toxicitizen Posted November 12, 2011 Report Share Posted November 12, 2011 Well, I honestly think it was just a "for the player" thing. You heard his voice to distinguish it. Normally id say it was a copout by Kojima so he could retcon shit, but the visuals also support his idea. When Liquid speaks through Ocelot in MGS2 all of a sudden his hair is shorter and straighter and he has one of his sleeves ripped off, then when Ocelot comes back it goes back to normal. It doesnt make sense. For a man as anal as Kojima, I doubt he would overlook such a visual change as that one without doing it purposely. Or maybe he did and he just doesnt give a fuck. Holy shit, seriously? I never noticed that! Gonna have to pay closer attention when I get the HD collection lol MGS3 also supports the difference between Snake and the player. The entire game is in Russian(except a few lines here or there), but the player here's everyone speaking English. The MGS3 thing makes sense, though. Considering the setting, it's logical that they'd be speaking russian. But it would be pretty damn impractical to make the whole game in russian with subtitles. Quote Link to comment Share on other sites More sharing options...
SomTervo Posted November 12, 2011 Report Share Posted November 12, 2011 Yeah, movies do that all the time. And MGS3 is basically a spy movie. The characters even comment on it "your Russian is good" etc. Such a good game. Quote Link to comment Share on other sites More sharing options...
Strangelove Posted November 12, 2011 Report Share Posted November 12, 2011 I gotta say, the ending of MGS3 is way too long. I finished it last night and goddamn is it long. Its longer than MGS2s. Quote Link to comment Share on other sites More sharing options...
Strangelove Posted November 12, 2011 Report Share Posted November 12, 2011 And heres what I meant. This all takes place on the tanker. His hair is long enough to have a ponytail, then when he changes it gets shorter to resemble Liquid and he has his sleeve cut off to show Liquids arm. It just happens. Quote Link to comment Share on other sites More sharing options...
SomTervo Posted November 12, 2011 Report Share Posted November 12, 2011 I gotta say, the ending of MGS3 is way too long. I finished it last night and goddamn is it long. Its longer than MGS2s. I don't remember noticing that myself, and frankly, I probably feel that way because MGS3's ending actually made sense. MGS2's was such a mess. The whole thing was such a mess. It felt long not just because it was long, but because it was so disjointed and confusing, which just made me even more aware of how long it was. Re: Liquid Ocelot changing: his hair's still really the same length in both pics, though? Just ponytailed or not. Could be Liquid's personality traits could have started to become dominant, and tore the sleeve off and changed the hair. Quote Link to comment Share on other sites More sharing options...
Flat Posted November 17, 2011 Report Share Posted November 17, 2011 (edited) I gotta say, the ending of MGS3 is way too long. I finished it last night and goddamn is it long. Its longer than MGS2s. But like.... it's a good ending. I always justify anything negative people state about MGS3, since it's my favorite, favorite game. ♥♥♥ Anyhoo I am rocking back and fourth in my seat anticipating getting this box in my excited, clammy hands. However, I can't buy two games in one week (Halo: Anniversary comes first.) so I must be PATIENT. Also the achievements are ridiculous. ♥ (Referring mostly to Snake Beater...) Edited November 17, 2011 by Flat Quote Link to comment Share on other sites More sharing options...
SomTervo Posted November 18, 2011 Report Share Posted November 18, 2011 But like.... it's a good ending. This. Also, you shouldn't have mentioned the cheevos. Seriously contemplating grabbing this myself now; though I think I'm still good with Ico/ SotC HD collection. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 18, 2011 Report Share Posted November 18, 2011 Yeah, the ending of MGS3 is some powerful stuff. I'm pretty sure I teared up a little bit the first time I finished the game. I can't remember any other game prior to it that got me genuinely emotional. I still firmly believe that MGS3 is the best in the series. MGS4 was awesome. Just not as awesome as MGS3. Quote Link to comment Share on other sites More sharing options...
Strangelove Posted November 18, 2011 Report Share Posted November 18, 2011 It's funny, but this was the first time I ever fought the Boss with cqc countering. I had never paid attention on how to do it until this playthrough. It's actually a lot easier than my other method I had been using - laying on the ground and shooting her from afar. Quote Link to comment Share on other sites More sharing options...
Flat Posted November 18, 2011 Report Share Posted November 18, 2011 Yeah, the ending of MGS3 is some powerful stuff. I'm pretty sure I teared up a little bit the first time I finished the game. I can't remember any other game prior to it that got me genuinely emotional. I still firmly believe that MGS3 is the best in the series. MGS4 was awesome. Just not as awesome as MGS3. THIS. The last scene with boss made my eyes misty, but I kept a STIFF UPPER LIP. However, the EVA portion of the ending... cried. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 18, 2011 Report Share Posted November 18, 2011 (edited) It's funny, but this was the first time I ever fought the Boss with cqc countering. I had never paid attention on how to do it until this playthrough. It's actually a lot easier than my other method I had been using - laying on the ground and shooting her from afar. Yeah, the controls are very deep in MGS3. Took me a few playthroughs to fully master everything. Like, understanding you have to click the damn analog stick to interrogate enemies. The game really made me appreciate how pressure-sensitive the buttons of the dualshock 2 were. Yeah, the ending of MGS3 is some powerful stuff. I'm pretty sure I teared up a little bit the first time I finished the game. I can't remember any other game prior to it that got me genuinely emotional. I still firmly believe that MGS3 is the best in the series. MGS4 was awesome. Just not as awesome as MGS3. THIS. The last scene with boss made my eyes misty, but I kept a STIFF UPPER LIP. However, the EVA portion of the ending... cried. The Boss part is what got to me. I didn't even remember the Eva part until you brought it up and I actually tried to remember it. Man, this thread is seriously making me ache for the HD Collection I was planning on getting it next month anyway, but now I kinda want to just get it now even if it means being completely broke for the next two weeks... Edited November 18, 2011 by FLD Quote Link to comment Share on other sites More sharing options...
Strangelove Posted November 18, 2011 Report Share Posted November 18, 2011 I just heard about the 360 not having pressure sensitive buttons and how MGS plays, ugh....sounds bad. Im sure people will get used to it, but still....ugh. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 18, 2011 Report Share Posted November 18, 2011 Did they modify the controls or are they just screwed out of some actions? Quote Link to comment Share on other sites More sharing options...
Strangelove Posted November 19, 2011 Report Share Posted November 19, 2011 They modified it. I think when you raise your gun and don't want to shoot, you have press another button while still holding the shoot button. Something like that. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 19, 2011 Report Share Posted November 19, 2011 Hahaha damn, sounds like a pain in the ass. Quote Link to comment Share on other sites More sharing options...
SomTervo Posted November 22, 2011 Report Share Posted November 22, 2011 That's really lame, I'd imagine they'd swap around the buttons so that the few pressure sensitive ones (analog sticks, triggers) would be used for things that are pressure sensitive actions. But clearly they had to keep it being obtuse. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 22, 2011 Report Share Posted November 22, 2011 (edited) Actually, if I remember correctly, it was much more complex than that. Something like a joystick click would not be sufficient. I guess a trigger might work if it's pressure sensitive, though. If I remember correclty, holding the button VERY lightly would do one thing, holding it hard would do another, a simple press and release would do something else. It was mostly for CQC, I think. It took me a while before I realized it and finally understood how to do specific moves. Edited November 22, 2011 by FLD Quote Link to comment Share on other sites More sharing options...
TCP Posted November 22, 2011 Report Share Posted November 22, 2011 Well, I'm not playing through a PS1 game, so I better read up on a Wiki before I pick this up. Quote Link to comment Share on other sites More sharing options...
Strangelove Posted November 22, 2011 Report Share Posted November 22, 2011 MGS1 is amazing even now. Its way ahead of its time. Its fully voice acted, the controls are perfect, and I feel that the art style was made just so it wouldnt age that badly. The graphics are simply some of the best on the PS1. Im currently playing it on my PSP. 1 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 22, 2011 Report Share Posted November 22, 2011 Yeah, I'm planning on replaying MGS 1 soon as well, before I grab the HD Collection. I really don't see why you wouldn't play through a PS1 game... There is more to games than graphics, you know. 1 Quote Link to comment Share on other sites More sharing options...
SomTervo Posted November 23, 2011 Report Share Posted November 23, 2011 MGS1 is amazing even now. Its way ahead of its time. Its fully voice acted, the controls are perfect, and I feel that the art style was made just so it wouldnt age that badly. The graphics are simply some of the best on the PS1. Damn fucking straight. Actually, if I remember correctly, it was much more complex than that. Something like a joystick click would not be sufficient. I guess a trigger might work if it's pressure sensitive, though. If I remember correclty, holding the button VERY lightly would do one thing, holding it hard would do another, a simple press and release would do something else. It was mostly for CQC, I think. It took me a while before I realized it and finally understood how to do specific moves. Nah I totally understand how it works; I played the shit out of MGS3. When I said an analogue stick, I meant moving it a direction, as clicking it down is obviously a binary button. That would be odd though. 1 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted November 30, 2011 Report Share Posted November 30, 2011 Holy crap! Amazon.ca have been surprisingly fast! I ordered the game yesterday around like 4PM and I got it this morning O_O Guess the warehouse/shipping is still running on black friday speed. Of course, today is the day I decided I could no longer procrastinate and needed to get cracking on preparing for finals, so yeah (I am taking a break to post this after doing only 20mins of math. I don't think I'm doing a great job so far!) Also, I was expecting to get the game only next week, or like... friday. So I figured I had time to replay MGS 1. Now I'm wondering if I should even bother... Maybe I should play them chronologically MGS 3 -> Peace Walker -> MGS -> MGS 2 -> MGS 4. That could be kind of awesome, actually. And keep me busy until christmas Technically, I guess Portable Ops should be between MGS 3 and PW and I still have my PSP copy... but meh, I could never get into it that much. And the recruiting mechanic in it is downright painful. No, I do not want to drag this unconscious enemy back to the start of the freaking map, no matter how small it is! And I sure as shit don't want to repeat it 5 fucking times! 1 Quote Link to comment Share on other sites More sharing options...
SomTervo Posted December 1, 2011 Report Share Posted December 1, 2011 Maybe I should play them chronologically MGS 3 -> Peace Walker -> MGS -> MGS 2 -> MGS 4. That could be kind of awesome, actually. And keep me busy until christmas That is suuch an awesome idea. Though really, I don't think it would work narratively at all, things are explained and revealed at odd points in the series, and you'd get a pretty partial and imbalanced view of the story until you got to MGS4. I guess the fact that they were written and created in a certain chronological order is why it might not work; the story was told in this order. I forget, have you played them all before FLD? Quote Link to comment Share on other sites More sharing options...
Strangelove Posted December 1, 2011 Report Share Posted December 1, 2011 Sounds like a bad idea. The games are just set up perfectly the way they were released. There are a lot of references and injokes you just wont get if you dont play them based on release date. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted December 1, 2011 Report Share Posted December 1, 2011 (edited) The only one I've never played is Peace Walker, because I figured I wasn't using my PSP often enough to justify buying a 40-50$ game for it. I played MGS 1 through 3 like half a dozen times each. MGS 4 only twice, though. So it's not like I don't know the story already. It has occured to me that the narrative would not work as well that way. But I figured it might make replaying them a slightly different experience. I'm still not sure if I'll do it or not. Playing them in release order would mean keeping the only new experience (Peace Walker) for last. And that doesn't sound like a bad idea either. Edited December 1, 2011 by FLD Quote Link to comment Share on other sites More sharing options...
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