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Steam Mobile Client


Mister Jack
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Yeah that's a huge flaw. I don't know why it does that, it works fine with web browsers, desktops netbooks etc without needing to sign in with your Steam Guard PIN each time you sign out.

 

Also I'm unsure on the iOS client, but the Android one is pretty higgledy-piggedly on the UI front. Valve have never been very good with interfaces but in Steam Mobile it shows, especially since it's their first app project. Steam Mobile combines mainly the Steam style, with an ICS-like menu and then odd random bits that don't fit at all, such as the oddly teal Sign Out button hidden in the settings screen and the very stand-out chat window which looks fuck all like Steam.

 

Anyway threw a few thoughts here for those that haven't seen: http://pressxordie.com/2012/01/27/a-tour-of-steam-mobile-beta/

 

I'd mainly like the addition of remote installs, but that'd require a change of the Steam client as well as doing something with windows (since UAC, which I know not all of us have on, will pop up wanting to stop you installing stuff, Steam can't over-ride this. That's the point of UAC). Also they could probably utilise smartphone stuff like long-presses and swipes too(like a swipe across to open the menu maybe?). Oh and they NEED to fix the tiny text on the checkout.

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Companies like to maintain their looks. Brand recognition.

 

It's you that's arguing that companies maintain their looks for brand recognition. That's not really the case. Steam alone has had 4 UI changes in the past 7 years by my count. And the current UI of the Android app isn't exactly maintaining the look of the current desktop UI. May as well go all out one way or the other, not the current mish mash of older Steam styles, bit of iOS, bit of ICS all hodge podged together. Anyway it's Steam, people know what the fuck it is.

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Changing colors IS maintaining their look. The Steam UI has been pretty consistent over the years. 4 changes, and it doesn't look that different from the days of it being what you needed for CS. The first thing I thought of when I opened the Android app was "hey it looks like the desktop."

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Given that steam has no real competition to begin with, I don't see why they'd need to worry about maintaining an iconic look.

 

That said, skinning the mobile version seems unnecessary. I mean you probably won't have the mobile version up for hours at a time like you do the desktop one and you can already customize the bejeezus out of the device that's running it.

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Faiblesse it used to be green for FFS. And you must have a weird version of the desktop client to see those speech bubble icons, the iOS chat scheme, the ICS menu as being "hey it looks like the desktop".

 

Wow, it was a different color! Anyways, the overall look (I don't see how the menu is ICS looking at all, I've never come across anything that pops out like that and from what I've seen of the ICS design guidelines that's not a part of them) is very much Steam desktop regardless of what the chat looks like. That was my immediate thought when I signed onto it. Saying it's not Steam-like because of how the chat windows themselves look of all things is ridiculous.

 

 

Edit:

http://developer.android.com/design/patterns/actionbar.html

 

Looked through this and the other sections. I'm really not seeing how the Steam menu is ICS like.

Edited by Faiblesse Des Sens
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