toxicitizen Posted January 10, 2013 Report Share Posted January 10, 2013 Oh God, this cannot possibly come soon enough. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted January 10, 2013 Report Share Posted January 10, 2013 Setting the theme well and it's looking good. Basically what I'm expecting without knowing much about Cyberpunk 2020 but understanding that it's pretty influential. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted January 10, 2013 Report Share Posted January 10, 2013 That police car at 1:09 might be the coolest future car I have ever seen. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted January 11, 2013 Report Share Posted January 11, 2013 God dammit people are already complaining because the game has boobies. This game is not meant for you then. Jeesh. If the Witcher 1 and 2 weren't enough of a hint that CD Projekt has the topic of sex in its game then they're bigger idiots than their white-knighting makes me believe. As to the game itself I can't get too excited until I see actual gameplay but apparently CD Projekt is still making the team that will make the game. But a freeze-frame shot apparently shows some sentences where CD Projekt explains it's a non-linear open world RPG. So maybe the narrative won't be as focused as the Witcher series and more about choice. Maybe not. We'll have to see february 5 And with no release date anytime soon the possibility that their claim that all of their next big titles will be multiplatform, and that they'll be in the next-gen consoles, slightly solidifies. Let's cross our fingers. Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted January 11, 2013 Report Share Posted January 11, 2013 (edited) Yeah, there's a "hidden" message in the trailer. If I read it right, the open-world/february 5th stuff is about their other upcoming project, one closer to completion. The Witcher 3 sounds like a safe bet for that one. Edited January 11, 2013 by FLD Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted January 11, 2013 Report Share Posted January 11, 2013 Considering their previous page, back when they were asking for developers, said something like "looking for somebody to work on a dark fantasy game" it is basically the witcher 3. Quote Link to comment Share on other sites More sharing options...
P4: Gritty Reboot Posted January 11, 2013 Report Share Posted January 11, 2013 Ugh, the game has boobies. 4 Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted January 11, 2013 Report Share Posted January 11, 2013 (edited) CD Projekt RED would have to make some pretty uncharacteristic decisions for me to not plan on buying this game. Something like . . . Bioware circa Jade Empire (and beyond). Edited January 11, 2013 by Saturnine Tenshi Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted January 11, 2013 Report Share Posted January 11, 2013 Dude.... I liked Jade Empire. I mean it was pretty linear but... come on 2 Quote Link to comment Share on other sites More sharing options...
Mal Posted January 11, 2013 Report Share Posted January 11, 2013 (edited) Oh god, I am feeling such a Ghost in the Shell vibe from this. Loving it. HOWEVER, I'm not really holding my breath since I just couldn't get into The Witcher. Maybe I could try again... also I need gameplay. Atmosphere is spot on on what I love. Now have a gameplay that I'll like. Edit: Modders should also mod the game so it'll play GitS and other cyberpunk soundtracks. I would die. Edited January 11, 2013 by MaliciousH Quote Link to comment Share on other sites More sharing options...
Saturnine Tenshi Posted January 11, 2013 Report Share Posted January 11, 2013 Dude.... I liked Jade Empire. I mean it was pretty linear but... come on I don't mind linearity, or Jade Empire (though I don't really like it either), but it was around that time that Elevation Partners happened. And that's what ultimately led to them and EA. Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted January 11, 2013 Report Share Posted January 11, 2013 I can't argue against that but post-Jade Empire Bioware gave me Mass Effect 1 and 2. With the latter being the true stepping stone for them as to going to more action over RPG. Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 12, 2013 Report Share Posted January 12, 2013 Woo! The game has boobies! .... On a serious note, while watching it, i kept thinking "this reminds me of something"... Then Mal mentioned Ghost in the shell and that was it exactly. Enough for me to subscribe to the thread. Read the description on the video too. People not in control of their cybernetics? Where have i seen that before? Hmmm... Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted January 12, 2013 Report Share Posted January 12, 2013 Honestly I think that between this game and Remember Me we are seeing a lot of good upcoming sci fi titles. Specifically I'd say that Remember Me is probably Cyber Punk as well. Or Cyber Punk Noir ala Bladerunner. Quote Link to comment Share on other sites More sharing options...
deanb Posted January 14, 2013 Author Report Share Posted January 14, 2013 Mike Pondsmith, the guy behind the tabletop, talking about Cyberpunk. Quote Link to comment Share on other sites More sharing options...
Mal Posted January 15, 2013 Report Share Posted January 15, 2013 Okay, with that video I think they'll have a solid grip on the story and setting. I doubt CD Projek can completely screw up the gameplay. At worst it'll just be typical third person shooter sort of thing, which is okay since look at Spec Ops: The Line. It had typical to okay gameplay but the story more than made up for it. I feel we may have quite a gem coming our way. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted January 15, 2013 Report Share Posted January 15, 2013 Why would they make a third person shooter instead of a RPG? They're not EA. 2 Quote Link to comment Share on other sites More sharing options...
Mal Posted January 15, 2013 Report Share Posted January 15, 2013 Quote Link to comment Share on other sites More sharing options...
deanb Posted March 13, 2013 Author Report Share Posted March 13, 2013 http://www.eurogamer.net/articles/2013-03-13-cd-projekt-red-says-cyberpunk-2077-will-have-multiplayer Cyberpunk will have multiplayer. Doesn't seem to be any expansion on what kind (co-op could be neat) Quote Link to comment Share on other sites More sharing options...
Waldorf and Statler Posted March 14, 2013 Report Share Posted March 14, 2013 Man imagine if it were a couple of guys in a city map and a DM-esque player controlling certain aspects like NPC's and police/situations. Quote Link to comment Share on other sites More sharing options...
Eleven Posted March 15, 2013 Report Share Posted March 15, 2013 (edited) Heard this from the Dtoid podcast, but I'm not going to type that quote in myself so I'm just gonna link to google's first search result http://www.rockpapershotgun.com/2013/03/02/heres-an-interesting-idea-multiple-languages-in-cyberpunk/ “As of yet no decisions have been made, but we’re thinking about a system that could tell the world’s story. The idea is to record everything in original languages, i.e. if we’ll meet Mexicans in the game, they’ll be taking – Mexican slang even, portrayed by Mexican actors. The player would be able to buy a translator implant, and depending on how advanced it is, he’ll get better or worse translation.” “You can’t reliably recreate street slang of Los Angeles or some other American city, you can’t simply dub it and reproduce those emotions, rhythms of speech, mannerisms. Everything has to be cohesive. Otherwise we’d simply hear that Polish actors are trying to imitate Americans. That won’t work.” I was going to post something similar to the AC3 thread, but mine was a complaint. I wish they just had native american accents, instead of native american language conversations. I didn't mind it that much in AC2 when they mixed English with Italian, but in AC3 it sure did drive me (still drives me) crazy. Maybe it's just the language is so monotonous and boring, and the Italian interjections in AC2 had feelings/emotions attached to it So I'm not quite sure on this, but yeah I agree it could be cool. It sure would be immersive "getting lost" in, say, Argentina 2077 and people only speaking in Spanish, and I didn't have Spanish classes growing up. I'd have to buy that cheap little translator thing, and hope for the best. I'd say it should work like google translate, where it translates words, not phrases and you'd have to figure out what they actually mean through context and observation (of whatever action/gesture they're doing for example), instead of just adding a skill check, and throwing out different levels of "translated text", getting more and more correct if you're skill is high enough. Edited March 15, 2013 by eleven Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 15, 2013 Report Share Posted March 15, 2013 Part of the problem I thought with the Native American dialog in AC3 was that it always took the actors 10 times as long to say the line as it took me to read it, so I would read the line and then have to sit there waiting while they spoke a language that sounded like gibberish to me. I'd say it should work like google translate, where it translates words, not phrases and you'd have to figure out what they actually mean through context and observation (of whatever action/gesture they're doing for example), instead of just adding a skill check, and throwing out different levels of "translated text", getting more and more correct if you're skill is high enough. I like that idea for when you're using a translator device, but if your character actually had a skill for "Spanish" or whatever it would make sense that the translation gets better as the skill rises. Quote Link to comment Share on other sites More sharing options...
Eleven Posted March 15, 2013 Report Share Posted March 15, 2013 I think the idea though, is that you are your character. And if you know Spanish, great! Then if not, just buy a translator (like you would in real life, if such things existed). That's what I inferred, since it is an RPG. The skill check I was talking about is attached to the device. Like if the device gives you Translate Spanish Skill +10, then you'd figure out half of what he's saying by the game giving you a translated version where you'll get half of what he's actually saying. If it gives you Translate Spanish Skill +20, then the game would tell you what the NPC is actually trying to say. Sarcasm included! If your character had a Spanish skill, this would kill the idea. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 15, 2013 Report Share Posted March 15, 2013 But there are plenty of things my characters do/know in RPGs that I can't/don't. Like magic, alchemy, whatever. That's the whole point of a skill system. Quote Link to comment Share on other sites More sharing options...
Eleven Posted March 15, 2013 Report Share Posted March 15, 2013 But that's not the point of the idea (again, from what I think they mean). Because that version would be boring! Quote Link to comment Share on other sites More sharing options...
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