Mal Posted November 1, 2012 Report Share Posted November 1, 2012 Cortana has buns in her oven. Also from what I recall, Chief doesn't have the time to swap armor. I can guarantee you that he will have a new armor come Halo 5. Also, I regret that I didn't jump on the $45 deal on Newegg a while back. I sort of want to play the game. From what I have seen, its not mind blowning but it should be fun and it can be hard. Then again it could be that the streamer just sucked. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 2, 2012 Report Share Posted November 2, 2012 If they didn't want to have him change armor then they shouldn't have redesigned the armor. As for the second comment, I've heard from a couple sources that it feels a little harder on Heroic than past games have. @Dean: I hadn't thought about the fact that they could intentionally have her being showing her age, given that her descent into rampancy is a major element of this game. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted November 2, 2012 Report Share Posted November 2, 2012 After reading some reviews, I'm actually kinda interested in this now. I never really loved the games in singleplayer but sort of stuck with ODST and Reach because I had no choice (not that they were bad). This sounds a little more engaging, even for singleplayer. Shame they dropped Firefight altogether. Hopefully, Spartan Ops gets turned into something better than the reviews make it sound. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 2, 2012 Report Share Posted November 2, 2012 Yeah, I don't know why they dropped Firefight, that was my favorite mode after campaign coop. I'm really looking forward to Spartan ops though. I'm definitely a singleplayer/coop player, so more content for that style is greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted November 2, 2012 Report Share Posted November 2, 2012 Yeah I've never been big on matchmaking. SP and Co-op for me as well. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted November 2, 2012 Report Share Posted November 2, 2012 Oh, to clarify my earlier comment. I meant that playing the campaign solo never really interested me, but I absolutely love it in co-op. Many happy memories of working through Halo 1 and 2 on legendary, sat right next to my friend. I actually fell in love with Halo 3's multiplayer rather quickly, considering I was never really into online shooters before. Reach changed everything and ruined it. At least it looks like 4 ditched the armour-lock, though that was far from the only problem. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 2, 2012 Report Share Posted November 2, 2012 I liked armor lock. And Reach was the first time I'd played Halo multi extensively since the first one. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted November 2, 2012 Report Share Posted November 2, 2012 Different strokes, I guess. Reach just had some really terrible maps (due to pulling double duty as campaign ones), and the equipment made it too chaotic for my liking. Loved it in co-op though. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 2, 2012 Report Share Posted November 2, 2012 See, where I thought the maps suffered from the double-duty was in the campaign. They didn't have the right flow. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted November 2, 2012 Report Share Posted November 2, 2012 They suffered in both. Optimised for neither. 1 Quote Link to comment Share on other sites More sharing options...
Chewblaha Posted November 5, 2012 Report Share Posted November 5, 2012 I will disagree with Hottie for once. I could not stand Halo 3's multiplayer at all, but I loved CE's, 2's, and Reach's. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 5, 2012 Report Share Posted November 5, 2012 I liked 3 better than 2. 2 just never really clicked with me, either in campaign or multiplayer. It was fine, but I thought but 1 and 3 were superior in both campaign and multi. My copy of Halo 4 has shipped. I expect delivery in approximately 25 hours. Quote Link to comment Share on other sites More sharing options...
Mal Posted November 5, 2012 Report Share Posted November 5, 2012 I find that quite odd since Halo 2 pretty much exploded Xbox Live. I loved it. I can agree about the campaign though. Halo 3's multi was quite... eh. Because of that and of me being cheap, I didn't try Reach multi. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 5, 2012 Report Share Posted November 5, 2012 I think the reason 2 exploded Live was because it was the only decent console shooter at the time, and easy-to-set-up console multiplayer was brand new. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 7, 2012 Report Share Posted November 7, 2012 (edited) Well, here are my impressions so far, jotted down as I was playing. No actual story spoilers, but tagged anyway because it still gives away stuff about the game. - Level 1 - Gorgeous. Just, wow. Why the hell did the redesign all the enemies and the weapons (at least the BR)? Especially the Jackals. They look like retarded dinosaurs now. And the grunts look like Krogans with dwarfism. BR - Nice. More like the DMR, which I always liked better, though weird choice since that's in here too. - Level 2 - Like the SAW, though visually it looks more like something from Mass Effect. Warthog - Sounds awful, like a weed eater. Also the steering's too touchy, it's too fast, and the suspension's too tight. Suspension is by far the worst. Situational awareness doesn't feel as good, but not sure if that's me or the game. Overall visual look is very Halo, even moreso that Halo 2. Mostly the colors I think. Forerunner structures are so ROUND. Like dwarven ruins are often portrayed, lots of large "detail" work. I think I'm beginning to "get" the look they were going for with the redesigned enemies and environments. GETTING SHOT DOESN'T KNOCK YOU OUT OF SCOPE! Not enough indication when getting shot with a needler. Twice I've been blown up without realizing I'd been shot that much. I actually like Cortana's new design a lot more than I did from that picture. - Level 3 - Lightrifle is my new favorite weapon. - Level 4 - GORGEOUS! The tank sounds like a Ghost for some reason... Friendly AI keeps driving ahead (in Warthog while I'm in tank) which takes some of the fun out of it cause they kill stuff too fast. Also they just got themselves killed that way. Tank seems to do more damage, which is good because I didn't think it did enough damage in the recent games. Mantis is AWESOME. - Level 5 - Gunner AI is retarded, they always shoot at infantry instead of enemy Ghosts. Checkpoint system doesn't seem the same. I know it reads like primarily criticism, but overall I'm very impressed. For all my nitpicks, they managed to capture the feel of Halo, and I'm really enjoying it. If I didn't already know, I never would have called that it was made by a different team. Edited November 7, 2012 by TheMightyEthan fixed formatting Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted November 7, 2012 Report Share Posted November 7, 2012 GETTING SHOT DOESN'T KNOCK YOU OUT OF SCOPE! Twice I've been blown up without realizing I'd been shot that much. Ever think the two might be connected? Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 7, 2012 Report Share Posted November 7, 2012 Actually no, the second was supposed to be referring to the Needler. The indications of being shot while in scope are pretty much the same as being shot not in scope. It's just the Needler that it's hard to realize you're being shot by. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 7, 2012 Report Share Posted November 7, 2012 Apparently in the future humans don't need to breathe air (pics from a late-game mission, but no explicit story spoilers): He's not wearing a mask... and yet the atrium is open to space... Quote Link to comment Share on other sites More sharing options...
Mal Posted November 7, 2012 Report Share Posted November 7, 2012 I would explain it by saying its Forerunner advance shield. Think this: but clear. Remember, a good deal of Covenant technology is just reversed engineered Forerunner tech. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted November 7, 2012 Report Share Posted November 7, 2012 It's a biotic field like those on the Citadel. Wait, this isn't the Mass Effect thread either! I'm so confused... Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 7, 2012 Report Share Posted November 7, 2012 That's a human installation, not a Forerunner one, or I'd agree with you. Quote Link to comment Share on other sites More sharing options...
Mal Posted November 8, 2012 Report Share Posted November 8, 2012 Oh, that place. Hrmm, then I have to say its quite an oversight. You can't explain it away with what they were doing there either. Regarding the ending to the level: Jesus 117 Quote Link to comment Share on other sites More sharing options...
Chewblaha Posted November 9, 2012 Report Share Posted November 9, 2012 (edited) I beat the campaign for the first time just an hour or so ago on Legendary. Started the game that way, and fittingly ended it that way. Now I have my Mk. VI armor and Legendary visor. I am happy. I'm going to spoil the legendary ending to the epilogue and the ending to the game. Do not click this link if you have not heard what it is and don't want to be spoiled/haven't beaten the game at all yet. You'd think after Cortana's death he'd be sad. No. He is just pissed. http://www.youtube.com/watch?v=gcVh28uEDm4 Kind of interesting to hear some emotion out of the guy's voice and to see some actual form of vulnerable body language. You saw it a bit throughout Halo 3 when he rescues her from the Gravemind, but not to that extent. Edited November 9, 2012 by Chewblaha Quote Link to comment Share on other sites More sharing options...
Mal Posted November 9, 2012 Report Share Posted November 9, 2012 Okay, I haven't played the game yet but I did watch that stream. Still, I'm tired and my information about the story may be spotty at best. That ending speech, from what I understand, it seems to come from just after the Human-Forerunner War, before the Forerunners devolved the ancient humans. Still, I don't quite get the Didact, if this is the same one from the novels and the one mentioned from Halo 3. If he can so slaughter humans, what the hell held him back from doing what was necessary to stop the Flood (The Halo rings instead of shield worlds like Requiem)? Anyways, I am going to assume he survived else I wouldn't know who Chief is going to fight in Halo 5. Perhaps he is more like the Promethean now. Speaking of Prometheans, the way they died is kind of weird. They look like they are digitizing. Kind of makes me think that they're sort of tier 1/0. (I think this what the Didact tried to bring the Forerunner into so they could be immune to the Flood.) Back onto Halo 4... Cortana is a splitting image of Dr. Halsey. The Chief response is appropriate. Hell, its really nice to hear and see some emotion from him. And yeah, he should be sort of pissed. Look at how the former commander of the Infinity treated him. I feel that how most people would treat him: As a tool, a machine. Living versus machines time... I have a bad feeling that the final ending is going to tear jerky. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 9, 2012 Report Share Posted November 9, 2012 The Didact is okay exterminating humanity because he holds them responsible for bringing the Flood to the Forerunners. I believe that's made clear in the Terminal videos. So ordinarily he's very much "uphold the Mantle, protect all life", which is why he's opposed to using the Halo array, but humanity is the exception because he blames them for destroying his people and threatening all life in the galaxy. Completely unrelated: I forgot to say, but I was ECSTATIC that there was no Flood in this game. Quote Link to comment Share on other sites More sharing options...
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