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Oh please,

 

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yeah, that's not going to be psychologically damaging. Oh, it's what he wanted, but you still had to be the one to commit the act. You can't just waive it off like David from Shaun of the Dead. Otherwise you're being a terrible person by being so cold and calculating, ala 400 Days Later.

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  On 10/29/2013 at 8:59 PM, Faiblesse Des Sens said:

Oh please, not doing it is far more damaging psychologically in the long-run. What's worse:

 

 

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I agree with you that doing so is the correct choice, but how many 9 year olds are able to be that coldly rational?

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  On 10/29/2013 at 9:36 PM, TheMightyEthan said:

 

  On 10/29/2013 at 8:59 PM, Faiblesse Des Sens said:

Oh please, not doing it is far more damaging psychologically in the long-run. What's worse:

 

 

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I agree with you that doing so is the correct choice, but how many 9 year olds are able to be that coldly rational?

 

 

I am not a 9 year old girl.

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Depends on the child though, especially a child who has barely been using a gun. It's why I brought up 400 Days and how we had Becca, someone who's innocence was quickly thrown away from a survivalist group mentality.

 

I imagine Season 2 Clem is on par with Carl from the television series now, because she could have been surviving on her own, but Clem had a rough day in Episode 5. Even when she understood the world had changed, she still couldn't except when group memebers would be killed. She even cried over Ben, someone who so willingly left her to be Walker chow.

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Because you're

 

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If it was anyone else, I'd be there with you, but it's Clem. Hell, I didn't even make

 

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  On 10/29/2013 at 9:47 PM, Faiblesse Des Sens said:

 

  On 10/29/2013 at 9:36 PM, TheMightyEthan said:

 

  On 10/29/2013 at 8:59 PM, Faiblesse Des Sens said:

Oh please, not doing it is far more damaging psychologically in the long-run. What's worse:

 

 

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I agree with you that doing so is the correct choice, but how many 9 year olds are able to be that coldly rational?

 

 

I am not a 9 year old girl.

 

 

Yes, but we were discussing the psychological effects on the character, who is.

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  On 10/29/2013 at 9:57 PM, Atomsk88 said:

Because you're

 

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If it was anyone else, I'd be there with you, but it's Clem. Hell, I didn't even make

 

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  • 1 month later...
  • 2 weeks later...

I guess I'll talk about Walking Dead.... Again.

 

Just finished Season 2 Episode 1.

 

Telltale didn't hold back on introducing us to a new gamut of woes and emotional turmoil. Probably didn't help that I went back through Episode 5 of the first series, correcting my exploration options and sticking to most of my original path. I say most because I went ahead with strangling Clementine's kidnapper. Yeah, keep mashing the button even when it disappears and you'll actually kill the guy yourself without Clementine's help. Because of that, I went ahead with the "shoot Lee" option as I felt it properly mirrored the prior action. Clementine's dialogue changed even to where she recognized she would have to do the deed, so I saw that as an opening to allow Clementine's character to commit to it.

 

On to actual spoilers

 

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Otherwise, a solid game. Telltale added in the Action Button like what's in The Wolf Among Us, and the directional QTEs as well. Not a fan of the "hold down" actions, though that may be because during the "sewing" part it felt iffy. Like I wasn't doing it right, or possibly a bit sensitive. Oh, and for who's survived.

 

 

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Edited by Atomsk88
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I too had suspicions that one of my choices from season 1 didn't get imported properly, and it was exactly the one you mentioned involving the arm.  Other than that hiccup, this was definitely a great way to start off season 2. 

 

 

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Well, there was only one save, and I was definitely at an "import Season 1 save" screen before starting the new episode. Keep in mind I'm on PS3 for The Walking Dead, so maybe there's some odd bugs for the console versions. It still is a Telltale game, and they tend to have those as of late. I remember the PC version having some issues in Season 1 on carrying over choices between episodes.

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  On 12/27/2013 at 5:04 PM, Mr. GOH! said:

 

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  • 2 months later...

Is anyone going to discuss S2E2? I got around to playing it tonight (waited so I could finish in one sitting) and damn does the game always give you a case of the feels.

 

 

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Edited by Atomsk88
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Edited by Mister Jack
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I was reading up on that and I read there's also an option where Clem...

 

 

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I don't know if it's because I'm playing the episodes the day they come out, but it hasn't been showing me a recap of the decisions.  Makes me sad.

 

*Edit* - About the actual episode:

 

 

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Edited by TheMightyEthan
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  • 1 month later...

Another episode, another wonderful night.

 

Last night I finished Episode 3 in one sitting and I gotta say I'm concerned about the performance on PS3. Not to mention I don't think my character results from 400 Days transferred as I remember not being able to convince the two sisters to join "the group," but they were in this episode. I wasn't willing to play all of Walking Dead again on PC before Season 2, and with the Season Pass, I have the last two episodes as well. I'm sure they'll get by, but if there's a third season, I don't know how the transferring of choices will work for PS3 to PS4. So, speaking of choices...

 

This was kinda a different episode. It gave off a different vibe I mean, probably because it gave us a different perspective on joining groups. Clem met up with a new group, but they in turn got forced into their old group thus making Clem a kind of "newcomer" character for our story. It's a bit too obvious that Clem is the go-to chore taker as a lot rides on your shoulders in this episode. There's even a point where you can bring it up, but we all know Clem is the only capable Jack-of-All-Trades.

 

Onto spoilers:

 

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