Faiblesse Des Sens Posted January 24, 2012 Report Share Posted January 24, 2012 You guys haven't unsubscribed from that crap? Ugh. Anyways, thought the demo was decent, but not "definitely going to buy this." It was more so "get it in a few years if I'm bored." Quote Link to comment Share on other sites More sharing options...
deanb Posted January 24, 2012 Report Share Posted January 24, 2012 I have tons of stuff I purposefully subscribe to just cos of PXOD. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted January 24, 2012 Report Share Posted January 24, 2012 Well that makes sense. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted January 24, 2012 Report Share Posted January 24, 2012 Another quote from the e-mail: This is a transactional message which has been sent to you by EA.If you have opted out of marketing communications this will be the only email you receive. I have unsubscribed from that shit, but I got this one anyway. Quote Link to comment Share on other sites More sharing options...
FredEffinChopin Posted January 24, 2012 Report Share Posted January 24, 2012 Yeah, I was going to say I'm pretty sure I unsubscribed from EA mails if/when I was ever treated to onein the past, it's standard protocol for me. Anyway, as far as the demo, it seemed cool but didn't really grip me strongly enough to make me complete it. This could also be because I just came off a Dragon Age 2 playthrough, which was hot on the heels of my brief Skyrim stint. Perhaps I wasn't ready to run around another town hearing people's woes and accumulating a list of fetch missions again just yet. I get that way sometimes. While it's nothing to do with the game, I should also mention that I wasn't a fan of the "You've unlocked this item! Go find it after you buy the game!" messages. It's not the biggest deal (especially for a demo), and I'm probably more sensitive to it because I generally find the way EA chooses to use their powers of internet in games to be annoying. Still though, thought I should mention it. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 3, 2012 Report Share Posted February 3, 2012 Apparently the game has about 200+ hours of gaming. Developers said that even those they hired to test the game fully, who skip cutscenes and things of that sort, still took about 8 straight days to beat the game. Quote Link to comment Share on other sites More sharing options...
TCP Posted February 3, 2012 Report Share Posted February 3, 2012 Yeah that news came out a few weeks ago. I wonder how much of that is side quests and how much of that is the main story line. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 3, 2012 Report Share Posted February 3, 2012 they said the main story line is 30-40 hours. Which is really fucking good. Quote Link to comment Share on other sites More sharing options...
TCP Posted February 3, 2012 Report Share Posted February 3, 2012 That sounds good. 40 hours is the perfect length for the main quest of an RPG. Anything else becomes a bit of a grind. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 3, 2012 Report Share Posted February 3, 2012 There's a livestream going on right now in IGN if anybody is interested. http://www.ign.com/videos/2012/01/31/ign-live-presents-kingdoms-of-amalur-reckoning?show=HD Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted February 4, 2012 Report Share Posted February 4, 2012 When I tried the demo, at one point all the voices stopped working and all the dialogue would automatically skip faster than I could read (and I read really fast). Not exactly a good sign. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 4, 2012 Report Share Posted February 4, 2012 When you cut down your 200+ hour game into a demo... I imagine you will create some problems. I had texture issues myself. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 4, 2012 Report Share Posted February 4, 2012 Again, people who have played the demo have seen no major issues with glitches/bugs. I believe I heard the demo itself is an early build of the game Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 4, 2012 Report Share Posted February 4, 2012 Again, people who have played the demo have seen no major issues with glitches/bugs. Except you know, the 2 posts above you, and everyone else complaining about it. 1 Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 5, 2012 Report Share Posted February 5, 2012 It was a typo mate forgive me. I meant to say the full game. They have mainly only seen a few graphical bugs here and there. Quote Link to comment Share on other sites More sharing options...
Connorrrr Posted February 6, 2012 Report Share Posted February 6, 2012 The PC demo gave me some horrible problems before I turned off post-processing (not like my PC can't handle it, just the game I guess). When I did get the game working I wasn't sure if I was impressed with it or not. I really wasn't keen on the PC controls, maybe I should play with a gamepad. I want to give the demo another shot though, but right now, this isn't something I'm too excited for. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted February 6, 2012 Report Share Posted February 6, 2012 I play basically every game except for FPS and strategy with a gamepad, even on PC. Quote Link to comment Share on other sites More sharing options...
Enervation Posted February 15, 2012 Report Share Posted February 15, 2012 Not a single bit of talk about this? How odd. I think I'm about halfway through the game right now. I personally don't have any problems with the game, other than the fact that it needs some sort of movement boosting. Travelling and seeing the sights is fun and all, but when I have to run through the same area twice-dozen times to kill monsters, farm items, and be everyone's errand boy it kind of makes me feel... slow. Usually the travelling in RPGs is what kills it for me, but at the very least Amalur has smaller zones compared to a lot of MMOs. The combat is great. It's pretty much the defining part of the game for me, though getting staggered by something as pitiful as an arrow (in full plated armor?) has me scratching my head. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 15, 2012 Report Share Posted February 15, 2012 I haven't discussed it here cause everybody in this forum seems to be "meh" about the game. There's fast travel in the game. Whenever I need to get to somewhere, if i haven't discovered the location before, I fast travel to the nearest location. Quote Link to comment Share on other sites More sharing options...
Enervation Posted February 15, 2012 Report Share Posted February 15, 2012 I am aware that there is fast travel. That being said, I was rather intrigued by the absence of fast travel markers for fairly important locations (ie. upper Rathir. I don't want to walk from the front door dangit) while they placed markers for totally trivial and unimportant things (an overturned wagon? really?). Quote Link to comment Share on other sites More sharing options...
Baconrath Posted February 16, 2012 Report Share Posted February 16, 2012 I tried the demo and I really liked it. Daggers are fun. There was a few graphical glitches here and there but not enough to be a big issue. Quote Link to comment Share on other sites More sharing options...
WTF Posted February 20, 2012 Report Share Posted February 20, 2012 Count me in as someone who liked it as well. I've spent around 25-30 hours with it and don't really feel like I've hit a major dent on the story because I just like the side quests and exploration. It's going to be a slow-burn for me. Fast travel is great and apart from the main areas of Fae territories you need to be outside dwellings and caves to use it. Also getting and improving a house and creating armour/weapons make it a lot more enjoyable. Though fighting trolls gets tiring after a while. Question: How easy has it been for you guys to find set items? I'm finding it on par with Diablo 2. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted February 20, 2012 Report Share Posted February 20, 2012 I'm also say 25-30 hours in and haven't scratched much of the surface when it comes to main quests. I'm about to reach the point where I am forced to leave the starting forest where the only main main city [aka not a town] is that Fae city. All I really have left to do, besides 2-3 side missions left, is to finish up the rest of the faction quests that don't require me to travel to the east for further missions. As to your question of set-equipment... I'm finding it not entirely easy. The most of one set of armor I've found is 2/5 parts of the mercenary armor. I also found like 1 helmet of a sorcerer set armor, and I'm selling all the set armor parts of the fighters guild armor since I'm sorcery/finesse. Tbh I'm only looking forward to the armor set they give you at the end of the traveller's guild and the dreadscale armor. As to making my own armor, I learned my lesson in Skyrim and my friends are making the decision ever easier. They have blacksmithing way up and they always tell me how nice it is. But when their armor is SO much better than mine could ever be, then that makes finding purple/blue armor questing useless. No armor I find, besides maybe a set armor, could be as good as my built armor [if my blacksmithing is high enough like theirs]. Once you made Daedric armor and weapons in Skyrim, you might as fucking well end the game right there. No armor will fucking compare with it. Any weapon you find is doomed to be shittier than your current daedric weaponry. Quote Link to comment Share on other sites More sharing options...
WTF Posted February 20, 2012 Report Share Posted February 20, 2012 Well yeah there's that aspect when it comes to making armour but often the armour that you get via quests usually ends up having certain attributes that make it so much easier to salvage and make better stuff from. At the moment I'm not making my own armour but rather using what I get and salvaging the useless ones. Of course it does mean I don't tend to have a lot of money but I could always make the weakest ones into some new armour and sell later. I agree the initial area can get quite tiring but it's still nice. In a way the music reminds me of warcraft and WoW to some extent. Finding armour is a pain but I noticed that repeating certain areas does help you get them. Helps that there are two orange guys in the Fae city in the first area. But the thing is the scope of the game feels massive, it's quite comparable to TES2 and Morrowind. I wasn't fond of Oblivion and not super fond of Skyrim either for that matter. At this point I'm just trying to be the max for every faction. It was nice to enter the Fae city after finishing the house of ballads thing for obvious reasons. I'm also playing more of a battlemage though I'm still between all three classes and as always I maxed out my speechcraft since it's actually useful (which I figured from the demo since high speechcraft at the start pretty much guarantees that they'll give you a lot of potions). Three things I focussed on were Blacksmithing, Alchemy and Persuasion. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted February 20, 2012 Report Share Posted February 20, 2012 As to making my own armor, I learned my lesson in Skyrim and my friends are making the decision ever easier. They have blacksmithing way up and they always tell me how nice it is. But when their armor is SO much better than mine could ever be, then that makes finding purple/blue armor questing useless. No armor I find, besides maybe a set armor, could be as good as my built armor [if my blacksmithing is high enough like theirs]. Yeah, I read somewhere that no found armor is any good compared to smithed. Quote Link to comment Share on other sites More sharing options...
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