excel_excel Posted November 16, 2012 Report Share Posted November 16, 2012 Flash drives will work but they advise 'against it'. They'll still work though. Nintendo warns that for USB flash drives, even though the Wii U will detect and connect them as it would a hard disk, due to limitations on the number of times data is read from the disk and how this will eventually wear the USB flash drive down, Nintendo does NOT recommend leaving important save and other game data on a USB flash drive for long periods of time. How this plays out depends on the game, of course. Not ideal at all, but hopefully its something that can be put down to individual games that cause these issues. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted November 16, 2012 Report Share Posted November 16, 2012 Can the Wii U read the SD cards full of virtual console games from the Wii? Quote Link to comment Share on other sites More sharing options...
deanb Posted November 16, 2012 Author Report Share Posted November 16, 2012 Can the Wii U read the SD cards full of virtual console games from the Wii? I've read that it should do. But I guess we'll see how that pans out next week. I'm not sure on what magic they're doing with the Wii U that couldn't work on the Wii. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted November 17, 2012 Report Share Posted November 17, 2012 @:Atomsk: DVD is a pretty standard size, it's blasted in big huge letters "4.7GB" across them so folks will have a pretty good idea of disc capacity. Just wanted to pull this out, but other than blank standard DVD discs, where else will the average consumer see these "big huge letters?" I know this is anecdotal evidence, but I've talked to far too many people who still don't know the capacity of a standard DVD. Quote Link to comment Share on other sites More sharing options...
deanb Posted November 17, 2012 Author Report Share Posted November 17, 2012 ...on the blank discs. You know nobody that burns stuff to disc? People who still put home movies onto VHS tapes. Still sticking to Floppy disks for back-up. Heck even if you're not using a blank disc you'd have to have never ever put a DVD in your computer too since that prints the capacity out on My Computer. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted November 17, 2012 Report Share Posted November 17, 2012 (edited) Burns stuff to disc in 2012? I'll give you home movies if the person likes to have a physical copy of their videos rather than housing video clips on: a memory card, on a computer's HDD, a flash drive, or a smart phone, or even uploading to YouTube. Thing is, I would expect more people to be familiar with a DVD's capacity if this was around 2006, or even 2007. Want to back up your computer with DVDs when you can have a 2TB external HDD? Want to burn that 2.5MB PDF to a disc instead of putting it on a flash drive, or even emailing it? A better question yet, does the average person still remember the capacity of a floppy disc? No, wait, how about a CD! Last time I burned anything to disc, it was a 22MB video clip on a CD (like I would waste a DVD) because I had to "turn it in." By next year, we were plugging in our flash drives into professors laptops. Now if you were asking me this back in 2003, I would have a laundry list of all the data CDs I burned for that year alone. EDIT: You know, we could ask people the capacity of a double-layered DVD too. I had someone bring me one of those a month ago, and I kid you not, it created a couple of confused faces. The file on the disc was 4.9GB, but "DVDs can't hold that much!" Yeah, this DVD I was holding couldn't be a DVD. It was defying logic! Edited November 17, 2012 by Atomsk88 Quote Link to comment Share on other sites More sharing options...
excel_excel Posted November 18, 2012 Report Share Posted November 18, 2012 http://www.nintendolife.com/news/2012/11/frozenbyte_indie_developers_have_more_control_on_wii_u_eshop good news about indie games on Wii U. They set their own prices and NIntendo don't seem to have a strict price set in place for patches or a limited number of patches a game can have. Very interesting and good news. Quote Link to comment Share on other sites More sharing options...
deanb Posted November 18, 2012 Author Report Share Posted November 18, 2012 So it's a 1.1GB day one patch that by most accounts takes an hour plus to download (unless you're Geoff Kieghley/Jason Schrier then it's 5GBs cos being super-journalist they can't check a routers dl/ul). And by some accounts because it's patching the system as it downloads, this means it's bricking some devices already. Yes it makes sense that turning the console off during a f/w upgrade would fuck shit it up, it doesn't make sense to have an hour long patching process. It costs minors $0.50 to set up an online account. Lucrative. (also likely means if they're setting up an account alongside mummy and daddy then mummy n daddy say sod that and just not make it a minor account). As pointed out it does mean if mummy and daddy aren't there then a charge will appear on the parents card, but I don't know how it is in the US but over here they make a charge, usually £1, then put it right back on your account once the card has come out verified, and that appears on the statement. $0.50*100million amounts to quite a lot of extra income for Nintendo they shouldn't really need. The Wii console backwards computability is provided by a VM, which is suspected to be a way around not getting hacked by Wii games. And that's not Wii games BC, it's Wii console BC. The VM is used to play your VC games from your Wii too. Zombie U is getting postive reviews, despite one super duper negative 4/10 review from GameSpot. http://www.eurogamer...8-zombiu-review http://www.computera...meback-review/# In actual console news the main issues seem to be taken with the gamepad, in that it's 3hrs of battery (as was known, but not until now put into practice) and the screen is resistive tech instead of the now more common and shinier capacitive tech. And nearly every review decries the use of black glossy plastic (and the general build quality too, but we know from Wiimotes you can still whack someone full pelt in the face and the wiimote survives, so the feel isn't all there is to the built quality) Oh and here's a bunch of reviews: http://www.joystiq.c...nintendo-wii-u/ http://www.engadget....o-wii-u-review/ http://www.theverge....do-wii-u-review http://www.techradar...1084120/review/ http://arstechnica.c...-screen-gaming/ (The load times thing in this one is pretty different to others, but given he has Wii U versions of Batman n ME3 why not use those as comparisons?) General gist is it's a Wii, in HD, with Nintendo's firm grasp of online connectivity. Games don't look any better than your current system, so it pretty much all falls down to the Nintendo games as usual. Of note is that due to the fact the patch for half the Wii U's features only went live along with the launch a lot of the reviews do miss out mentioning those functions, so in some cases it's worth holding off a bit or checking to see if reviews get updated. Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted November 18, 2012 Report Share Posted November 18, 2012 I've read about several developers saying the Wii U eShop is pretty much as good as they could hope for with a console download service. Hopefully it's not all hot air and they continue putting their games on there after the initial excitement has died down. Hopefully with the changes they've made (comparisons to steam can only be a good thing, surely) and the free updates and DLC (I've read several times that's caused a load of problems on PS3 and 360), then there is no reason not to put their games on the eShop if Nintendo have got rid of that stupid rule they had (something to do with 50,000 downloads or £50,000 before the developers saw any money?) 1 Quote Link to comment Share on other sites More sharing options...
TCP Posted November 18, 2012 Report Share Posted November 18, 2012 Downloaded the patch in about 40 minutes... now it's installing... 20% in about a minute. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 18, 2012 Report Share Posted November 18, 2012 (edited) Took me about 45 minutes to download the patch. *Edit* - And yeah, 3 hours of battery for the tablet seems about right, and just as ridiculous as I thought when it was first announced. Edited November 18, 2012 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
TCP Posted November 18, 2012 Report Share Posted November 18, 2012 Good news! I can have my Wii U downstairs and still use the gamepad on the floor above. This means gaming in bed! Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted November 18, 2012 Report Share Posted November 18, 2012 can you use the gamepad while it's charging? Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 18, 2012 Report Share Posted November 18, 2012 Yes, so it's not completely awful. Quote Link to comment Share on other sites More sharing options...
deanb Posted November 18, 2012 Author Report Share Posted November 18, 2012 Good news! I can have my Wii U downstairs and still use the gamepad on the floor above. This means gaming in bed! You didn't game in bed before now? Quote Link to comment Share on other sites More sharing options...
TCP Posted November 18, 2012 Report Share Posted November 18, 2012 Well with my 3DS and Vita, yes, but now I can play a sidescrolling Mario in bed!!! Quote Link to comment Share on other sites More sharing options...
deanb Posted November 18, 2012 Author Report Share Posted November 18, 2012 Super Mario DS is sidescrolling (and a PSP can emulate SNES n below) Anywho here's a tear down: http://www.pcper.com/reviews/General-Tech/NIntendo-Wii-U-Teardown-Photos-and-Video Quote Link to comment Share on other sites More sharing options...
TCP Posted November 19, 2012 Report Share Posted November 19, 2012 Super Mario DS is sidescrolling (and a PSP can emulate SNES n below) I know. I was being a sarcastic douchebag. Quote Link to comment Share on other sites More sharing options...
deanb Posted November 19, 2012 Author Report Share Posted November 19, 2012 Hey now, no need for that kind of response. And if you are being sarcastic it's some strange Canadian version cos even giving it multiple scans I can't see a drop. Quote Link to comment Share on other sites More sharing options...
TCP Posted November 19, 2012 Report Share Posted November 19, 2012 (edited) There was no attitude in that response, Dean!! I suppose it would have been better if I added in "Well with my 3DS and Vita, yes, but now I can play a sidescrolling Mario in bed!!! I haven't been able to do that since I beat New Super Mario Bros 2 a few months ago!" Edited November 19, 2012 by TheCowboyPoet Quote Link to comment Share on other sites More sharing options...
deanb Posted November 19, 2012 Author Report Share Posted November 19, 2012 Woops. Just realised I've slightly misread what you wrote. "I was being sarcastic douchebag" But yeah, I'd say it's much simpler to play on a dedicated portable system in bed, especially if all you want is mario, than to be booting up a full blown console system and streaming the game into bed. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 19, 2012 Report Share Posted November 19, 2012 Woops. Just realised I've slightly misread what you wrote. "I was being sarcastic douchebag" But yeah, I'd say it's much simpler to play on a dedicated portable system in bed, especially if all you want is mario, than to be booting up a full blown console system and streaming the game into bed. I actually read it the same way. And as long as the Mario disc is in the console already there's nothing more complicated about it. You can turn on the Wii U from the tablet, launch the game, and start playing all without ever having to look at the TV. The process from the user's perspective isn't any different than if the tablet were a full-blown handheld on its own. Quote Link to comment Share on other sites More sharing options...
Thorgi Duke of Frisbee Posted November 19, 2012 Report Share Posted November 19, 2012 How is the Wii U? The live Giant Bomb stream got me really interested... Quote Link to comment Share on other sites More sharing options...
TCP Posted November 19, 2012 Report Share Posted November 19, 2012 (edited) I'm enjoying it. While I was joking about side scrolling Mario, it'll be nice to play some full console experiences off the screen, similar to the Vita. Nintendo Land is a TON of fun, I didn't really have high expectations but the second screen offers some unique multiplayer experiences. Unfortunately there's not a ton of games at launch that are interest me, and much like the Wii this will probably be a Mario/Metroid/Zelda only box but that's O.K. If you're in a position where 300-350 bones isn't that much to you, it's a good console to have. One thing I'd like to see changed is the handling of Wii/Wiiware/Virtual Console games. If you want to use any of those, you basically boot up an emulated Wii, meaning the tablet doesn't work, not even in the "Wii" menu, and definitely not to run NES/SNES games. I'd love to be able to stream Super Metroid to the tablet... maybe one day. EDIT: (Sorry Dean, I meant there was NO attitude..) Edited November 19, 2012 by TheCowboyPoet Quote Link to comment Share on other sites More sharing options...
UnstableArk Posted November 19, 2012 Report Share Posted November 19, 2012 The transfer process is rather adorable. 2 Quote Link to comment Share on other sites More sharing options...
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