lightly positive response from critics. God Hand sold only modestly upon its release in Japan.

 

 

 

Super Smash Bros. Brawl

 

kclS2.jpg

 

Wii

 

Total Points: 19

Number of number 1 votes: 0

Number of votes: 2 (Papu, Frosted Mini-Wheats)

 

Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by Nintendo for the Wii video game console. Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata. Game development began in October 2005 with a creative team that included members from several Nintendo and third party development teams. After delays due to development problems, the game was finally released on January 31, 2008 in Japan, March 9, 2008 in North America,June 26, 2008 in Australia and June 27, 2008 in Europe. Twenty-seven months after its original Japanese release, the game was released in Korea, on April 29, 2010.

 

The number of playable characters that players can control in Brawl has grown from that in Super Smash Bros. Melee; Brawl is the first game in the series to expand past Nintendo characters and allow players to control third-party characters. Like its predecessors, the object of Brawl is to knock an opponent off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on ring outs over knockouts. It includes a more extensive single-player mode than its predecessors, known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring computer-generated cut scenes and playable characters from the game. Brawl also supports multiplayer battles with up to four combatants, and is the first game of its franchise to feature online battles via the Nintendo Wi-Fi Connection. The game can also be uniquely played on four controllers, which include the Classic Controller, GameCube Controller, Wii Remote and Nunchuk and Wii Remote, simultaneously.

Nexus says: "I enjoy playing Brawl with my mates. The new characters aren't that good, in my opinion, but it's a lot of fun. Plus, I was the best out of my mates on it, so I like it :D"

 

 

The Legend of Zelda: The Wind Waker

 

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GameCube

 

Total Points: 19

Number of number 1 votes: 0

Number of votes: 3 (Papu, TheCowboyPoet, Saturnine Tenshi)

 

The Legend of Zelda: The Wind Waker is an action-adventure game and the tenth installment in The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 2, 2003, and in Australia on May 7, 2003. The Legend of Zelda: Phantom Hourglass for the Nintendo DS is the direct sequel to The Wind Waker.

 

The game is set on a group of islands in a vast sea—a first for the series. The player controls Link, the protagonist of the Zelda series. He struggles against his nemesis, Ganondorf, for control of a sacred relic known as the Triforce. Link spends a large portion of the game sailing, traveling between islands, and traversing through dungeons and temples to gain the power necessary to defeat Ganondorf. He also spends time trying to find his little sister.

 

The Wind Waker follows in the footsteps of Ocarina of Time and its sequel Majora's Mask, retaining the basic gameplay and control system from the two Nintendo 64 titles. A heavy emphasis is placed on using and controlling wind with a baton called the Wind Waker, which aids sailing and floating in air.

 

 

I plan on getting it finished by next Thursday. I was at work yesterday and didn't feel like updating too much. There should be at least another update today, possibly two.

Edited by Nexus
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Joint 41st:

 

Fallout 3

 

ycL70.png

 

PC, PlayStation 3, Xbox 360

 

Total Points: 20

Number of number 1 votes: 0

Number of votes: 3 (TheCowboyPoet, Gyaruson, topeka!)

 

Fallout 3 is an action role-playing game released by Bethesda Game Studios, and is the third major installment in the Fallout series. The game was released in North America on October 28, 2008, in Europe and Australia on October 30, 2008, in the United Kingdom and Ireland on October 31, 2008, and in Japan on December 4, 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

 

Fallout 3 takes place in the year 2277, 36 years after the setting of Fallout 2 and 200 years after the nuclear apocalypse that devastated the game's world in a future where international conflicts culminated in a Sino-American war in the second half of the 21st century. The player character is an inhabitant of Vault 101, a survival shelter designed to protect up to 1000 humans from the nuclear fallout. When the player character's father disappears under mysterious circumstances, the player is forced to escape from the Vault and journey into the ruins of Washington D.C. to track him down. Along the way the player is assisted by a number of human survivors and must battle myriad enemies that inhabit the area now known as the "Capital Wasteland". The game has an attribute and combat system typical of an action strategy game but also incorporates elements of survival horror games.

 

Following its release, Fallout 3 has received very positive responses from critics and a number of Game of the Year awards, praising in particular the game's open-ended gameplay and flexible character-leveling system. The NPD Group estimated that Fallout 3 sold over 610,000 units during its initial month of release in October 2008, performing better than Bethesda Softworks' previous game, The Elder Scrolls IV: Oblivion, which sold nearly 500,000 units in its first month. The game has also received post-launch support with Bethesda releasing five downloadable add-ons for the game.

Nexus says: "I am a fan of Fallout 3. I haven't finished it yet, and I get frustrated with it easily, which is why it isn't in my top 15. Plus, I prefer New Vegas. It is a lot of fun, though. Except for when you randomly get blown up by invisible enemies. Fucking invisible enemies."

 

 

Super Mario Bros. 3

 

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NES, Playchoice-10, SNES, GBA, Virtual Console

 

Total Points: 20

Number of number 1 votes: 0

Number of votes: 2 (TheCowboyPoet, topeka!)

 

Super Mario Bros. 3 is a platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES), and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991. Development was handled by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.

 

The game centers on the quest of Mario and Luigi to save the rulers of seven kingdoms from Bowser, the series' antagonist. The two brothers must travel across eight worlds to restore order to the Mushroom World. It built on the game play of previous Mario games by introducing new power-ups that augment character abilities, and established conventions that were carried over to future games in the series.

 

Prior to its private consumer North American release, game play footage from Super Mario Bros. 3 appeared in the Universal Studios film The Wizard, which helped fuel the game's anticipation among fans. Upon its release, the game was commercially successful and has since become one of the best-selling video games in the industry. Super Mario Bros. 3 was well received by critics and has been included in numerous lists of top 100 video games. The success of the game resulted in an animated television show based on its elements, and in the game's re-release on later Nintendo consoles.

Nexus says: "I remember playing this as a littl'un, and it is my favourite of the Mario games. I like the Super Leaf power up, it's a lot of fun."

 

Feel free to rant as much as you like. It's nice to have discussions.

Edited by Nexus
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SMW > SM64=SM3.

 

SM3 loses because of the lack of a save feature. As a kid this was a huge problem because it took forever to get to some of the later levels and SM3 was a huge game. SM64 would be higher on my list if my brother and I hadn't beaten it the day we got it. I loved that game but for some reason felt that it was too short.

 

Oh, and curse you dean for putting 3 FF games in your list and not one of them is VII.

Edited by Yantelope
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SMW > SM64=SM3.

 

SM3 loses because of the lack of a save feature. As a kid this was a huge problem because it took forever to get to some of the later levels and SM3 was a huge game. SM64 would be higher on my list if my brother and I hadn't beaten it the day we got it. I loved that game but for some reason felt that it was too short.

 

True, but the Wii version rectifies this. If you leave the game and return to the Wii Menu, it suspends where you were at.

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Joint 39th:

 

Fallout 2

 

kh9en.jpg

 

PC/Mac

 

Total Points: 21

Number of number 1 votes: 0

Number of votes: 2 (Cyber Rat, mergedwarrior)

 

 

Fallout 2 is a computer role-playing game developed by Black Isle Studios and published by Interplay in 1998. The game's story takes place in 2241, 80 years after the events of Fallout. It tells the story of the original hero's descendant and his or her quest to save their primitive tribe from starvation by finding an ancient environmental restoration machine known as the Garden of Eden Creation Kit (GECK)

 

 

Kingdom Hearts

 

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PlayStation 2

 

Total Points: 21

Number of number 1 votes: 0

Number of votes: 2 (VicariousShaner, ChrnoXIII)

 

Kingdom Hearts is an action role-playing game developed and published by Square (now Square Enix) in 2002 for the PlayStation 2 video game console. The first game in the Kingdom Hearts series, it is the result of a collaboration between Square Enix and The Walt Disney Company. The game combines characters and settings from Disney animated features with those from Square's Final Fantasy series. The story follows a young boy, Sora, as he is thrown into an epic battle against the forces of darkness. He is joined by Donald Duck, Goofy, and other classic Disney characters who help him on his quest.

 

The game was a departure from Square's standard role-playing games, introducing a substantial action-adventure element to the gameplay. Kingdom Hearts has an all-star voice cast and includes many of the Disney characters' official voice actors. It was longtime Square character designer Tetsuya Nomura's first time in a directorial position.

 

Kingdom Hearts was praised for its unusual combination of action and role-playing, as well as its unexpectedly harmonious mix of Square and Disney elements. It was a dominating presence in the 2002 holiday season, receiving numerous year-end "Best" video game awards, and went on to achieve Sony "Greatest Hits" status. Since its release, Kingdom Hearts has sold over 5.6 million copies worldwide and has prompted numerous sequels

Nexus says: "I have played this, but I can't say I'm a fan. The references to Squenix games and Disney were good, but I didn't enjoy the battle system."

 

 

Edited by Nexus
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38th:

 

Pokemon Gold/Silver

 

EoKSt.jpg

 

Gameboy/Gameboy Colour

 

Total Points: 23

Number of number 1 votes: 0

Number of votes: 4 (Hot Heart, Deanb, jayc4life, Nexus)

 

It's Pokemon....

Nexus says: "I never actually owned my own copy of Pokemon Silver. It was my brothers. I just liberated it from his possession when he was playing Gold. Everyone knows Silver was better. My favourite Pokemon game. It's a shame SoulSilver turned out to be such a disappointment."

 

 

Edit: I've put in all the points values so far.

 

Also, if anyone didn't know, the points system is thus: if you ranked a game at 1, it gets 15 points, 2, 14, 3, 13 etc. So, if someone ranked Call of Duty 4 at number 1 and number 13, CoD 4 would get 18 points. Thankfully it didn't. It's a broken way of doing it, but eh, it works fairly well when you get to the top 20.

Edited by Nexus
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Good to see some of my nominations getting a mention early on, a few good ones but as people said earlier, there's better yet to come.

 

Actually kinda surprised that not a single GTA has made the cut. I get that it seems like an old formula at this point, but I figured at least one of them'd get listed. Looks like we all may have picked different GTAs and effectively eliminated each other. :|

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SMW > SM64=SM3.

 

SM3 loses because of the lack of a save feature. As a kid this was a huge problem because it took forever to get to some of the later levels and SM3 was a huge game. SM64 would be higher on my list if my brother and I hadn't beaten it the day we got it. I loved that game but for some reason felt that it was too short.

 

Alternatively, if you have a really clean NES, you can leave it running overnight. But if you're a kid and on a shared TV, I can see the lack of saving being an issue if you couldn't find the flutes.

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Good to see some of my nominations getting a mention early on, a few good ones but as people said earlier, there's better yet to come.

 

Actually kinda surprised that not a single GTA has made the cut. I get that it seems like an old formula at this point, but I figured at least one of them'd get listed. Looks like we all may have picked different GTAs and effectively eliminated each other. :|

 

well, don't you worry there will be GTA in the list soon methinks.

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Joint 36th:

 

Final Fantasy 8

 

uy61s.jpg

 

Playstation, PC, PSN

 

Total Points: 24

Number of number 1 votes: 0

Number of votes: 2 (jayc4life, Nexus)

 

Final Fantasy 8 is a role-playing video game released for the PlayStation in 1999 and for Windows-based personal computers in 2000. It was developed and published by Square (now Square Enix) as the Final Fantasy series' eighth title, removing magic point-based spell-casting and the first title to consistently use realistically proportioned characters.

 

The game's story focuses on a group of young mercenaries who are drawn into an international conflict, and seek to protect the world from a sorceress manipulating the war for her own purposes. The main protagonist is Squall Leonhart, a 17-year-old loner and student at the military academy Balamb Garden, who is training to become a "SeeD", a mercenary paid by the academy.

 

The development of Final Fantasy VIII began in 1997, during the English localization process of Final Fantasy VII. The music was scored by Nobuo Uematsu, series regular, and in a series first, the theme music is a vocal piece, "Eyes on Me", performed by Faye Wong. The game was positively received by critics and was a commercial success. It was voted the 22nd-best game of all time by readers of the Japanese magazine Famitsu. Thirteen weeks after its release, Final Fantasy VIII had earned more than US$50 million in sales, making it the fastest-selling Final Fantasy title of all time until Final Fantasy XIII, a multi-platform release. The game has shipped 8.15 million copies worldwide as of March 31, 2003

Nexus says: "Obviously I voted for FF8, because I have fond memories of playing the game. The difficulty curve was ridiculous, the story jumbled, and the protagonist quite unlikeable, but I don't give a fuck, I like the damn game, so help me."

 

 

Minecraft

 

VUBII.png

 

PC

 

Total Points: 24

Number of number 1 votes: 0

Number of votes: 3 (VicariousShaner, ChrnoXIII, Deanb)

 

Minecraft is a sandbox building indie video game written in Java originally by creator Markus "Notch" Persson and now by his company, Mojang, formed from the proceeds of the game. It was released on May 17, 2009, with a Beta on December 20, 2010. Official releases for iOS and Android are currently in development to be released later in 2011 along with a full version of the game. The game is focused on creativity and building, allowing players to build constructions out of textured cubes in a 3D world. The game has two variants – free Classic and paid Beta – where Classic is focused entirely on construction with unlimited material supply, while Beta requires players to acquire resources themselves, and contains mobs, player health, and additional features and items. The gameplay is heavily inspired by Infiniminer by Zachtronics Industries, Dwarf Fortress by Bay 12 Games and Dungeon Keeper by Bullfrog Productions.

 

Edited by Nexus
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Looks like we all may have picked different GTAs and effectively eliminated each other. :|

 

That's probably right, but you'd expect maybe one would make it in. I know I only chose one game from each series when it came to Halo, GTA and Burnout (and I guess Sonic) but they just as easily could have gone above some of the others later in the list.

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Joint 32nd:

 

Persona 3

 

RuGFY.jpg

 

PlayStation 2

 

Total Points: 25

Number of number 1 votes: 1 (Nexus)

Number of votes: 2 (Nexus, Aki)

 

Persona 3 is the fourth video game in the Shin Megami Tensei: Persona series of console role-playing games developed by Atlus, which is part of the larger Megami Tensei series of video games. Persona 3 was originally published in 2006 on the PlayStation 2 by Atlus in Japan; the North American release of the game was delayed due to issues with the publication of the official art book. An add-on disc entitled Persona 3 FES, containing a "director's cut" of the original game, as well as a new epilogue, was released alongside Persona 3 in Japan in 2007, and in 2008 in other territories. A PlayStation Portable version of Persona 3, titled Persona 3 Portable was released in Japan on November 1, 2009, and in North America on July 6, 2010. The remake adds the ability to play as a female protagonist, new story elements and music, and a new interface designed for the PSP.

 

In Persona 3, the player takes the role of a male high-school student who joins the Specialized Extracurricular Execution Squad (SEES), a group of students investigating the Dark Hour, a time period between one day and the next that few people are aware of. During the Dark Hour, the player enters Tartarus, a large tower containing Shadows, creatures that feed on the minds of humans. To fight the Shadows, each member of SEES is able to summon a Persona, a manifestation of a person's inner self. The game's most iconic feature is the method by which the members of SEES release their Personas: by firing a gun-like object called an Evoker at their head. In addition to the standard elements of role-playing games, Persona 3 includes elements of simulation games, as the game's protagonist progresses day by day through a school year, making friends and forming relationships that improve the strength of his Personas in battle. The North American release of Persona 3 includes the aforementioned art book, along with a selection of music from the official soundtrack

Nexus says: "My favourite ever game. I only played it a couple of years ago, but it immediately jumped to the top of my list. The turn based battles are fun, although there is a minor annoyance with only controlling the protagonist. Even so, I fucking love the game. The characters are all likeable-I prefer the colourful Silent Protagonist over the grey-scale one in Persona 4. The supporting cast is good, the story is pretty good for a fantasy thing. Finally, the soundtrack is absolutely fantastic, so all in all it's an excellent game. If you don't agree, suck it."

 

 

Final Fantasy 7

 

jP8zJ.jpg

 

PlayStation, PC, PSN

 

Total Points: 25

Number of number 1 votes: 0

Number of votes: 3 (Yantelope, Hot Heart, jayc4life)

 

Final Fantasy 7 is a role-playing video game developed by Square (now Square Enix) and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was originally released in 1997 for the Sony PlayStation. It was re-released in 1998 for Microsoft Windows-based personal computers and in 2009 on the PlayStation Network. The game is the first in the series to use 3D computer graphics, featuring fully rendered characters on pre-rendered backgrounds, and was the first game in the main series to be released in Europe.

 

Development of Final Fantasy VII began in 1994 and the game was originally intended for release on the SNES, but it was later moved to the Nintendo 64. However, since the Nintendo 64's cartridges lacked the required storage capacity, Square decided to release the game for the PlayStation instead. The music was scored by Final Fantasy veteran Nobuo Uematsu, while the series's long-time character designer, Yoshitaka Amano, was replaced by Tetsuya Nomura.

 

Set in a dystopian world, Final Fantasy VII's story centers on mercenary Cloud Strife who joins with several others to stop the megacorporation Shinra, which is draining the life of the planet to use as an energy source. As the story progresses, the situation escalates until Cloud and his allies face Sephiroth, the game's main antagonist.

Nexus says: "Nope. I have an irrational hatred of FF7. I have no idea why, but I just don't get on with the game at all. Oh well."

 

 

StarCraft

 

m9niD.jpg

 

PC, Mac, Nintendo 64

 

Total Points: 25

Number of number 1 votes: 0

Number of votes: 2 (TheMightyEthan, ChrnoXIII)

 

StarCraft is a military science fiction real-time strategy video game developed by Blizzard Entertainment. The first game of the StarCraft series was released for Microsoft Windows on 31 March 1998. With more than 11 million copies sold worldwide as of February 2009, it is one of the best-selling games for the personal computer.A Mac OS version was released in March 1999, and a Nintendo 64 adaptation co-developed with Mass Media Interactive Entertainment was released on 13 June 2000. StarCraft has had its storyline adapted and expanded through a series of novels, the expansion pack StarCraft: Brood War and two authorized add-ons. The game's sequel, StarCraft II: Wings of Liberty, was released in July 2010.

 

Set in the 26th century, the game revolves around three species fighting for dominance in a distant part of the Milky Way galaxy known as the Koprulu Sector: the Terrans, humans exiled from Earth skilled at adapting to any situation; the Zerg, a race of insectoid aliens in pursuit of genetic perfection, obsessed with assimilating other races; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg. The game has been praised for pioneering the use of unique factions in real-time strategy gameplay and for a compelling story.

Nexus says: "I haven't played this too much. I need to find a copy so as I can play it more. It was fun when I did play it though."

 

 

CounterStrike

 

mlJUn.jpg

 

PC

 

Total Points: 25

Number of number 1 votes: 0

Number of votes: 3 (p4warrior, Saturnine Tenshi, ChrnoXIII)

 

CounterStrike is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. The game has been expanded into a series since its original release, which currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, Counter-Strike: Anthology and Counter-Strike on Xbox. Counter-Strike pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won by either completing the mission objective or eliminating the opposing force.

Nexus says: "I used to play this a lot in an internet cafe. I was shit at it. I always remember the shouts coming across the internet cafe saying "Stop using the AWP!" It is a lot of fun."

 

31st:

 

Final Fantasy IV

 

Lo9Js.jpg

 

SNES, PlayStation, Wonderswan Colour, GameBoy Advance, Nintendo DS, Virtual Console, FOMA903i/703i, PlayStation Portable

 

Total Points: 26

Number of number 1 votes: 0

Number of votes: 2 (TheCowboyPoet, Nexus)

 

Final Fantasy IV is a roleplaying game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, and has been ported by Tose to the Sony PlayStation, Bandai's WonderSwan Color, Nintendo's Game Boy Advance and Sony's Playstation Portable (with Final Fantasy IV: The After Years) with increasing changes. An enhanced remake with 3D graphics was released for the Nintendo DS in 2007 and 2008. The game was re-titled Final Fantasy II during its initial release outside of Japan as the original Final Fantasy II and III had not been released outside of Japan at the time. However, later localizations used the original title.

 

The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies, several of whom die, become injured, or become affected by an unfortunate occurrence. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series gave each character their own unchangeable character class.

 

With its character-driven plot, use of new technologies and critically acclaimed score by Nobuo Uematsu, Final Fantasy IV is regarded as a landmark of the series and of the role-playing genre. It is considered to be one of the first role-playing games to feature a complex, involving plot, and is thought to have pioneered the idea of dramatic storytelling in an RPG. The various incarnations of the game have sold more than four million copies worldwide. A sequel to the game, Final Fantasy IV: The After Years, was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009.

Nexus says: "I am a massive fan of FF4, despite never having completed it. I like Cecil, I like Kain, and I like most of the supporting cast. The antagonist is a bit meh, but generally the plot, soundtrack and such rescues it. "

 

I realise that you guys might've voted for the different CS's but it was hard to tell so on that occasion I lumped them all in together.

Edited by Nexus
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