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Wii U


deanb
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28 members have voted

  1. 1. Buying a Wii U?

    • Pre-ordered/will buy before launch
    • I'm waiting for a specific franchise announcement
    • Will buy it when cheaper
    • Probably not buying
    • Definitely not buying
    • Flipping it


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They're still PS3 and 360 games though. Wouldn't matter what they look like on PC or if they're DX11 or not (especially since Wii U doesn't run Direct X at all).

 

In fact I can't really think of many high end PC games coming out the next year, and certainly not any that'd make the leap to Wii U. The only multi-plats that's gonna get for a while is PS3 and 360 ones.

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But which high end PC games? Witcher 2 is the only one that comes to mind of around that time, but as I said I don't see that coming to the Wii U. Pretty much any other games they'll be getting will be 360/PS3 multi-plat. e.g Darksiders, Ninja Gaiden, Metro:Last Light, Assasins Creed 3 etc. The only PC game they showed off was Ghost Recon Online and it's not exactly high end.

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Let's take a step back:

 

You said:

 

It has been stated to be a fair bit more oomph than the current gen stuff though, just no quantifiable amount atm.

 

To which Ethan responded:

 

This makes sense, but then why weren't they showing off footage from high-end PCs instead?

 

He was pointing out that they didn't show anything with "oomph" when games with "oomph" exist already.

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But which high end PC games? Witcher 2 is the only one that comes to mind of around that time, but as I said I don't see that coming to the Wii U. Pretty much any other games they'll be getting will be 360/PS3 multi-plat. e.g Darksiders, Ninja Gaiden, Metro:Last Light, Assasins Creed 3 etc. The only PC game they showed off was Ghost Recon Online and it's not exactly high end.

 

I thought Ethan had some good suggestions with BF3 and Crysis 2. Yeah, they might be on console (like the Witcher 2 is soon to be), but they both look fantastic on PC and can bring a good PC to its knees. They're also two games whose graphical prowess has been marketed and talked up heaving by both EA and the internet. RAGE could be another choice there, even though it was on consoles.

 

Yeah, maybe those games are on consoles already, but I still think they'd get some gasps out of any crowd showing Crysis 2, The Witcher 2, Battlefield 3, or RAGE on any sort of Wii. They all look pretty fantastic.

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This makes sense, but then why weren't they showing off footage from high-end PCs instead?

 

He was pointing out that they didn't show anything with "oomph" when games with "oomph" exist already.

 

And BF3 and Crysis 2 would show off oomph other consoles games don't have how? Yes I'm well aware the PC counterparts of these games are considered quite nice looking with their Direct X 11 effects and all that but just to get back to a previous point: The Wii U doesn't have Direct X anything, let alone DX11. Showing that it runs a game that also can be ran across 6 screens with tessellation out the eye balls doesn't really say anything about the Wii U any other multi-plat game would. Ethan said showing off footage from high end PC games. Then named two PS3/360 multi-plats. The Wii U third party segment was already full of plenty of console multi-plats. Having Crysis 2 and BF3 (Crysis 2 would be nearly 2 years old by the Wii U's release btw) wouldn't really show anything no other multi-plat would.

 

Okay how about this one: Does it make PS3 and 360 look any awesome knowing that BF3 looks shit tons better on PC? It's a really stupid idea to try and market your console around the fact that you can get it looking a crap ton better (And earlier n cheaper) on PC.

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OMFG dean you are completely missing the point. Pick other multiplats, the specific game isn't important. Just why aren't they using footage from the PC version of multiplats if their console can do so much better than PS360? Why are they using footage from the console versions? EVERY game looks a lot better on PC (or can with a good enough PC), regardless of whether it's using DX11 specific features or not.

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Wohohoh, let's go back a notch. So what you're suggesting is not that they show off games that are considered high-end PC titles running on the Wii U in order to show "hey look we can run it like this too", but instead to actually just straight up show off a bunch of PC gaming footage instead? Heck why not do this with PS3 and 360 versions? Hey run PC version of PvZ when advertising the DS version! Doesn't matter what platform you're actually advertising, jsut show off whichever version of the game looks best.

 

Maybe the reason I missed the point you were getting at is because what you're suggesting is (at least in UK/EU) really really fucking illegal. And you're a damn lawyer. You can't show off footage from one platform and imply it's running on your console. That's why Square got in trouble for showing off the PS3 version of FFXIII under the implication it was the 360 version. So you show off the game running on your platform,

.
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Okay, maybe I misunderstood what happened at E3, but IIRC they showed off PS360 footage as if it were WiiU. I'm simply asking why they didn't use the PC version instead. Regardless of whether it's illegal to show off video from another platform, if they're going to do it anyway they might as well pick a platform that better reflects what their system will be capable of. As I said, I could have misunderstood, but I was under the impression those videos at E3 weren't actually running on the WiiU anyway, they were running on PS360.

 

Also, over here you can be pretty damn misleading in advertisements as long as you don't actually outright lie. For instance

for Call of Duty 2 on the 360 is incredibly misleading because it presents pre-rendered footage as if it were in game, but it's perfectly fine. What would not be fine would be putting "Actual in-game footage" in the corner.

 

Also, I think there's a difference between showing that at a press event and saying "this is what it's projected we'll be capable of" and running the wrong video in an actual ad for an actual completed product.

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See this is how ours come (note the bottom)

 

Tekken Wii U as linked in last post

 

And Ghost Recon Online (which is a game that is PC and Wii U)

 

They have pretty much finalised hardware, they have games running and working on the Wii U. There's very little reason to use PS3 or 360 footage as if it was Wii U game play. (there is however plenty of reasons not to; e.g having the wrong buttons show up. Though I'm sure they could ask SE for help on that

:P)

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Well FINE, if you want to use "facts". :P I am now interested to see side-by-side comparisons of actual WiiU games with their PS360 counterparts.

 

This is what I'm talking about though. Why did they use PS360 video instead of PC?

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Huh. The latest Nintendo investor call turned up a few Wii U tidbits. I don't understand the technology they're talking about being in the conroller to help you shop (it syncs with a smartphone? So if I dont' have a smartphone it's useless to me?) but they're talking about digital distribution of retail games. That's interesting. I figured they would take WAY longer to get around to that. If that's available at launch, they'll barely even be late!

 

Could someone explain the shopping technology in the controller to me please?

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Huh. The latest Nintendo investor call turned up a few Wii U tidbits. I don't understand the technology they're talking about being in the conroller to help you shop (it syncs with a smartphone? So if I dont' have a smartphone it's useless to me?) but they're talking about digital distribution of retail games. That's interesting. I figured they would take WAY longer to get around to that. If that's available at launch, they'll barely even be late!

 

Could someone explain the shopping technology in the controller to me please?

 

Just a guess here... but if they just announced the Nintendo Network what you seem to be describing is an app that allows access to it on smartphones. What they're talking about on the controller would just be access to the network (which includes a store.)

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What they're talking of is NFC. I assume whatever site you got the info from garbled the info and was trying to point out that it's the same tech entering Smartphones now for payments and such. What it can do is have say, stuff like that Skylanders with the action figures unlocking content. (Or two Wii U tablets able to shunt Miis over to each other, or maybe future 3DS builds to share content between 3DS n Wii U (unless 3DS has NFC in already. I'm not 100% filled in with 3DS tech. There's that Streetpass that could be NFC?)

 

The digital distribution of games was another point, and part of "Nintendo Network", but it's "We may do this" sort of thing. They've spoken of potential issues with storage (since 3DS is on SD card, and I think same with Wii U, or does it have a HDD we know of?)

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  • 1 month later...

wow, is nintendo weird.

 

edit: cool they're adding thumb sticks instead of nubs and the more curved back. Also, rumour of a $300 price point. Would you get onoe at that price?

Edited by TheFlyingGerbil
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The more curved back is awesome....ah yes, the proper thumbsticks are a great change, the thumbpads aren't really sensitive enough so this is good news. The pictures seem to go from right to left.

 

wii_u_comparison-3-1.jpg

 

$300 I'm presuming is around €300. All depends on what it launches with and what you get with the console. After the 3DS they learned a lesson in launching with proper new software and an actual competitive price point.

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I can understand having an environmental sensor in a handheld... kind of. Boktai did it at least.

 

I can understand having an environmental sensor in an expensive home console that is meant to be kept in artifical living spaces... not at all.

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