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Darksiders


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I never finished the first one. The first castle or whatever was just too zeldaish for me. It seemed like a good game though......

 

except for the awful art direction. Which this sequel will keep.

 

Then again maybe its just me. The monsters and stuff were cool, i just hate guys with big bodies and little heads. Same reason i think gears of war looks retarded.

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I agree with the sentiment in general but I gave Darksiders a pass because it had a more comic book-like art style as opposed to Gears' more photorealistic approach. So it didn't seem as weird-looking to me.

 

That being said, I think Gabe from Penny-Arcade Yahtzee put it best when he once said that War looked like "someone started drawing him and never stopped".

Edited by FLD
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That being said, I think Gabe from Penny-Arcade put it best when he once said that War looked like "someone started drawing him and never stopped".

Yahtzee said the same thing :o , but who said it first.

Hmmm, then it's possible I got them mixed up and attributed the quote to the wrong person.

 

Actually, I just did a quick search on PA's website and it seems like Mike/Gabe is a huge fan of the artist who worked on Darksiders, so it must've been Yahtzee who said it.

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  • 2 years later...

Sooo, old thread I hope its not too frowned upon to bring it back from the dead.

 

I have been enjoying this game for a few weeks, slowly making my way through the worlds. The problem is I made it to earth, and they do this stupid thing where its all corridors (opposite of everything else this game has done) with the same 4 enemies for over a half hour. To make matters worse, they give you this gun and force you to use it, with a terrible camera, that doesn't allow you to see any enemies close to your character. These enemies dont take a lot of damage but dish out a lot, which isn't too bad if they don't get close to you, but if they come up behind you, you will be boned. There are no shops throughout this entire "dungeon" (which there haven't been before in dungeons, which isn't so bad), so you have to teleport out and back in, which brings the enemies back who rush you. 

 

Someone really phoned in this dungeon. It makes me especially disappointed when you think about how the first game did an amazing job at the post apocalyptic earth, and this just is boring, frustrating and way too long.

 

Other than that, this game has been fantastic. There seem to be four worlds, the makers (a Norse like world), the dead city (my favorite world so far), Lostlight a beacon of hope for angels, and I assume the demon realm. I cant express how much I enjoy the combat and puzzles for this game. I love it and frankly the whole "B-movie" style game is my favorite. I like games that don't try to be amazing, that don't try to create this immersive "your aren't playing a game, you are playing an experience" style gameplay. Its a game that feels like a game and I love that about this game.

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For me the whole game was a low-point due to the uninteresting plot. I genuinely think they fucked themselves over with trying to make a side-quel over the cool sequel we were promised at the end of the first.

 

 

I was also burned out by how fucking large and unnecessary every dungeon was.

 

"Death you have to go turn on a lamp, get the dominos pizza and then bring the laptop to watch movies. Every one of those is necessary to get the real mission started, and every one of those items has its own decently big dungeon"

 

I like Zelda dungeons because they have a purpose, A lot of these seemed tacked-on.

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The Prince of Persia wall running felt pretty tacked onto me, as did the 'Death doesn't block because he doesn't think anyone could ever hit him lol' thing.

 

I think my biggest beef with Darksiders 2 is the arbitrary RPG elements, especially the loot system.  It never felt like I was getting more powerful throughout the game, just that I was barely keeping pace with enemies and nothing bugs me like hoping I'll get a drop that is only slightly better than what I was using (I'm more of the school of Iron Sword -> Steel Sword -> Bronze Sword etc. etc. linear progression).  Once I got a possessed fist weapon that I could slap health regen abilities onto, I just said 'fuck it!'.

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From what I remember you need to get a weird colored weapon that says possessed, you'll then be able to feed it weapons and take properties/cool stuff of the shit you feed it. I think the only thing you can't do is feed it unique weapons and expect to get their cool bonuses.

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  • 3 years later...

Darksiders III leaked by Amazon ahead of announcement! Seems it's coming to PS4/X1/PC and developped by Gunfire Games, which was apparently founded by an ex-Vigil Games founder and employs a lot of ex-Vigil staff. I gotta say, this is pretty much a dream scenario. Good on Nordic for going with the original developers.

mnzItVG.jpg 

Yj4YRSY.jpg

BRcMOQu.jpg

 

Quote

Play as FURY - a mage who must rely on her whip and magic to restore the balance between good and evil on Earth!
Harness FURY's magic to unleash her various forms - each granting her access to new weapons, moves and traversal abilities
Explore an open-ended, living, free-form game world in which FURY moves back and forth between environments to uncover secrets while advancing the story
Defeat the Seven Deadly Sins and their servants who range from mystical creatures to degenerated beings
Darksiders signature art style - expansive post-apocalyptic environments that take the player from the heights of heaven to the depths of hell, dilapidated by war and decay and overrun by nature

At first I was disappointed that it was seemingly not following-up with the trend of having you play as a horsemen but apparently I should've looked up Darksiders lore and not just "Horsemen of the Apocalypse" on wikipedia because she totally is one!

XIsdu8Q.jpg

Time to play those remasters!

Btw, I didn't start a new thread because this one got like no replies. So maybe just remove the "II" from the title and turn it into a general Darksiders thread? edit: Turns out I could edit it myself!

Edited by FLD
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HELL YEAH Can't wait! :P

I own both the Deathinitive edition and the Warmastered edition, but never finished them (though I've played the original like 10 times by now :P ), now seems like the perfect time to go back and play both. :P \m/ \m/

@deanbmmv

Yeah, the Charred council was behind it all, they chose War because they figured everyone else would see through their plan. ("We need someone for whom revenge would be reason enough" or something along those lines is what the comic says :P )

 

Edited by MetalCaveman
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2 hours ago, Mr. GOH! said:

I really loved the first two games, despite their cheesiness, so I'm looking forward to this one!

Also, yes, now I gotta play the warmastered editions of the first two.

I was actually considering playing the first one last week but my hype for Trails in the Sky was so strong that I didn't feel like playing anything else. Kinda wish I had because the itch is stronger than ever now and there's just one day to go until Trails. :(

2 hours ago, deanbmmv said:

See I didn't play too far into Darksiders but I was under the impression you were tricked into participating into the apocalypse. Was it revealed to not be the case?

It's been a while but it was something like that, yeah. It seems this is like the second one and taking place before/during the original.

Edited by FLD
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You were tricked into triggering the apocalypse, but since all the seals weren't broken it didn't call down the other horseman, so the end of DS1 is you breaking the seals and calling forth the rest of the horsemen (since at that point the apocalypse has happened and you can't exactly bottle that genie back up).

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DSII I s about Death trying to undo the extinction of humanity (among other things) in order to get War pardoned, since he's beeing  blamed for it by the council, at the end however, when Death is about to do his thing, the ending of DS1 happens and he's sent to Earth, so... that's a thing. :P

http://store.steampowered.com/news/29205/?snr=1_550_552

The Darksiders games are on sale right now. :P

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