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3DS price cut


Mr. GOH!
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I'm just surprised people are shocked... shocked... that the 3DS was sold at a profit. I was under the impression that every Nintendo device has been sold at a profit...?

 

Who is shocked. I think the shock here is that they're able to slice of $80 from the price. Cos that's either pushing them into the their first time ever of selling at a loss, or they waaay over priced it.

It's probably both. Maybe it wasn't too overpriced, but they surely were selling the 3DS at a profit. Now that it has gone down, it's probably at a loss now.

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Probably going to wait for Layton v Wright though. That's my system seller. :D

 

Same here! Unless there's a new Pokemon game before that.. but what are the odds of that happening?

Even with Layton vs Phoenix Wright being announced I was a bit hesitant, but with this price cut I won't have much holding me back.

 

I guess that's the main problem though, the 3DS didn't launch with enough system sellers.

Edited by rainetemplar
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The consumers win in the short-term, but if the 3DS ends up completely failing in the end and games stop being produced for it, Nintendo's customers stop winning.

 

C'mon that's a bit of a ridiculous statement. Its not going to end up failing completely at any rate. Pokemon and Mario will see to that and the third parties will take time to get going but they'll get there.

 

Still though....I suppose this whole mobile phone market is a fear for them, I don't think it was the Vita

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All I know is that I've had more fun with my phone than I've had with my DS in years. And why should I pay $40 a pop when I can easily pick up some arcadey experience for 99 cents, and leave the core experiences for the house?

Man, I am the exact opposite. I cannot hang with a phone game for any longer than an hour or so before I start to go insane over the flimsy mechanics and shoddy controls. Dedicated system all the way for me, until they figure out a way to combine the two without losing the integrity of the gaming experience.

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Man, I am the exact opposite. I cannot hang with a phone game for any longer than an hour or so before I start to go insane over the flimsy mechanics and shoddy controls..

 

Ditto, except I usually only last about 20 min. I mean, I have age of zombies on the android but I can't bring myself to play it on the touch screen. I bet that thing would be way fun with two thumbsticks.

Edited by Yantelope
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Mobile games on my Epic doesn't work too well either. They kill the battery too fast and not too many deeper (Free...) games like RPGs takes advantage of the keyboard, which isn't too great for gaming either. If I'm traveling, having a dedicated gaming platform would be nice to save my phone's battery for you know... phone and other stuff I may do. However I could always go gameless...

 

The key for me to purchase a 3DS or a Vita is the games. 3DS so far is lacking so... lets see what the Vita has in store.

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So, it looks like the 3DS price cut is already going on in Canada. Found that Costco and Futureshop have them for 170 already. Picked one up, but the bastards didn't have Ocarina of Time. Right now, I'm just using it as another Netflix machine. Anyone have any Nintendo E-shop suggestions while I wait for Zelda?

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http://www.joystiq.com/2011/07/31/paid-dlc-functionality-coming-to-3ds-wii-u/

 

Aaaand the respect goes right back down.

 

I thought Nintendo fanboys touted the lack of DLC as the silver lining of having inadequate online functionality in Ninty hardware? The "worst of both worlds" saying couldn't fit better in this case. 3DS online is still incredibly crappy, but it still has paid DLC anyway. Hooray.

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http://www.joystiq.c...g-to-3ds-wii-u/

 

Aaaand the respect goes right back down.

 

I thought Nintendo fanboys touted the lack of DLC as the silver lining of having inadequate online functionality in Ninty hardware? The "worst of both worlds" saying couldn't fit better in this case. 3DS online is still incredibly crappy, but it still has paid DLC anyway. Hooray.

 

Whats the problem with that? Every console has DLC, so now 3DS has it. No big deal. the Wii had the option to use it but barely used it. Whats wrong with the the 3DS having it? You'd be complaining if it didn't have DLC if it didn't have it

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http://www.joystiq.c...g-to-3ds-wii-u/

 

Aaaand the respect goes right back down.

 

I thought Nintendo fanboys touted the lack of DLC as the silver lining of having inadequate online functionality in Ninty hardware? The "worst of both worlds" saying couldn't fit better in this case. 3DS online is still incredibly crappy, but it still has paid DLC anyway. Hooray.

 

Whats the problem with that? Every console has DLC, so now 3DS has it. No big deal. the Wii had the option to use it but barely used it. Whats wrong with the the 3DS having it? You'd be complaining if it didn't have DLC if it didn't have it

 

I never really complained that there wasn't DLC on the 3DS, actually. What bothers me the most is the fact that DLC is a very large aspect of modern online connectivity in gaming, but rather than Nintendo bringing over the modern online connectivity in its entirety, they're picking and choosing the worst part of said connectivity (being DLC) and conveniently leaving the best part of it (being everything else) in the dust. I say if they want to modernize their online functionality on 3DS that they don't cherrypick what they want to bring. Bring the good stuff as well, but they're not doing that because it's not as instantly profitable. This also looks to me like a move in desperation to get 3rd parties to pay attention to the handheld. IIRC, DLC support wasn't really announced or talked about in the 3DS's development or launch.

 

So no, I'm not really complaining for the sake of complaining. I just find it somewhat dishonest that they still got people using Friend Codes on the 3DS but hey, paid DLC? No problem, we'll roll that out in the next week! Ugh.

Edited by RockyRan
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Of course Nintendo is trying to introduce the most immediately profitable aspect of modern online connectivity; they are a company in a financial crisis and need to focus on the fastest and least risky revenue. Indeed, allowing DLC is a sort of offering to third party developers; Ninty *used* to have the power to dictate what sort of resources devs *privileged* enough to develop games for Ninty systems could utilize. Well, that's over with now. Ninty has to change with the times.

 

As a company not used to being at the mercy of seemingly external yet huge, trends in the market, Ninty's gonna go after the low-hanging fruit first. Furthermore, I suspect there is a dearth of good ideas and talent with regards to online at Nintendo because they've spent the last decade ignoring it. Now they have to bring their online out of the dark ages and it's gonna be a hard road.

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Nintendo doesnt have stocked up ideas about online. Theyre probably going to hire other people outside the company to do it for them. I hope theyre American too.

 

I think so, too. And it's gonna be part of a painful change of the traditional Ninty corporate culture of monolithic and centralized control.

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Nintendo doesnt have stocked up ideas about online. Theyre probably going to hire other people outside the company to do it for them. I hope theyre American too.

 

I think so, too. And it's gonna be part of a painful change of the traditional Ninty corporate culture of monolithic and centralized control.

It's about time Nintendo and most Japanese businesses learned to work with the rest of the world. They could learn from Capcom. For the most part, Capcom has worked diligently to build bridges across the pond and work together with Western developers. Not all of their efforts have paid off in the way most of us wanted them to, but hey, at least they're working their asses off to stay relevant. Konami's had some previous success with Metal Gear Solid 4 by hiring the brilliant Ryan Payton to perfect the combat and mechanics; he's THE reason I'm excited for whatever new Halo game 343 Studios is cooking up. Square Enix has possibly extinguished their eventual demise by purchasing Eidos, though at the rate they're burning bridges with Japanese/American audiences regarding their traditional output, the Eidos branch may be all they have soon.

 

All of these companies have had varying levels of success, but they've all got one thing Nintendo desperately needs; effort. All of these companies have actually tried to reach out to other audiences. Nintendo just attaches American celebrities to their products and calls it a day. If they don't change their practices, and fast, they'll quickly find themselves at the bottom of the rubbish bin. Will it be disappointing? Sure, but it's their own damn fault if they fail, and it's not like anyone in their right mind should pity them.

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http://www.giantbomb...ds-owners/3546/

 

I don't know what to make of this. To be perfectly honest I really don't think this price drop means Nintendo's going down the shitter financially. IMO, I think it's just not doing phenomenally well, so they're being aggressive.

 

But then I read apology after apology and I wonder if Nintendo knows the situation is more dire than I think it is. I mean, at this point wouldn't it be better to just keep their heads down than attract the industry's attention by waving a gigantic "WE FUCKED UP" flag? Or are they really in THAT much trouble?

 

EDIT: Then again, isn't it ingrained in the Japanese culture to apologize all the time? I'm probably reading too much into this.

Edited by RockyRan
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