deanb Posted February 23, 2012 Report Share Posted February 23, 2012 http://www.joystiq.com/2012/02/21/sony-santa-monica-helping-with-the-last-guardian/ Last Guardian might be in a bit of development trouble, seems Sony are getting some of their other first party studios to help work on it. Quote Link to comment Share on other sites More sharing options...
WTF Posted February 23, 2012 Report Share Posted February 23, 2012 Actually there's a little more to that story than reported. The current head of SCEJ was the head of Sony Santa Monica for over 10 years. He saw the development of God of War, Twisted Metal and a bunch of other games. He was asked by Shuhei Yoshida to take charge of SCEJ so that they'd be more timely and come out with better results and other things. he took over in 2011 I think. All these changes are probably the result of him trying to make it into a much more organised group. SCEJ has been quite lacking the last 5 years or so. Considering he was the head of SM it's quite likely he'd get most of the California based studios to assist due to his close relationship. I think what we're seeing is the direct result of new leadership at SCEJ. 1 Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 20, 2012 Report Share Posted March 20, 2012 Getting other studios to input is not necessarily a sign of trouble. DICE chipped in with NfS Hot Pursuit, partly because they know Frostbite 2 inside and out, but also because you might as well have a separate team working on the background scenery while your racer guys focus on the cars and stuff. Similarly DICE developed the MP for Medal of Honor (personally I think that's an example where it didn't work so well) but it wasn't done because Danger Close were in trouble. It just seemed like a good idea at the time. If the other studios are lending technical support (this is Team Ico's first PS3 game after all) or are coding some of the background stuff, then it's just a sensible allocation of resources. That said, they could be in deep trouble and the other teams are being drafted in to shore things up. Quote Link to comment Share on other sites More sharing options...
SomTervo Posted April 30, 2012 Report Share Posted April 30, 2012 Apparently they were in trouble due to the overly ambitious AI and animation in the game, so they were having a hard time getting it right, and needed help. Help in th form of able bodies from other studios Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted August 21, 2013 Report Share Posted August 21, 2013 A year and a half after the last post, The Last Guardian is still in "earnest development" but is "not a priority." STOP TOYING WITH MY EMOTIONS! Quote Link to comment Share on other sites More sharing options...
deanb Posted June 14, 2016 Report Share Posted June 14, 2016 Three years later: With a release date of 25 October 2016. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted September 12, 2016 Report Share Posted September 12, 2016 Aaaand it's been delayed again. To December 6/7/9 depending on your region. 1 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted September 12, 2016 Report Share Posted September 12, 2016 I wish I knew more about video game project finance, but it seems like the Last Guardian would have to sell a metric fuckload of copies to make money, assuming that it's had a decent-sized core team working on it for the past 50 years or whatever. Also, just watched that trailer Dean posted for the first time. It's a bold choice to make the player character look like he's in a PS2-era game while everything else looks current-gen. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted September 12, 2016 Report Share Posted September 12, 2016 I think you're mis-remembering how good PS2 games looked. He could easily be from a PS3 game (other than the resolution), but I think that's more the semi-cel-shaded art style. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted September 12, 2016 Report Share Posted September 12, 2016 I remember how GTA: San Andreas looked, and it's not too far off. PS3/360 era main characters had a lot more detail. It's mostly odd to see such a different style for the main character than the more realistic environment and creature art. Quote Link to comment Share on other sites More sharing options...
TCP Posted September 12, 2016 Report Share Posted September 12, 2016 Yeah the cell shaded character but realistic environment has always been a little jarring in screenshots and trailers, but I'll reserve judgement once I've actually played the game. If that ever happens...... 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted September 12, 2016 Report Share Posted September 12, 2016 It's like Hercules and the tortoise, they'll keep delaying it but the delays will get shorter and shorter. 1 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted September 12, 2016 Report Share Posted September 12, 2016 (edited) You mean Zeno's paradox? I look forward to when Sony's Twitter feed is entirely announcements that The Last Guardian has been delayed for another picosecond. Edit: because I am a pedant, it's Achilles and the tortoise, not Hercules and the tortoise. Edited September 12, 2016 by Mr. GOH! 2 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted September 12, 2016 Report Share Posted September 12, 2016 I thought it was Achilles but then after I wrote it it looked wrong and I changed it. 1 Quote Link to comment Share on other sites More sharing options...
TCP Posted September 12, 2016 Report Share Posted September 12, 2016 2 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 5, 2016 Report Share Posted December 5, 2016 I know it's a joke, but the game really does look like a remaster of a last-gen game. And not even an especially good remaster. I mean look at this: Quote Link to comment Share on other sites More sharing options...
TCP Posted December 5, 2016 Report Share Posted December 5, 2016 Reviews for the most part are looking HOT. Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted December 5, 2016 Report Share Posted December 5, 2016 I look forward to buying this used on the cheap in a year. 1 Quote Link to comment Share on other sites More sharing options...
Mal Posted December 5, 2016 Report Share Posted December 5, 2016 (edited) On the PS4 Proest of Pro. Edit: I am still a bit salty that this game skipped the PS3. Edited December 5, 2016 by Mal Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 5, 2016 Report Share Posted December 5, 2016 (edited) Yeah, according to Digital Foundry it runs like balls on a standard PS4, between 20-30 fps, and not much better on a PS4 Pro at 4k. They say the only way to get actual stable performance is on a PS4 Pro in 1080p mode. *Edit - Though at the end they do say it still runs better than SotC did on the original PS2, and I loved the shit out of that game even then, so it probably won't be a dealbreaker for me. Edited December 5, 2016 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted December 5, 2016 Report Share Posted December 5, 2016 Should port it to PC if they're serious. 2 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 5, 2016 Report Share Posted December 5, 2016 Considering Japan Studio is owned by Sony, I don't think that's very likely. 1 Quote Link to comment Share on other sites More sharing options...
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