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The Legend of Zelda Thread


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They're definitely a company that could use an ass kicking (which it seems like they're getting) and some "upper management restructuring". That said, the port is very well done, hopefully they're working on the other Zelda GCN/Wii games or the Galaxy games.

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I guess, in comparison, $50 for Wind Waker is a bit much when compared to HD collections for $40-$50.

 

Then again it is Wind Waker and it plays great on the Wii U. I doubt we'll see Mario Sunshine though given the mixed reception it received. I greatly enjoyed it, but I know a few who practically hated it.

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I always liked Sunshine as well. Much more than Galaxy if that's something one can even say.

 

 

As to Nintendo needing to be taken down a notch, I agree mainly with their almost annoying attempts at being innovative. Just make a good game console with good games, don't add gimmicks to it.

 

 

But mainly I want somebody to make them lower their fucking prices over time. Why the fuck do your games never go down in value? I get it, your games are so good people don't tend to sell them and all. But fucking lower the price 10 bucks after 1-2 years at the least man.

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Agreed, but there's more reasons they need to eat some humble pie. They need to stop gimping hardware and over pricing it. In what universe is the 3DS a 250 dollar system?? They need to stop being greedy and send some good will to fans, maybe with a unified account system so I can transfer games between my 3DS and Wii U. Xbox 360 and PS3 have both added features (and axed linux but whatevs) over the years, Wii U needs to do the same.

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The best good will they could do right now is fucking do an update so the 3DS isn't region locked. But they've already said they won't.

 

Out of the three console bigs Nintendo is the most out of touch with modern hardware in general. I mean look at all the cool integrations Sony and Microsoft are doing with other technology and keeping things online. They also have their own tablet apps. Nintendo added a tablet and is still as closed as ever. And agreed the 3DS is not a 250 machine.

 

 

I want the Wii U to fail so miserably they rethink everything hardware wise. They were well in due for another Virtua boy.

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The difference is that the PS3 was sold at a huge loss in 2006, even at $599. Bluray was brand new back then and the PS3 was actually one of more affordable options to get a bluray player at the time.

 

The 3DS was $250 because Nintendo are arrogant assholes. That "Nintendo premium".

And Id rather have $90 in my pocket than a bunch of roms.

Edited by Strangelove
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IMO at $400 it was an affordable Blu-ray player. Now of course you could argue that "glasses-less" 3D was new to video games, ergo the premium, not a "Nintendo is dickhead" angle. People paid $250 for a powerful GameCube with motion controls after all.

 

But whatever, the 3DS is cheaper, and comes with internal memory on a widely accepted memory format that's cheap to upgrade if anyone ever finds themselves filling up on 32GB of digital games.

 

EDIT: To make this relevant, Nintendo would make a million and a half if they gave everyone Minish Cap on 3DS.

Edited by Atomsk88
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It doesn't matter if you think it should have been priced at 400, as Strangelove said, they were selling the PS3 at a loss. Two years ago the 3DS cost 100 dollars to make and they sold it for 250. That's the arrogant Nintendo attitude we've been dealing with ever since the success of the DS/Wii.

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Source? All I could find was Kotaku, IGN, and an assorted bunch with the same article about a research firm named IHS iSuppli that states just the components came around to $103.25. I've clicked on a few others sites and it really is the same thing. However, in the IGN article, they state something else.

 

Of course, there are a number of costs surrounding this figure that aren't factored into IHS's breakdown. Packaging, marketing and R&D play an enormous role in determining the price of a system, not to mention software development. The Nintendo 3DS not only includes the often-mentioned AR Games but Face Raiders, Mii Maker, Mii Plaza, a music player, a photo-editing suite and, eventually, the e-Shop and an Internet Browser.

 

How does this all come together? Well, you said it doesn't matter if I thought the PS3 should have been $400. Technically, I was just saying as a Blu-ray player, I (IMO) didn't see it as a true "affordable" option at $500-$600 even if it was one of the cheapest players at the time. That was back when stores were getting away with selling 6' HDMI cables for around $100. It was an early adopters market, and early adopters will always pay a premium.

 

Customers will always have their own justified/personal price for any item, even for something as silly as reams of paper. The numbers might vary, but at times you'll find many customers demanding a lower cost. When sales are poor because of this holding out on pricing, the company behind the product might have reason to look into it. I think you'll find true arrogance if you see a company holding out on their recommended retail pricing, especially in the face of competition. (Of course, what helped Sony was removing PS2 hardware and providing emulation on newer PS3 models). Doesn't matter if they're selling at a loss; that doesn't speak on the character of the company. Likely it speaks towards their business strategy, and in the case of Sony, if they're dependent on software versus hardware.

 

And there's a key component to the circlejerk on "Nintendo arrogance." If anything, it's more attuned to a kind of industry stubbornness. Nintendo has been use to being the industry leader and supplying innovation. Now the industry is taking lead from two companies that are multifaceted and have been capable of supplying a variety of services with greater ease. Nintendo has been video games, nothing else. There was a time (GCN, 6th Gen) they blew off online capabilities for consoles, but now they're catching up to Microsoft's lead on multiplayer and both Sony and Microsoft for supplying media applications.

 

Now, If you felt cheated of $80 because you bought a 3DS right away, well you were an early adopter and that's what happens. They're an important aspect to a free market because someone has to dip their toes in the water to take the product for a spin. Maybe you don't care for certain software, but at least Nintendo rewarded the early adopters of a handheld that was doing lukewarm. Personally I waited because I'm still not comfortable with spending over $200 on a handheld, and that's my personal consumer preference. I'm not going to stare at a product and mutter, "Company X, ya bunch of evil sonvabitches.."

 

I mean, we should never forget that Nintendo, Sony, and Microsoft are all in this for one thing: Money. So in closing...

 

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I'd rather the spin jumps be on a button, a la Super Mario World.  Or NSMBU.  Or even better would be a setting to let you pick, and also to let you pick whether you want to use the touch screen or the gyro for aiming starbits.

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There's a new trailer for Zelda: Link to two Worlds.  The dark world is called Lorule.  You know, because it's the opposite of High Rule.  I was a little bit surprised to read comments complaining about the nomenclature.  I mean, yeah, it's a silly pun... but this is Zelda.  Also prominently featured in this trailer is an evil clown villain and Link knocking himself silly running into a wall.  The shopkeeper is cosplaying as dark world link from LttP - so yes, it's a rabbit costume.

 

To all those who disapprove of silly puns and slapstick and animal outfits, Zelda is not for you.  Zelda has not been for you since Majora's Mask.  Zelda has embraced a personality distinctly unlike epic fantasy.  It is more like... tiny fantasy.  As small as Elder Scrolls is big.  Level design instead of open world.  20 or 30 NPCs per game that are individually designed instead of hundreds who are interchangeable.  Little silly bits of happy personality.

 

God, Zelda fans are an annoying bunch.  Don't appreciate what they have.

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Here's the video.

 

 

I think Link looks like the things from Dark Crystal. I'm looking forward to this game it feels very zelda-y. BUT I hope that means they go a bit more off track for the WIi U Zelda.

 

<><><>

 

WWHD caused a 685% lift in Wii U sales in the UK, which I know is only possible because of the low start point but it does show there is hope for the Wii U and people will buy it if there are games people want to play on it. The game ended up at number 4 in the chart which is pretty decent too, must mean most the people with a Wii U got it.

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I'd rather the spin jumps be on a button, a la Super Mario World.  Or NSMBU.  Or even better would be a setting to let you pick, and also to let you pick whether you want to use the touch screen or the gyro for aiming starbits.

 

 

Well I was thinking something that would be minimal changes, for an easier hypothetical release / patch

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