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Torchlight


deanb
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Sure they're not special for large studios who can afford to pay someone to be up at midnight or who simply don't care about any issues until the morning.

You have to keep in mind that they haven't even stated a solid time when it will happen and the Steam date is tentative. They aren't holding it back to fuck you over like you seem to think. Though with your deplorable attitude I wish they would do it just to spite you and teach you to quit being a typical entitled gamer.

 

Why should they change their work schedule for you? Again, what makes you so special?

 

Anyways, I'm sure you know much more about their reasons to pick any certain time to release their game more than them. Stupid developers. What do they know about their own title.

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I'd never seen Steam games get midnight releases until pretty recently, tbh.

 

Also, at what time do games usually unlock in your region, Dean? Because the current timer for Torchlight II puts unlock time at 1PM for me, which in my region is the regular time for both game unlocks and store updates. I thought that happened simultaneously across all regions.

 

Furthermore, Steam timers have been known to be wrong and get corrected in the past. If Runic themselves say they haven't picked a final time yet, then whatever you're seeing right now could change any time between now and release.

Edited by FLD
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A regular old "release at morning" launch would be fine. And as I've already spelled out a midnight launch for a Seattle studio matches rather finely with a regular work day, and one would hope that any launch niggles could be sorted out before it becomes midnight in their own territory thus allowing them to walk away happy that they can just let Steam do its thing.

 

I am keeping in mind they've not set a time on when it's happening, that's where part of this all sparked off. Their inability, with less than 24 hours until launch, to point at a clock and go "we're launching it then". They've already managed to point at the calendar and pick a Thursday of all days. And expecting to be able to play a game on launch day, not launch-whatever few hours are left, is "entitled"? Moving into the ad homiems now eh? Dean would like to play this game he's being looking forward to on the launch day, not the launch night. What a self centred entitled cunt.

 

Haven't really asked for much special at all. Just a nice bit of a global parity to get just a 10am launch like America would be nice, not really asking much special in that. Just wanting to play a game on launch day, not having to wait until all the local gaming shops, that you would buy old fashioned disc based console games from, are all shut up until I can play my game. I don't know why you have issue with that request. I'm sure if you were waiting around until 6pm to play you'd be asking the same questions I am. But hey, you get a reasonable 10am launch, so you're not, you're on the side calling the folks having to wait until night "entitled" for requesting parity. You live in a country where you don't have to fear that the game might be launched in a language you don't understand, where you don't have to hope a game studio won't lump you with a censored copy to comply with another countries laws, you don't have to wait months for a game to be translated into a language you'll never need to use despite the game being developed in your language in the first place. It's not really entitlement to ask for parity in an age where it's all technically feasible and the branding of "entitlement" is hard to take seriously from someone who gaming wise is sitting on a velvet throne at a sumptuous feast.

 

@FLD: The last game I had unlock on Steam was at midnight. And this was a game I'd gotten on an old fashioned disc not a wholly digital release. Didn't even get a pre-load (so technically 12:20). And as noted Codemasters (UK-based) F1 game is getting a midnight release, they'd have to be awake for 5am local time when that midnight launch hits the east coast. Being almost at the end of the timezone actually gives Runic an advantage in that regard.

 

edit: They're currently doing an AMA and have said the code is actually pretty much ready to launch and playable(It has been the past few days that folks have been reviewing it too). Meaning that the wait until a 6PM (or whatever) launch is pretty much unrequired.

 

In fact it's not the only post querying the time:

http://www.reddit.co...tors_of/c6ale5o

http://www.reddit.co...tors_of/c6aleus

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  On 9/19/2012 at 10:16 PM, Deanb said:

@FLD: The last game I had unlock on Steam was at midnight. And this was a game I'd gotten on an old fashioned disc not a wholly digital release. Didn't even get a pre-load (so technically 12:20). And as noted Codemasters (UK-based) F1 game is getting a midnight release, they'd have to be awake for 5am local time when that midnight launch hits the east coast. Being almost at the end of the timezone actually gives Runic an advantage in that regard.

 

Right, lately that's been happening sometimes. Darksiders 2 and Max Payne 3 are two recent examples that had "midnight" releases (both unlocked at 1AM in my case). But before that, for as long as I've been using Steam, all new releases have unlocked at a fixed time, which is the same time the store updates: 10AM in Valve's timezone (1PM in mine).

 

So it sounds like Torchlight II is being released at the regular time. It can't possibly be the first time a game unlocks at that time in the UK. I guess if the EU has a different release date than the US, then they probably adjust the unlock time to fit that region's schedule. But since this is a simultaneous release across all regions, it makes perfect sense that Runic would time it according to their own timezone.

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It doesn't make "perfect sense" at all. There's some sense in the "we'd like to be up n awake to fix the issues we expect" but they've since pointed out that the game is in fine playable order (meaning about the only issues to expect would be the MP servers collapse under the weight of a simultaneous global launch, something negated by a nice old fashioned rolling release)

 

There's not an ounce of "perfect sense" in releasing a game at such an absurd time. Should Torchlight be an disc release on a console, with all the constraints that digital releases lack, I would currently be about two hours into the game. But because it's a digital release and thus has a rather wide range of benefits over physical releases, such as having the contents of the game installed on my PC the past 3-4 days, being able to release whenever, etc etc, I am instead waiting until 6 o'clock at night.

Imagine if this was a console release, and you had to wait until 6pm before the store would sell you the game because it has to match up with the developers timezone. You're there at Gamestop, they've got a stack of games behind the counter, in fact they've been stacked there the past few days, but because of the developers absurd restrictions you have to sit around until 6pm, right around the time the physically constrained store shuts, before you're able to get hold of the game.

 

At what part does any of this make perfect sense, in either a physical or digital sense?

 

As for the different release date things, yeah Borderlands 2 is coming out on the 21st in Europe, the day after Torchlight 2's release date. Yet it comes out 6 hours later. This is a game that due to having a simultaneous console/physical release actually has the constraints of a physical release, hence coming out several days later, yet is still able to embrace the benefits of digital where it can get them.

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This is going in circles. Let's sum up

 

1) You're acting like an entitled gamer

2) You don't deserve special treatment

3) This is a small American studio that will do things their way

4) Apparently Steam stuff regularly gets released at 11am PST anyways and not Midnight (guess we'll see in about 45 minutes)

5) You shouldn't care so much about what time of day it gets released because you'll be able to play it whenever you want for the rest of your life

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1) Ad homiems all you can still manage?

2) Hoping for a game to launch at a regular time isn't "special treatment". Special treatment would be being pissed off if I hadn't got a press pass or something.

3) This is a reasonable sized studio of industry veterans releasing their second game as a studio and umpteenth game in their careers. Being American doesn't really negate much in having a badly planned launch.

4) *10am PST. And if it came out at 10am local time I'd be fine.

5) The devs were unable to give a straight answer to a simple question (yet a few hours later were able to answer that question fine in a Reddit AMA), I have all off today free, thus able to be up at midnight, or 9am or what not. Yet the game doesn't launch until the launch day is nearly over. Tomorrow onwards I have things planned*. 6pm is a really shitty launch time, and there's pretty much no reason for it beyond being ...Americans. Which isn't really a reason.

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1) I never said I was making an argument from it. I'm just pointing out you're a cliche.

2) Regular time is in the morning, not midnight.

3) What is "reasonable sized" to you? Their offices looked quite small from the Kotaku video and Wikipedia last had them at 29 employees. You only think this launch is badly planned because they're not giving you special treatment.

4) It actually did come out at 10am PST. 10:05 to be specific.

5) Yes, because I'm sure that the guy running the twitter is really concerned about what some guy is asking about the release date and will go into details about the studios reasons. Once again, entitlement. Also, who gives a fuck what you have planned and what time of day it is released? Why should the developers even remotely give a fuck about your specific needs? The game isn't going anywhere.

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As I said, midnight would be awesome, morning would be reasonable. At least we agree on that.

Reasonable size would be yeah, over two dozen folks. Small would be like 7 guys, like Introversion n such. And way too big would be the Ubisoft factory-studio thing.

Why do you carry on saying that expecting a game to come out on the morning of launch day like the games have done for the past 30 odd years is "special treatment" (yet also say "Regular time is in the morning").

It actually didn't. 6PM (and a bit) to be super specific.

They didn't need to go into details, just say "Yeah that 6pm time is right". Since when is asking simple questions entitlement? They clearly had the time to give three response (of which one actually said Steam was wrong...yet turns out it was right), while still not giving a specific time until later on Reddit. All that changed was a couple of hours and the website.

Apparently you give a fuck enough to be reading and responding. And I never once said they should bend to my specific needs. Repeating the phrase that a morning launch like every other game is "special treatment" doesn't make it so.

 

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It did come out on morning on launch date. The special treatment is you thinking it should be released at midnight in your time zone. That's also where the entitlement is coming from: You're saying that they should do things your way, the way you like them, that they have to even respond to you at all, and they're idiots for not doing things the way you want. You also keep referencing your own time zone very selfishly. Why should they care about 6pm your time? They're not in your time zone. Neither is Valve.

It's also pretty clear that there wasn't internal consensus on when the game would be released. Hell, perhaps they didn't even know the Steam release time themselves (and possibly didn't care) and just used a general "9/20" as the release date.

 

Seriously, your attitude is completely disgusting and you should be ashamed that you act like such a baby when we're talking about what time of the day a game should be released. This has been beyond stupid and I'm glad the game is finally out so you can bitch about other mundane things.

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Wait, it's now "selfish" to play games in your own timezone at a reasonable hour? Have you stepped back once and read what you're writing? That you're contrarianism is at such a degree you would argue that morning game launches are "special treatment". That even a midnight digital release is "special" either is a bit of a stretch too for the many outlined reasons.

The Reddit AMA was a chunk of the team and the 10AM their time was giving my several members of the team, there was consensus.

 

I honestly see no reason why I should be ashamed of anything. I'm not the one from a position of relative privilege branding folks "entitled". Anyway you're right I can bitch about other things, like the MP servers being down due to a simultaneous global release, as I called. Hard to be ashamed when you're proven right.

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What's coming across as entitled is that everyone got the game at the same time, yet you argued that you should have gotten it earlier.

 

Anyway, about 3 hours in. It is fucking incredible. I'm one of those who actually really liked Diablo 3 but man, Torchlight II really blows it right the fuck out of the water.

Edited by FLD
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That's how timezones work. I did previously spell out how that'd work with a physical release:

 

  On 9/20/2012 at 10:29 AM, Deanb said:

Imagine if this was a console release, and you had to wait until 6pm before the store would sell you the game because it has to match up with the developers timezone. You're there at Gamestop, they've got a stack of games behind the counter, in fact they've been stacked there the past few days, but because of the developers absurd restrictions you have to sit around until 6pm, right around the time the physically constrained store shuts, before you're able to get hold of the game.

It's not really asking much and it's kinda sad that requesting a game launch at a reasonable time, especially with the magical wonders of digital gaming, is now considered "entitled".

I'm waiting for the time I'll be branded "entitled" for moaning that a game is sold as if it's in a reality where $=£=€ and not one where such a thing as exchange rates exist (And it'll also once again be an American, one who doesn't deal with the shitty end of that set-up, that'll call me "entitled" too.)

 

Kinda wanted to give the MP a spin with Connorr, but alas. Other than that it's as good as the beta version was. Maybe a few tweaked animations as best I can tell (skills tree has been redesigned too). Making my way to the end of where I got with the beta at the moment.

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Edit: Good job Connor, posted in the wrong thread.

 

May as well make this relevant. I picked it up earlier. I played DIablo 3 and vastly enjoyed it up until the endgame when things got bad quick, I'm hoping this is remedied. So far I'm not crazy about the combat but it wasn't particularly thrilling in the beginning of D3 either so there we go.

 

I probably shouldn't compare them too heavily but...Well, everyone is bound to, right?

Edited by Connorrrr
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If there's anything negative to be said about the second game (aside from my never liking the Diablo lootathon which would be like me playing Madden and complaining about sports games), it's that I still can't register to play multiplayer. I have played several hours on LAN as an engineer lass, though. They're fairly neat. Sort of a large arms/1h+board warrior with whirlitinkering gadgets.

Edited by Saturnine Tenshi
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