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Sim City V


deanb
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I'm leaving thread as is, we all know what it's for.

 

I'm liking the MP aspect, it'll be fun to share regions :D

 

Zoning seems to be a bit less automated now, letting you build specific buildings and such which is neat. Curvy roads too, welcome to 10 years later eh :P

 

My only issue is since Sim City 4 we've moved onto a world of DLC, and I can see this getting so. much. DLC. (Of which is already has some(British/French/German building set, evil/hero lair, and "Mystery Items exclusive to Origin"). A whole year before release . Sure it could be bundled in, but some accountant cocked up n gave them a separate budget and the law does clearly stipulate: Article 16b: Separate budget means it must be made as DLC and not bundled with the game at all.)

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I'm leaving thread as is, we all know what it's for.

 

I'm liking the MP aspect, it'll be fun to share regions :D

 

Zoning seems to be a bit less automated now, letting you build specific buildings and such which is neat. Curvy roads too, welcome to 10 years later eh :P

 

My only issue is since Sim City 4 we've moved onto a world of DLC, and I can see this getting so. much. DLC. (Of which is already has some(British/French/German building set, evil/hero lair, and "Mystery Items exclusive to Origin"). A whole year before release . Sure it could be bundled in, but some accountant cocked up n gave them a separate budget and the law does clearly stipulate: Article 16b: Separate budget means it must be made as DLC and not bundled with the game at all.)

 

Actually 16b states that anyone who parks in JR's spot will be made to spend two weeks playing Catwoman.

 

Article 6b is the one about separate budgets and DLC.

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My only issue is since Sim City 4 we've moved onto a world of DLC, and I can see this getting so. much. DLC. (Of which is already has some(British/French/German building set, evil/hero lair, and "Mystery Items exclusive to Origin"). A whole year before release . Sure it could be bundled in, but some accountant cocked up n gave them a separate budget and the law does clearly stipulate: Article 16b: Separate budget means it must be made as DLC and not bundled with the game at all.)

 

Yes, given that the SIms 3 and expansions can all be yours for the low price of $210 on sale I greatly fear that this game will be no different. Over saturation of DLC really repels me from wanting this as does Origin.

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What's wrong with The Sims 3 stuff / expansion packs? They are extra content, produced well after the game is released and at £10 for Stuff Packs and ~£20 - £30 for an expansion pack, not bad value for money.

 

I don't see what's wrong with supporting games like SimCity after launch with paid content. The alternative is the CoD version where the game is launched, a few map packs come out and then the whole thing is scrapped and a new title is released with a bunch of new (old) maps on the same engine next year.

 

The reason The Sims 3 content costs upward of $200 dollars is because it is spread over 3 years. Take CoD over the last three years, that's $60 per game, per year, plus another $45 dollars (assuming 3 map packs at $15 each) per year for DLC. Owning all the CoD for the last three years is $315 and two thirds of that content is effectively obsolete.

 

I think that Sim City lends itself very well to a model of base game + ex packs and will provide good value over a long time as some of the cost of the ex packs will go towards keeping the base game up to date.

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I don't think I ever made a city that didn't have a water shortage.

 

Oh that's easy, play the SNES Simcity. Problem solved.

 

@TN: Well, I guess I can't judge properly which has more content between COD and SIms3 but I suppose that's somewhat contingent upon just what's included in those expansion packs. I personally would rather scrap the system and move on to a wholly improved game every year or two rather than just tag on more assets or gimmicks to an existing game.

 

edit: I wouldn't call each iteration of COD wholly improved though, I'm just thinking I'd rather have Simcity improve and grow deeper rather than expand outward.

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Thursday: The problem is that it is (at least from where I'm looking) bad value for money. Most of the Sims 3 packs do not alter the game in a way that is meaningful to the point of charging that much for it.

That you have to compare it to Call of Duty of all things in order for The Sims 3 to come up on top, does in itself show just how hard EA/Maxis are milking it for cash.

 

By comparison, Sins of a Solar Empire is four years old and the complete pack for that game is at 15 euros on steam. It's coming out with another expansion, but this time a standalone to make sure people won't have to buy the previous three parts. That is good value for money. Sims 3 isn't.

 

 

I do not mind the idea of expansion packs for a Sim City game. In fact, I think it is a good idea. But judging by EA's recent track record I can't help but be skeptical as to if I will find it worth a purchase in the end.

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The Sim City DLC isn't post launch. It's actually pre-planned a whole year ahead. It's also a PC only title so not like it's a case of having to plan it out during development so as to have it come out alongside Sim City when the non-existent certification is done. COD isn't a model folks are massively keen on either so it's a bit of a crud comparison. Kinda like saying ...that Koby guy ain't so bad, Hitler killed more.

 

It's kind of sad that it's only a Sims model or COD model viewpoint. No alternatives like releasing a complete game with a expansion down the line is even taken into account these days. Or free DLC and updates. It's nice to be able to buy a game and know that I didn't get screwed over because I didn't buy the game from the right retailer or order it at the right time. Also the expansion packs going for £30 a pop (the price of a full game on PC), add...pets or a bar. Even worse that I could more than likely go through the Sims 3 expansion packs and point out the same expansion packs in 1 n 2. (Bit like COD. cough cough). The DLC stuff is mostly just small items and skins, things that other games would run as mods or patch in for free.

 

So yeah, DLC model in Sim City is going to be a major turn off if it's brought up to anywhere near the scale of Sims series.

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