Enervation Posted June 18, 2011 Report Share Posted June 18, 2011 I wonder if there will be a day/night sequence? I always traveled during the night in Far Cry 2 to avoid conflict as much as possible, and it would be nice to do the same in FC3. Coupled with the new melee kill sequences that might actually make it all the more worth it. Quote Link to comment Share on other sites More sharing options...
deanb Posted June 19, 2011 Report Share Posted June 19, 2011 Just to point out but they're not linking story up and for anyone unaware; Far Cry and Far Cry 2/3 are made by different people. So don't expect the usual Crytek "here's some people to shoot and now for something completely different" storyline. And yeah I'd imagine there will be a fair few mechanical/engine similarities between 2 n 3. tbh Dunia was a really nice engine, so I'd be fine with it staying as is. Quote Link to comment Share on other sites More sharing options...
Enervation Posted June 19, 2011 Report Share Posted June 19, 2011 As much as the gameplay was flawed, I think that the engine in FC2 was rather magnificent. It handled open world very well. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted June 19, 2011 Author Report Share Posted June 19, 2011 So basically FarCry 1 2 and 3 will all have been made by completely different people. Awesome. Quote Link to comment Share on other sites More sharing options...
deanb Posted June 19, 2011 Report Share Posted June 19, 2011 No, Far Cry 1 is Crytek, Far Cry 2 n 3 and every other spin-off that isn't Far Cry 1 is made by Ubisoft. Far Cry 1 is CryEngine 1, Far Cry 2 is Dunia engine and Far Cry 3 I think is maybe Dunia 2 Basically Crytek made Far Cry 1. Ubisoft made everything else. The spin-offs make sense, but Far Cry 2 n 3 have very little if anything at all in relation to the original Far Cry game and should technically be their own franchise. But as X-com taught us: On the few occasions the industry makes a new franchise, they don't always give it a new name to match. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 13, 2012 Report Share Posted February 13, 2012 http://geek.pikimal....d-environments/ Some snippets of info, and a trailer is due next week. All very timely considering last night in chat I was moaning about wanting info on it. Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 14, 2012 Report Share Posted February 14, 2012 I love Far Cry 2, but I'm still sort of skeptical about this. If they do it right, it'll be a great game, but they could mess it up in so many ways possible. The demo from a little while back (E3 maybe) scared me with its linearity. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted February 14, 2012 Report Share Posted February 14, 2012 I love Far Cry 2, but I'm still sort of skeptical about this. If they do it right, it'll be a great game, but they could mess it up in so many ways possible. The demo from a little while back (E3 maybe) scared me with its linearity. It's an E3 demo. They threw it together to have something to show, it's probably not even going to be in the game. I hope it's nice and open, Far Cry 2, other than the mentioned flaws, was one of the best shooters of this gen, but judging based on that demo isn't gonna get you anywhere. Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 14, 2012 Report Share Posted February 14, 2012 I love Far Cry 2, but I'm still sort of skeptical about this. If they do it right, it'll be a great game, but they could mess it up in so many ways possible. The demo from a little while back (E3 maybe) scared me with its linearity. It's an E3 demo. They threw it together to have something to show, it's probably not even going to be in the game. I hope it's nice and open, Far Cry 2, other than the mentioned flaws, was one of the best shooters of this gen, but judging based on that demo isn't gonna get you anywhere. It worries me, though. That article Dean linked touts the "Linear Missions, Open-Ended Environments" of Far Cry 3, and that is definitely not what I want. If they make it a "open world, but then all your missions are linear and scripted" type of thing I will be sorely disappointed. One of the things that was amazing about Far Cry 2 was that your missions took place out in the world, and if one went to shit you could just take a jeep and high tail it out of there to anywhere in the giant open world. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 15, 2012 Report Share Posted February 15, 2012 And the previously mentioned trailer. No gameplay though. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 15, 2012 Report Share Posted February 15, 2012 No-gameplay trailers get a big yawn from me. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 15, 2012 Report Share Posted February 15, 2012 http://gamingeverything.com/15247/new-far-cry-3-scans/?pid=9802 Some scans of an article on it. Beware, site might throw a full page ad at you. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted February 15, 2012 Report Share Posted February 15, 2012 Man, one of the quotes on a picture in that article kinda hints that they might have dropped fire propagation... and god, I hope not. That shit was SO COOL in Far Cry 2. Lighting a few bushes and watching that fire race across the plains, burn down trees, and then ignite a propane tank was an absolute joy. I built maps in the map maker expressly designed for fucking with fire propagation. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 15, 2012 Report Share Posted February 15, 2012 ...was it ever useful? I remember it being really incredible tech but not being very useful. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 15, 2012 Report Share Posted February 15, 2012 who cares? It was awesome. Why do developers drop their coolest features instead of expanding them? See Red Faction 2. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 15, 2012 Report Share Posted February 15, 2012 The fire? You could use it to kill folks and set off explosions, as well as directing people where you want them to go. I guess with FC2 it was set in the African bushlands, and thus plenty of flammable shrubbery around. But middle of a jungle? Tend to be quite damp. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted February 15, 2012 Report Share Posted February 15, 2012 The fire? You could use it to kill folks and set off explosions, as well as directing people where you want them to go. I guess with FC2 it was set in the African bushlands, and thus plenty of flammable shrubbery around. But middle of a jungle? Tend to be quite damp. That's true, it would be damp, but realism trumps fun, let's just pretend that shit is flammable. It's better that way. And yeah, the fire was pretty useful once it got going. Gunfight on a plain, can't see the shooters because of the tall plants... light that bitch on fire, let them ALL burn. Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 16, 2012 Report Share Posted February 16, 2012 My favorite thing with the fire is when you would fire an RPG and the backblast would catch the ground behind you on fire, often resulting in me freaking out like "Why is my health going down!?" before realizing I was standing in a bunch of flames. 1 Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted February 16, 2012 Report Share Posted February 16, 2012 The other great dramatic feature was the gun jamming. I know it annoyed some people, but it was so uncommon that I really loved it. A tense gunfight, and you're racing through a warehouse, bullets whizzing all around, while you punch the shit out of your jammed shotgun, trying to get it to pump. No other feature in the game got your heart pumping like a gun jam at JUST the wrong time. And for the people who got pissed at the guns breaking... you guys are freaks, the only times I managed to break a gun is when I worked (pretty hard) with the goal of breaking them. Far Cry 3 might be good, but I don't want it to just be good. I want it to be good in the ways Far Cry 2 was good. I want that great health system, I want weapon jams, I want an open world where I can tackle missions freely, I want fire propagation, I want the day-night cycle, I want lots of arbitrary guard posts okay, do some things different, make improvements, but don't forget the horse you rode in on. 1 Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 16, 2012 Report Share Posted February 16, 2012 My favorite thing with the fire is when you would fire an RPG and the backblast would catch the ground behind you on fire, often resulting in me freaking out like "Why is my health going down!?" before realizing I was standing in a bunch of flames. I had a rusty RPG misfire on me, the shell fell to the ground in front of me spinning around and lighting the grass on fire before exploding. I went running as fast as I could for my life. It was one of the most terrifying and awesome game moments ever. That's one of the reasons I loved Far Cry 2. Quote Link to comment Share on other sites More sharing options...
madbassman39 Posted February 16, 2012 Report Share Posted February 16, 2012 This makes me want to jump back into Far Cry 2. I really liked that game for what it did well. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 17, 2012 Report Share Posted February 17, 2012 http://www.youtube.com/watch?v=v2NptKVlMrk Best I can tell there's no health system like the old game. Seems much more "actioney" than last tome. Not sure if keen or not. (i.e the zip lining about n such). It'd require being a bit more scripted and you'd lose the open world-ness in that. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted February 17, 2012 Report Share Posted February 17, 2012 Modified reload animation based on whether the gun is dry or not, I like that- not that special, but it's the little things that I appreciate. I wanted to start off with something positive... because the rest of this is gonna be pretty negative. The action looks way too run and gun, not tactical. It looks too scripted. The hallucination stuff looked heavyhanded and dumb. And underwater sections? Booooooo. Really gonna have to lower my expectations here. Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 18, 2012 Report Share Posted February 18, 2012 Yeah, that looks like everything I didn't want from Far Cry 3. I'd gladly trade scripted sequences of intense action for the ability to approach any mission however I want. And I mean, however I want, not just "go left to get to the zipline" or "go right to get to the zipline". I'm with Six on this, my expectations have been lowered. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 18, 2012 Report Share Posted February 18, 2012 Haven't watched anything recent, but how do you know it's scripted? I mean, don't most trailers look scripted? Quote Link to comment Share on other sites More sharing options...
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