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Assassin's Creed 3


Yantelope V2
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http://www.rockpapershotgun.com/2012/03/27/assassins-creed-3-preview/

 

Alec seems to think people don't like Desmond or the metanarative. Is that true? To me I think it's great. Without the metanarative the plots would seem narrow and hollow. I love it when a game goes down the rabbit hole rather than copping out even if it goes a bit crazy. I even liked Indigo Prophecy (Fahrenheit) better than Heavy Rain for that reason.

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Wow, Shane Satterfield is completely retarded. In this video about AC3 he says

 

"The Templars are in this game, and the irony here is that the Templars think they're helping the world. And apparently this theme was supposed to carry on in all the Assassin's Creed games, I never really got that from the other games, that they actually felt like they were doing right. Uh, but they said that would be a lot more prevalent in this game."

 

Fuckin seriously? You didn't pick up on that? l2story comprehension.

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I think the complaint is more than not everyone has the option of a controller, so they'd rather like it if m/kb was given some proper TLC in addition to the controller support. If you already have a controller then it's chill, though it would be nice to know that a game was properly ported to your platform of choice.

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Crysis 2 worked better on a controller because of the way they designed the combat. In that game you had to have quick access to the cloak, armor, jump, melee, run, aim and crouch buttons all at once. That can be very hard on a keyboard and it's worse if you need to do any of those things simultaneously. I imagine it's a similar problem with AC3 where you need to press many different buttons at the same time and a K&M really limits that.

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Oh, sorry, I thought you meant the aiming felt better.

 

Yeah, but in a shooter that's like that the problem can also be solved by getting a gaming mouse with multiple buttons. I think the nature of the running in Assassin's Creed requires an analog control option to work well (true analog, not analog-mapped-to-8-direction like some PC gaming keyboards do). I also think that the combat in games like Assassin's Creed or Arkham City works better with a controller; the extra mouse buttons work fine for activating abilities and things like that, but face-buttons tend to work better for melee-combat-oriented games where you're pressing them repeatedly and rapidly switching between them.

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  • 2 weeks later...

the minimap looks confusing and I don't really like that there is a gun in the selected weapons for all the screen shots as that's my least favourite weapon in the game. I really hope it doesn't turn in to a cover based third person shooter for the fighting sections.

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From an interview with ACIII's creative director: The three most popular fan suggestions for ACIII were WWII, feudal Japan and Egypt all of which he dismissed as boring. the idea he was most interested in was a setting of the Raj era India. Sounds quite interesting to me and we may have a hint of where we're headed next after they've run the American setting into the ground.

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Yeah saw that quote yesterday (though oddly enough it was claimed to be said to another site. I reckon OXM is the more likely source). I said it was a bit of a shitty response, be worth maybe outlining why they'd be an iffy choice. Especially feudal japan, I'm sure by now most folks have already outlined exactly how it'd work. And there's reasons why it jumped to many minds so fast to just be dismissed without reason.

 

India does sound interesting. Though I've a feeling the architecture will be much of a muchness (which is why japan is a nice place to go, new architecture)

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Yeah, I think Japan and WW2 would have been bad ideas. Despite how old the series is, AC is still very much its own thing. You cant get the same game anywhere else. The closest to it is Batman, but even then its pretty different. Japan would have been AC Ninja edition and WW2 would have been AC third person shooter edition. That shits been done. I dont think that's what they want to do.

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Yeah, any era where the guards/police/military have ready access to rapid-fire guns (ie shoot more than once a minute) is going to seriously fuck up the gameplay mechanics that have been established. I'm wondering how they're going to deal with the modern segments.

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lhJSq.jpg

 

Now this could work...

(It's a gun. Here's another)

 

(Also I'm a douche. Fucking looking for the AC3 thread. Can't find it. Realise it has been merged with the AC thread. Think who the fuck would do that. Check the mod logs. Me apparently. I can't remember doing it mind. Splitting it back now.)

 

edit: Wait a fucking minute. There's a post where Ethan says about merging the thread with the main franchise thread, and I've responded I already have. But I was talking about the ACR DLC stuff, not the entire thread for AC3. Would explain a lot cos I just had to split off about 5-6 pages of posts compared to the DLC stuff only being a dozen or so.

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