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Wii U


deanb
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28 members have voted

  1. 1. Buying a Wii U?

    • Pre-ordered/will buy before launch
    • I'm waiting for a specific franchise announcement
    • Will buy it when cheaper
    • Probably not buying
    • Definitely not buying
    • Flipping it


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Based on the processor alone, it is significantly more powerful: remember, the PS3/360 are rapidly aging; it doesn't take much for a brand new console in 2012 to run circles around them hardware wise. There still could be bottlenecks, though; there's just not enough information right now. Interesting neogaf thread though:

 

http://www.neogaf.com/forum/showthread.php?t=432965

 

As for the one controller at a time thing, that's crap. All awesome possibilities for this system just went out the window for me if that's true.

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The PS3 has a chip inside that powers several of the top super computers. Don't mean it can do the same thing as those super computers. So saying Wii U n Watson shares the shame chip means very little.

 

By the sounds of it the RAM is similar to the XDR RAM in the PS3. Which would be neat, though hoping they have a bit more than what the PS3 has.

 

Either way IBM must be loving this. They make the chips in all the current consoles. That's just shy of 200milllion chips.

 

Nintendo really need to come out with just how powerful this chip is over the PS3 n 360. If next year they're bigging up PS3 n 360 ports then few hours later at Sony keynote Wada walks on stage, seemingly showing us Advent Children for some reason, then points out it's in-game game play for Final Fantasy VII HD on the PS4 due next year, then suddenly Nintendo are fucked if the Wii U is on-par with current consoles. It wouldn't even be out and it would be obsolete in respect to the core demographic.

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Details here:

 

http://www.vg247.com/2011/06/08/wii-u-details-emerge-25gb-media-single-controller-support-no-classic-controls-more/

 

Basically:

 

-25 GB disc capacity, external HDD support, no word on internal storage size

 

-It's confirmed that you can only use 1 controller per console. You can't even buy the controller by itself.

 

From another bit:

 

http://www.vg247.com/2011/06/08/iwata-wii-u-likely-to-be-priced-at-250/

 

Likely to cost more than $250.

 

Yeah, I'm sorry but no sale for me. There's no point in focusing so much on the controller when only one player can use it. That's just stupid.

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Blargh! That's just... I mean, I guess that's good for anyone who didn't want to buy more controllers, but the idea that we'll still be goofing around with our Wiimotes is both odd and disappointing.

 

I swear, the Wii U sounds like a duck, walks like a duck, but in reality is a two-legged dog with it's vocal cords snipped.

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Based on the processor alone, it is significantly more powerful: remember, the PS3/360 are rapidly aging; it doesn't take much for a brand new console in 2012 to run circles around them hardware wise. There still could be bottlenecks, though; there's just not enough information right now. Interesting neogaf thread though:

 

http://www.neogaf.com/forum/showthread.php?t=432965

 

As for the one controller at a time thing, that's crap. All awesome possibilities for this system just went out the window for me if that's true.

 

 

Yup, had this as one of my E3 predictions. Still doesn't make it any less crap. And confirming that Smash Bros. won't support Gamecube controllers pretty much clarifies the Wii U doesn't support Gamecube controllers. Period.

 

This could leave a sour taste on people's mouths. Still, I'll wait for more info.

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Based on the processor alone, it is significantly more powerful: remember, the PS3/360 are rapidly aging; it doesn't take much for a brand new console in 2012 to run circles around them hardware wise. There still could be bottlenecks, though; there's just not enough information right now. Interesting neogaf thread though:

 

http://www.neogaf.com/forum/showthread.php?t=432965

 

As for the one controller at a time thing, that's crap. All awesome possibilities for this system just went out the window for me if that's true.

 

 

Yup, had this as one of my E3 predictions. Still doesn't make it any less crap. And confirming that Smash Bros. won't support Gamecube controllers pretty much clarifies the Wii U doesn't support Gamecube controllers. Period.

 

This could leave a sour taste on people's mouths. Still, I'll wait for more info.

 

And confirms there's no BC to GameCube, though to be fair having a console be 100% BC to another console two generations ago IS a little crazy.

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And confirms there's no BC to GameCube, though to be fair having a console be 100% BC to another console two generations ago IS a little crazy.

 

Old PS3 says hi. Also it's funnier having a console that's compatible with 2nd generation old system but not the last generation.

 

Ouch, I completely forgot the PS3. Though all PS3 models have PS1 BC, so I guess there's that.

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I'm pretty sure they're aware. You'll just have to buy a new console.

 

I'd assume you'd be able to buy them like replacement parts (for example afaik they don't sell Sensor Bars on their own) If they sold them in stores people might assume you can use more than one per console.

 

(...which is a completely reasonable assumption...<_<)

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The Wii let you use four controllers and only came with one in th box. Unless they printed it out on big billboards saying "IT ONLY COMES WITH ONE BECAUSE THAT'S ALL IT CAN USE" then yes it's a reasonable assumption that if they were sold in stores it's so you can build up your collection of Uuumotes.

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Fascinating! Only one Wii U tablet per console! This deserves analysis all on it's own:

 

1. This is good - because these things would cost an arm and a leg to buy as separate controllers. It isn't practical.

 

2. This is bad - experiences like FF Chrystal Chronicles or Zelda 4 Swords are impossible. It cannot be overstated what a shame this is. Unless... how could 3DS connectivity work?

 

3. This is good - no wonder so many single player games have been announced! This is designed more as a tool to enhance a single player experience than anything else. The shovelware local multiplayer games we all imagined right away won't exist (so much).

 

4. This is bad - Nintendo could have made some FANTASTIC local multiplayer games with 4 of these. Mario Party games, Wii Sports... sure, shovelware mini-game fests would have followed, but the first party content would have been incredible.

 

5. This is good - Whatever form of local multiplayer exists on the Wii U will use the controllers people already own. This makes picking up a Wii U a better bargain. You will already have the hardware for local multiplayer if you owned a Wii.

 

6. This is bad - controllers break. Controllers with touchscreens will break faster. Large tablet like controllers with giant touch screens could fairly be considered fragile. Nintendo says the controllers won't be available for individual sale. Does anyone else see a problem with this?

 

7. This is bad - 3 and 4 player local multiplayer will be asymmetrical. You could get 2 players to work fine (one player on the pad, one player on the TV screen with a classic controller) but smash bros and Mario Kart and the like won't really be fairly represented with 3-4 people.

 

8. This is bad - this is complicated. There are a LOT of combinations of hardware now. Games could be designed for any combination of the following: Balance Board, Wii U Tablet, Wiimote, Wiimote with Motion Plus, Wiimote with classic controller, Wiimote with Nunchuck, Dual Wielding Wiimotes, Dual Wielding Wiimotes with Motion +. Now throw in the special plastic shells of the wheel and the zapper. This is a developer's nightmare. You either take advantage of everything and shrink the audience to the people who own all the parts, or you need to design it so it's adaptable to different hardware (a TON of extra work), or you take advantage of only the basic Tablet and leave most of this potential behind.

 

9. This is good - Oh my god. Just look at the list of all that hardware up there. I could spend the rest of my LIFE thinking of fun game designs using various combinations of those. The potential is limitless. Sure, the marketability sucks (see comment #8) but if Nintendo can get good hardware penetration on most of this stuff we will surely see fantastic games unlike anything ever seen before. Sure, the console can now do the vanilla old dual analog HD stuff the other two consoles do, but when I look at all this potential I wonder why you would ever want to?

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Sony and Microsoft are going to bury this console with their next generation systems. Sure they will get ports of PS3 and 360 games, but as soon as the next gen rolls around the Wii U will languish in 3rd party hell.

 

The controller is kind of a neat idea and I can see some interesting gameplay modes where one person could have a completely different role/perspective than the other players. The whole argument for having 4 controllers on one tv is a bit silly in my estimation. While it is nice to have local multiplayer, most of these games would work fine being played over the internet.

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ATI Radeon graphics.

 

http://www.gamasutra.com/view/news/35118/Wii_U_Will_Have_AMD_Radeon_HD_IBM_Power_Microprocessors_And_25_GB_Discs.php

 

edit:

 

and I'm glad the friend codes are disappearing. Hopefully they'll also have purchases tied to the new tag system, so VC and Wiiware and whatever store system the Wii-U will support can transfer from the wii to wii-u as well as if one had to replace the system. Still burned up about that with the wii.

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So it's confirmed that the Wii U can only do one Wii U controller at a time and that seems like it'll be the death of this system. Multiplayer will be limited to Wiimotes and that'll kill off any cool features for it.

 

Pretty much my thoughts. Four Swords on the GameCube is a riot and it's a complete shame that we can't get anything like that with the console (unless they do 3DS connectivity, but then we're right back where we started and the WiiU tablet didn't help at all).

 

I wish Nintendo would've come up with a better solution for this. Smaller screens is probably the best option for this, or maybe just think of another "twist". Emphasizing the tablet controller above all else (and even going so far as to confuse people by not showing the console itself at all) in multiplayer gaming then quietly revealing you can only use 1 per console is just a buzzkill of the worst kind.

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It's just... ugh. So much wasted potential here. Step back for a second: if you like the Wii (which I do, warts and all), this is a brand new HD Wii successor, using Wii Motion + tech. Holy crap, sounds awesome! But... this whole screen controller thing is just souring everything about it to me. I almost feel that had that been left out, response would have been more positive. Ugh. I'm just kind bummed out about the whole thing.

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actually yea, if they would have left the tablet controller out, and hell, made it work with the Wii-Mote and the classic controller and literally been just a Wii HD, I'd be more on board than with what they are doing now.

 

I see a lot of useful things that could be done with the controller, but I can also see it becoming easily like it is with the Wii now. Nintendo's games will utilise the screen in neat, innovative ways, and larger third party devs will utilise the screen in broken ways, or ignore it completely. Much like we see now with the Wii's controls.

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I showed my mom, a casual gamer, the announcement trailer. She was all like, "OMG I want one!" in the same way that she wanted the Wii. I really don't want to underestimate how many people there are find this tablet thing super cool.

 

The problem here is that Nintendo won't have the same hook the Wii had once it was announced. Let's be honest. The thing that got older audiences originally hooked to the Wii was Wii Sports (and by extension Wii Fit). "I can be active, lose weight, look better, and keep my kids moving without leaving my living room!"

 

Now you're telling them to sit down and use an iPad with those buttons and joysticks that were so confusing before, and you can't move a certain radius away from the system. What's worse is that, if Nintendo keeps playing this "It's the control that matters, not the box" attitude, people are just gonna think it's a peripheral for the Wii in the vein of WiiFit. I had to explain it to my mom how it would require a new box which confused her for a bit and wondered why that was necessary.

 

I don't want to rag on Nintendo, but it could be uphill battle turning the curiosity and bewilderment we've seen into genuine excitement.

 

And, finally, the one controller thing really kills the social aspect the Wii has.

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