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Counter-Strike: Global Offensive


Saturnine Tenshi
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So a perfunctory search for "counter-strike" has yielded nothing. "RPG-ification in games" is evidently somehow related. Who delivered Counter-Strike to that thread, huh? Hero Mod, maybe? The GO closed beta began yesterday, so I imagine this game needs a god damned thread for all the niggling and quibbling and innumerable cavils. We are, of course, gamers. It is what we do.

 

I had a few issues with what I touched last night. In many ways, it was similar to touching a stranger on the subway—more like Counter-Strike: Chikan. Terrorists should not be wearing such short skirts if they don't- nevermind. Bit of a tangent there. The blurred scope taught me to never move when scoped, even though there is a gauge for how manageable a sniper rifle is when moving. I got the hang of it closer to the end of the night.

 

GO certainly looks better. The radial menu works fine. I despise Dust, one of the most overplayed maps in the fucking span of Counter-Strike. So I hope you understand when I say I don't care to discuss the map design.

 

Anyway, I only had one real problem with the game: movement. There is a bit of a slide when strafing that, unless crouching, makes finding that precise line of sight a pain in the ass. And it feels like Left 4 Dead, not Counter-Strike. Maneuverability is too... I don't know what it is. But players maneuver like Left 4 Dead, and I don't like it.

 

Otherwise, it's CS as you'd envision a new release.

Edited by Saturnine Tenshi
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So a perfunctory search for "counter-strike" has yielded nothing. "RPG-ification in games" is evidently somehow related. Who delivered Counter-Strike to that thread, huh? Hero Mod, maybe?

Without going back and looking, IIRC CS was mentioned in that thread as a counter-example to the RPG-ification of things like Call of Duty's online. It was basically "if you're going to have weapon unlocks and stuff, counter-strike did it right", not saying that CS is to RPG-ified.

 

Again, that's without going back and looking though, and my memory could very well be lying to me.

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Bought the game when it released yesterday. Thanks to Dave Strife for sharing one of his extra keys for the beta back when they were available at PAX. For anyone else who plays (on PC), I'll be on this server: 68.232.175.111:27026. Been playing with them since 1.6. They're great guys so long as you're cordial and aren't profane.

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