TheMightyEthan Posted April 26, 2012 Report Share Posted April 26, 2012 Couldn't find an appropriate topic for this, so I decided to make one: http://www.mcvuk.com/news/read/microsoft-resists-simultaneous-digital-and-retail-xbox-360-releases/095084 All I really have to say is Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted April 26, 2012 Report Share Posted April 26, 2012 Oooooooooohhhhhh.... I get it finally. So the point is that you can get a full $60 for a game at retail launch from a large chunk of people. Then if you release it again on digital later for full $60 you can get another chunk of people to buy it. I'm not sure why that works but I can see MS wanting to milk it twice at full ERP. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted April 26, 2012 Report Share Posted April 26, 2012 “The customer has the choice of going to retail on day one if they really want to buy a particular title, or to wait a couple of months and buy it full price from the Xbox Live marketplace." Oh gosh, don't make me choose Or I could, you know, buy it a couple months later used...probably at a markdown. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 26, 2012 Author Report Share Posted April 26, 2012 Yeah, I mean, from a business perspective it makes total sense if you can sell it that way, but you don't just come out and fucking say it. And that bit Jack quoted just shows a complete disconnect from reality. I just, I don't even know anymore. Though I guess it does kind of blow away the rumors that the 720 won't have any physical media, unless MS is planning to completely rethink this strategy (which the statements would not seem to support). Quote Link to comment Share on other sites More sharing options...
MasterDex Posted April 26, 2012 Report Share Posted April 26, 2012 Yeah, I mean, from a business perspective it makes total sense if you can sell it that way, but you don't just come out and fucking say it. But Ethan, you're forgetting something. This is the games industry. You can call your audience scurvy-ridden pirate crybabies, fuck 'em in the ass without the lube, charge them for such a pleasure then sell them a follow up stuffing a few weeks later, and all you've got to do to make it all right is diminish the power of the consumer's complaints by writing them off as no more than the cries of a self-entitled minority. Ok, I may have exaggerated just a tiny bit there but you know where I'm coming from. It'll work because the general consumer, as we all know, is ignorant to the minutiae of the industry's news. John Doe will pay full price at retail on Day 1 and Jane Roe, spending little time in games stores and making use of digital distribution, will come along months later and buy it at home, not even considering if she could have purchased it cheaper. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 27, 2012 Author Report Share Posted April 27, 2012 Apparently Nintendo, on the other hand, is working on getting their shit together: http://www.joystiq.com/2012/04/26/wii-u-retail-games-will-be-sold-digitally-at-launch/ It's kind of amusing that MS, the first to really have a viable online console experience, is now falling behind Nintendo, who has pretty much had the most half-assed online services possible. Quote Link to comment Share on other sites More sharing options...
excel_excel Posted April 27, 2012 Report Share Posted April 27, 2012 (edited) Its the prices that kill it for me. Anyway, Nintendo doing it with one game is great, but Nintendo should put ALL of their 3DS games they've ever launched up their on the store that day when NSMB 2 comes out. I can't see it being supported that well unless they really get behind it. Edited April 27, 2012 by excel_excel Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 28, 2012 Author Report Share Posted April 28, 2012 Yeah, the real reason I posted that was the news about the Wii U games. Quote Link to comment Share on other sites More sharing options...
excel_excel Posted April 28, 2012 Report Share Posted April 28, 2012 Even that though, I don't see it being much different then what's happening on other consoles. Still impressive they are getting round to this. Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted April 28, 2012 Report Share Posted April 28, 2012 I hope stores actually sell the codes as I've never seen an eShop card for sale anywhere. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 28, 2012 Author Report Share Posted April 28, 2012 What makes it different from what MS is doing is that it's day-and-date with the retail launch. And the biggest thing to me is it's a marked shift from Nintendo's previous approach to online of "do the minimum we can to be able to claim we have an online service." Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted April 28, 2012 Report Share Posted April 28, 2012 I'd be more likely to download retail games from Nintendo than the other two as their games always stay closer to RRP anyway. Just a shame there won't be a HDD in there. Means another cable, another box under my TV and a pause while the game icons load up. It's annoying enough on the 3DS with the difference between the games on the console and on the SD card. a HDD must be 10 times worse. The main thing that would stop me is if the games were tied to the console rather than my personal account as they are now with the 3DS which is so annoying as it means I lost my copy of excite bike when I had to replace my 3DS. That is just a completely ridiculous situation to be in nowadays. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted April 28, 2012 Report Share Posted April 28, 2012 Well, my hacked Wii that loads ISOs off an external USB actually spools em up pretty quick, and load times are much shorter than on the discs. As long as they program it right, it shouldn't be an issue. Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted April 28, 2012 Report Share Posted April 28, 2012 cool, that's one thing less to worry about. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 28, 2012 Author Report Share Posted April 28, 2012 (edited) Yeah, HDDs are WAY faster than optical discs, and faster than most flash media also. Edited April 28, 2012 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted April 29, 2012 Report Share Posted April 29, 2012 Isn't flash media only slow due to the USB connection itself? USB 3.0 + nice flash media= fast as hell, isn't it? Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 29, 2012 Author Report Share Posted April 29, 2012 (edited) Depends on the media. There's some damn fast flash media (like that used in SSDs), but a class 10 flash cart is only rated at 10 MB/s and USB 2.0 is rated at up to 60 MB/s, so for that stuff the USB connection isn't the bottleneck. *Edit* - Flash wins hands down in read latency though. Edited April 29, 2012 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted April 29, 2012 Report Share Posted April 29, 2012 Ah, okay. I'm guessing that they just make USB3.0 SSD drives now? Quote Link to comment Share on other sites More sharing options...
deanb Posted April 29, 2012 Report Share Posted April 29, 2012 SSD would be using SATA. Flash are zippy at random read write, hard discs are better at continuous. (which is why it's generally better when backing stuff up to put them in a single zip file first) Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted May 1, 2012 Report Share Posted May 1, 2012 I find it odd that MS are sticking so rigidly to the 6mth delay games on demand model. Sony have gone day and date on digital. Nintendo are obviously planning the same for Wii U. I prefer digital to physical but I don't prefer it enough to wait 6 months and then pay more than I would for the physical copy. If Sony and MS go ahead with their "no used games" plans, specialist retailers will mostly die out, or will become truly specialist (as opposed to the current mainstream specialism they currently display). At that point I'd expect MS to go day and date on digital since they no longer have to worry about mollycoddling their retailer partnerships. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted May 2, 2012 Report Share Posted May 2, 2012 Yeah, I find it really hard to believe that they get a considerable number of sales at the $60 price point 6 months after release for a digital game. The whole thing is just very perplexing to me. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 9, 2012 Author Report Share Posted May 9, 2012 1 Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 9, 2012 Report Share Posted May 9, 2012 What happened with Diablo III? Must have been out of the loop. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted May 9, 2012 Author Report Share Posted May 9, 2012 Just pre-loading. You can download the game now but it doesn't unlock until the retail release date next week. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted May 9, 2012 Report Share Posted May 9, 2012 I guess I don't get the "controversy". Even if it was a digital-only release, they could still have picked May 15 as the official release date for business purposes or what have you, and you'd still have to wait. The pre-loading and unlocking process isn't necessarily dependent on retail release dates. 1 Quote Link to comment Share on other sites More sharing options...
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