Faiblesse Des Sens Posted February 16, 2012 Report Share Posted February 16, 2012 ^I played it super drunk a few nights ago with a few friends. I barely remember it. Quote Link to comment Share on other sites More sharing options...
Connorrrr Posted February 16, 2012 Report Share Posted February 16, 2012 Dear Esther. I'd never played the original mod so I went into it blindly. It's hard to recommend but not because it's bad. It's great if you want to try something different. The graphical fidelity isn't exactly impressive but some locations look stunning nonetheless. The music and visuals combine to create an amazing atmosphere that's both beautiful and eerie. I'd recommend putting on some headphones, turning off the lights and going through it just soaking in the atmosphere and story. All that being said, it's awfully short. It took me only 60 minutes to go through it, and for the first 10 or so I still wasn't sure whether or not I was bored. But that's mostly the first area. Once you reach the second one, there's this urge to go on that sets in, to see what's around the next corner. And that's where most of the appeal lies, I think. It manages to be about exploration while being extremely linear and that's kind of a weird/interesting dichotomy. The 10$ asking price feels a bit steep considering the length and the fact that there's absolutely no reason to go through it a second time. But once I reached the end, I realized I didn't regret the purchase for the same reason L.A. Noire and Mirror's Edge were some of my favorite games this gen: it's a different experience, something unlike anything I've played before. It reminded most of titles like Braid and Limbo in spirit, but it's even less of a game than those two. Honestly, I'm hesitant to even call it a game. I played the original mod and got bored quickly, don't see myself getting this, especially at the price point. I've heard that it's essentially well designed corridors, and it is very short. A shame, really. Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 17, 2012 Report Share Posted February 17, 2012 Finished my sort of speedrunny jaunt through Mass Effect. I had said I wanted to replay them before ME3 came out so I could have a PC character to import, so I did it without doing many sidequests or exploring. And damn, I had forgotten how great ME1's ending was. Now on to ME2... Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 17, 2012 Report Share Posted February 17, 2012 Dear Esther ...am I posting in the right section? 1 Quote Link to comment Share on other sites More sharing options...
excel_excel Posted February 17, 2012 Report Share Posted February 17, 2012 Awesome game, really enjoyed the story and gameplay mechanics. Towards the end last night, it was one of those 'stay up all night and finish just to see what happens' games. Highly recommended. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted February 18, 2012 Report Share Posted February 18, 2012 Limbo It was alright, but I'm not a fan of games that require foresight into puzzle solving. There isn't much of a story, and quite frankly I think people took it too serious. Not that it's a joke, but I didn't get the impression that everything was dripping with symbolism and metaphor. Quite frankly, I think the kid was dreaming while he was out searching for his sister. And, when... he does find her, the reason why she's startled is because she didn't expect her brother to be there looking for her. Not that he was thought "to be dead" and has risen from the grave. If he was buried... he would have been BURIED. Basically, a black n' white Alice in Wonderland. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 18, 2012 Report Share Posted February 18, 2012 Foresight into puzzle solving? Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted February 18, 2012 Report Share Posted February 18, 2012 Foresight into puzzle solving? For example, when you need to use a box to obtain another box even though you were perfectly able to navigate through most of the puzzle with a single box. Now you have to either die to restart the chapter or drag the box back through obstacles the opposite direction. There was another one where you had to first move a cart slightly to the left because at the end of the puzzle you needed to land on it as the ground would actually become electrified. You basically have to die a few times to properly prepare for some puzzles is where I'm getting at. As a general rule, I would drag boxes as long as I could just in case I needed to use them again. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted February 18, 2012 Report Share Posted February 18, 2012 Well what did you expect? It's a puzzle platformer. What you're describing is pretty much as it should be. Would you have preferred it to be so easy you could've solved everything on the first try and without dying? Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted February 18, 2012 Report Share Posted February 18, 2012 The majority of it is just fine, but I do take issue where at times you're left to the game's progression rather than its puzzles. If I'm going to die, it's because I didn't do the puzzle right, not because I couldn't predict something. Of the the 40 chapters in the game, only a handful felt a bit cheap. I mean, it wasn't until about Chapter 33 where things got challenging. Definitely when it started to involved more physics and even the littlest hiccup can mean death. It's not like I'm butthurt because there's a game out there that makes me think. I certainly wouldn't be a fan of Catherine if that were the case. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted February 18, 2012 Report Share Posted February 18, 2012 Foresight into puzzle solving? For example, when you need to use a box to obtain another box even though you were perfectly able to navigate through most of the puzzle with a single box. Now you have to either die to restart the chapter or drag the box back through obstacles the opposite direction. There was another one where you had to first move a cart slightly to the left because at the end of the puzzle you needed to land on it as the ground would actually become electrified. You basically have to die a few times to properly prepare for some puzzles is where I'm getting at. As a general rule, I would drag boxes as long as I could just in case I needed to use them again. I think what's going on here is that you are avoiding dying instead of embracing death. The death animations are great and you never start that far back. The game is very much based on the fact that you are going to die learning. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted February 18, 2012 Report Share Posted February 18, 2012 (edited) I think your right FDS. I couldn't remember if this was one of those "death is your friend" kinda games. I mean, there's trial and error, but I usually don't associate the error aspect with death; just that the error is the puzzle doesn't work. There were a good amount of times I was just tinkering with objects instead of dying. I would say I died more by electrocution and saw blades. Those saw blades... Edited February 18, 2012 by Atomsk88 Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted February 18, 2012 Report Share Posted February 18, 2012 OMFG, I LOVE NINTENDO!!!1!!* *I finished Skyward Sword. I'd started to think Assassin's Creed was my joint favourite series but it has to be Zelda. I think AC is as fun to play but I just don't get the same warm fuzzy feeling I get from Zelda games. I hate to say it but I think that may be the "Nintendo magic". Or me being a fanboy. 2 Quote Link to comment Share on other sites More sharing options...
TCP Posted February 18, 2012 Report Share Posted February 18, 2012 Flying Gerbil, I'm the same way, I noticed that during E3. We were seeing Uncharted, the Vita, Skyrim, and other gorgeous HD games that I was excited for... but when Nintendo had their conference, there's just something special about Zelda and Mario. I just care more. It gives me that warm feeling, probably due to massive nostalgia. 1 Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 19, 2012 Report Share Posted February 19, 2012 Just finally finished Battlefield 3. Was pretty decent as far as shooters go. Definitely had its moments. Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted February 19, 2012 Report Share Posted February 19, 2012 Finished Saints Row The Third today entirely in co-op mode. Tons of fun. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 19, 2012 Report Share Posted February 19, 2012 Just beat Batman AC. Apparently I was on the last boss on that too. Two games in one day! Woot! Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 21, 2012 Report Share Posted February 21, 2012 Finished Alan Wake today. What a mindfuck of an ending. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 21, 2012 Report Share Posted February 21, 2012 Finished Alan Wake today. What a mindfuck of an ending. Honestly I kind of saw that coming. I think I've seen the plot before somewhere. Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted February 21, 2012 Report Share Posted February 21, 2012 I 100% completed Stacking yesterday. It was quite easy (which is really saying something as I am pants at gaming) but I liked the gameplay. The cutesy style grated after a while as it did ilomilo - I think the only one that really pulls it off with genuine charm is Little Big Planet. Did anyone play the hobo dlc? I only paid 600 points for the game so 400 for a quarter more seems steep. Oh and I don't know if I missed something or am over-thinking it, but the cut scene style was of a silent movie, but was staged as a play? It kind of bugged me. Quote Link to comment Share on other sites More sharing options...
DocSeuss Posted February 23, 2012 Report Share Posted February 23, 2012 Finished Tropico 4, of all things. It deserves to be played by everyone. That DLC Cthulhu fight was awesome. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted February 23, 2012 Report Share Posted February 23, 2012 THERE'S A CTHULHU FIGHT?! Quote Link to comment Share on other sites More sharing options...
Luftwaffles Posted February 23, 2012 Report Share Posted February 23, 2012 Mass Effect 2, about a week after Mass Effect 1. Little disappointed I messed up Samara's loyalty mission, as it resulted in Legion dying at the end there. Otherwise, the only other person who died was Jack, but that was okay because I didn't like her much anywho. It's going to be tough to not buy Mass Effect 3 now. Quote Link to comment Share on other sites More sharing options...
TCP Posted February 26, 2012 Report Share Posted February 26, 2012 (edited) Uncharted: Golden Abyss. Pretty good Uncharted game, it was lacking the cinematic set pieces of Uncharted 2 and 3, and I could have used a couple different environments (desert, snow, city?) but at the end of the day, it was fun to play and still felt like Uncharted. Also to note: it felt a lot longer than Uncharted 3. Maybe it was because I played it in smaller pieces, or maybe it was just longer. Edited February 26, 2012 by TheCowboyPoet Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted February 26, 2012 Report Share Posted February 26, 2012 Skyrim, as much as you can "beat" that. Quote Link to comment Share on other sites More sharing options...
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