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http://www.kickstarter.com/projects/1820893788/katalyka/posts/239764

 

Girl takes $7,000 in Kickstarter funds for a board game and has what appears to be some sort of mental breakdown a year later. Though her most recent update indicates that she's overcome whatever problems "the sun" had been giving her.

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So if I understand that right voices in her head told her to make this game, and then later were telling her not to make this game?

 

I'm confused as to why the people commenting just kind of took that in stride, like "Yeah, totally, here's some help on how to get the cards printed."

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I'm confused as to why the people commenting just kind of took that in stride, like "Yeah, totally, here's some help on how to get the cards printed."

 

I know! I was like "the comments are gonna be fun!" while reading her post but then I got to them and what the hell was that. Those are the most polite comments I've seen on the internet!

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  • 2 weeks later...

After a 6-7 months wait, Castle Story finally have a Kickstarter!

 

 

I think they're doing it correctly. Back in January they had a video out which shows an early alpha build. At that point they could of done a Kickstarter but they didn't really have much to show so they took all these months to get something decent to finally do a Kickstarter with.

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http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

 

I'll save folks the bother:

"It's a scam"

"Well couldn't you do this by just taping two TVs to your glasses?"

"Pfft as if they'll get Final Fantasy or Grand Theft Auto on that".

 

 

In all seriousness it's a VR headset. That's really all that needs to be said. It's one of those products that is nice in theory cos it's a bit like the Holodeck, just in practice it isn't. And until we get the Holodeck it's a bit of a shitty technology hardly anyone will care about or use. How are the sales for that Phillips Ambient Nature(or whatever it was called), Razr Wands, or Kinect PC n all that lot? Sure there will be games that supprt it. Dig through and plenty of games support all sorts of obscure devices. Don't mean the consumers do.

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  • 1 month later...

Not surprised in the least but we have the first confirmed case of a big publisher trying to abuse Kickstarter.

 

http://www.destructoid.com/publishers-accused-of-trying-to-exploit-kickstarter-235292.phtml

 

Too bad no names are given. I understand why but I'm really curious.

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  • 4 weeks later...
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  • 1 month later...

 

Alpha colony failed to hit it's goal of $50,000 by $28. Ain't that a kick in the nads.

 

 

Also RPS did a roundup of succesful Kickstarter game projects n where they are now (like released, ocming soon, missed the mark etc)

http://www.rockpapershotgun.com/2012/11/28/the-kickstarter-successes-where-are-they-now/

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  • 1 month later...

http://www.joystiq.com/2013/01/08/code-heros-buggy-kickstarter-has-backers-preparing-to-draw-lega/

 

Maybe something to keep an eye on. Could affect future crowd funding endeavours. Though it could be easily resolved with better communication, it doesn't strike me as a case of running with the cash.

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