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  • 4 months later...
  • 1 month later...
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I think it only seems like Borderlands in that it has heavy RPG elements and is a shooter.  I mean sure, that's like Borderlands, but it's a pretty superficial similarity.

 

@Goh:  RPG shooter from a company that has a history of making shooters that I very much enjoy.  That's what's got me interested.

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As has been pointed out in other articles, that number likely contains money set aside for the infrastructure of their 10-year online plan for the universe, which will also encompass at least two more Destiny games (though I doubt it contains the development costs of those games).  They're betting $500 million on the Destiny franchise, not this one game.

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And yet no one is highlighting the first line says exactly where the $500million figure goes:

Activision Blizzard Inc intends to spend $500 million developing and promoting "Destiny

Mystery solved.

 

Probably around $100million on the game development*, maybe $50million on initial infrastructure (but likely not that much, and certainly not 10 years worth. No games company plans 10 years ahead, certainly not Activision Hero), and then around $200-300million+ in promoting it, which about matches the usual run for stuff like COD and such, and then some extra on top for DLC and what not. Might be some in the signing of Bungie that's accounted into the cost for Destiny but not a direct part of the cost of the game.

 

Though it is quite the head scratcher, they'd have to sell a pretty large amount of units, for a brand new IP from a studio that's only major claim to fame is Halo, a game potentially not played by any of the PS4 owners that the game will have to also appeal to. It's also in limbo on the whole PC side of it, which PC could help bring up the rear with the long tail, but obviously not if they just stick with consoles.

 

$500million is a lot. And I honestly don't think Kotick is lying or fudging numbers. Given they're a publicly traded company it's not in his best interest to make out a brand new IP aimed at primarily consoles is maybe going to put Activision half a billion in the hole. Especially when WoW is declining and COD is plateauing. It's a pretty fucking big gamble.

 

*Though that's GTA/MMO development costs and this is nowhere near looking like like those types of games, and certainly not got the development time of it either.

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Considering the other week was meant to be "destiny info dump week", I didn't see much beyond the first days video of "yeah this still looks like Borderlands", so their hyping must be pretty weaksauce. A single COD trailer came out, and I saw that shit pop up on BBC. (and both are Activision, they have same Marketing dept)

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Yeah, that info dump was underwhelming. The real info is supposed to come with E3 and the beta (which incidentally was announced for July today). And it's not really fair to compare the first Advanced Warfare trailer to this, a better comparison would be the original Destiny reveal.

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  • 1 month later...

As my Twitter followers will no doubt be aware, I've been going kind of nuts with the alpha.  Here is some of the stuff I've produced so far (spoiler tags so it's not quite so gigantic):

 

My characters:

 

QJJIBgE.jpg

 

kMRhLXN.jpg

 

6rmLCZm.jpg

 

 

Some landscapes/environments:

 

QxN49tx.jpg

 

1EnncDI.jpg

 

XN3QzeH.jpg

 

 

My pretty ship:

 

jH2wpAY.jpg

 

9aTMc9x.jpg

 

 

And some videos:

 

 

 

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You can play multiplayer in the Alpha, but there's only one gametype (Control).

 

And yeah, that shotgun move was kind of out of desperation... or rather, the belief that I couldn't possibly do enough damage with the assault rifle.

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