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Cyberpunk


deanb
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23 hours ago, FLD said:

 

Oh absolutely, and hiding the state of that version was super shitty on their part. That's inexcusable. I'm just saying, it's not that surprising to me to hear the old consoles are struggling to run the game properly. According to that emergency board call that got posted online a few days ago, it sounds like it was (at least partially) a result of neglect on their part while they focused most of their attention on the PC version. So, hopefully, that means that it's possible to patch it to a more reasonable state.

 

Oh cool. Yeah I mean, if you mean "What did *I* expect?" then yes, *I* expected a buggy dumpster fire of an experience. If you mean "What did the average consumer, who only really knows that this game is the hot, new shit expect?" then, yeah. A working game at least. :) 

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Well, this is a thing:

 

https://www.playstation.com/en-us/cyberpunk-2077-refunds/

 

Sony is removing the game from the PS Store and offering refunds. I assume MS is next, probably. Console version is/was/will be such a big mess that I wonder if they wouldn't have been better off just cancelling it altogether.

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9 hours ago, Thursday Next said:

 

Oh cool. Yeah I mean, if you mean "What did *I* expect?" then yes, *I* expected a buggy dumpster fire of an experience. If you mean "What did the average consumer, who only really knows that this game is the hot, new shit expect?" then, yeah. A working game at least. :) 

 

See it's hard to respond to this without knowing what you're talking about here. If you mean the old-gen version then sure. I mean, the post you quoted addresses that so I'm not sure what else you want me to say.

 

But since you said you expected a "buggy dumpster fire of an experience" weeks before launch, it sounds like you're doing that thing where people are conflating the busted old-gen version with the bugginess of the game in general and that's simply, you know, accurate or true. The game I'm playing on PC is buggy for sure but it's hardly "a buggy dumpster fire of an experience". I mean, shit, every single Bethesda game I played at launch has been in a worse state than this. Cyberpunk is actually in a pretty damn good state compared to those. It's buggy but it's not broken.

 

8 minutes ago, MetalCaveman said:

Well, this is a thing:

 

https://www.playstation.com/en-us/cyberpunk-2077-refunds/

 

Sony is removing the game from the PS Store and offering refunds. I assume MS is next, probably. Console version is/was/will be such a big mess that I wonder if they wouldn't have been better off just cancelling it altogether.

 

Lmao jesus. How bad could it possibly be? I wonder if this is a reaction to the volume of complaints and refund requests they're getting (and to CDPR telling people they could get refunds seemingly without consulting Sony lol) rather than simply as a result of the state of the game. I mean, this seems unprecedented. Plenty of games had super messy launches in recent years. Off the top of my head: Fallout 76, Mass Effect Andromeda, basically every other Assassin's Creed. And none of them were delisted completely.

Edited by FLD
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From what I've seen, performance issues that take it firmly into the "literally unplayable" territory, textures not being there, framerate in the low double, sometimes single digits, other assorted performance issues and that, coupled with the other issues present in all versions seems to have been enough. Could also be related to marketing, and reviews, with reviewers not being sent any review copies for the console versions and interviews stating that it would run pretty well on those systems.

 

I'm glad I'll be playing it on PS5, seems to work mostly well there, aside from the normal open world jankiness that's present in every other game of this kind. :P 

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When textures aren't there, it's like worse than PS1 era graphics since it's so jarring. I think the most major thing is the frame rate issues. Frequent frame rates in the teens or singles is just no good. That's delay territory. Should've delayed the last gen version but looks like they were out of options with their investors so they hid the problems hard. CDPR's management got some serious internal reflection they have to do, not only for this fuck up but also the crunch. Bless the PR team on damage control lol

 

With that said, from the people who has a decent experience, seems like they all like and love the game. 

@Mr. GOH! Like the gift from last year!?

 

Edit: Also can't forget about the crashes. Like sure, the PS4 and Xbone are ancient now but they are still consoles that demands the console experience of "they just work".

Edited by Mal
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8 hours ago, FLD said:

See it's hard to respond to this without knowing what you're talking about here.

 

That's fair.

 

What I expected performance wise was: Last gen console: utterly unplayable. Next gen console: Middling to shit. PC version: Ok with some hacking, provided you can live with Bethesda style bugs (npc's going invisible, t-posing, or straight up disappearing locking you out of quest lines).

 

What I expected "game" wise was: Good/great world building, at least one of the shooting/rpg/driving elements to feel a bit shit, and a sense that the package as a whole underdelivered.

 

I don't want you to say anything, sounds like it's living up to/exceeding your expectations, and that's great, I know you were really excited for this and I'm glad you are pleased with what you got to play. I'm not one of those people that thinks every game has to be for everyone (or in particular for me) so it's cool that you like it.

 

This game is 100% not for me, for myriad reasons (I also do not like Bethesda games, partly because their buginess hacks me off) and that is fine RDR2 is also not for me, but I don't doubt that it is a great game. I just think it really sucks for all the last gen people who really wanted this game that it's been such a bad experience for them, and (as you say in your last post) that CDPR should have delayed/cancelled the console version. I think a delay on next gen would have gotten them to where they need to be (if you align your expectations with Bethesda buginess), and cancelling last gen until/unless they could get it in a playable state would have been the consumer friendly way to go. Alas, publicly traded companies gonna publicly trade, so here we are.

 

Anyway, enough of the negativity. How are you finding the game? What's been your favourite part of it?

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12 hours ago, Thursday Next said:

...

 

I wouldn't say it exceeded my expectations. It's just so far up my alley that I'm willing to look past most of the flaws. It definitely falls short in some areas but it's just not a big deal to me. Like, it sucks that police spawn right on top of you but I didn't come into this expecting a GTA-style cops-and-robbers system. I guess that's one benefit of avoiding a lot of the marketing. I'm typically not a fan of Bethesda's games either, I bounced off of Skyrim and Fallout 4 super hard the last time I tried them. The Outer Worlds too but I wanna give that one another try at some point. I wondered what the difference was but I think it just comes down to Bethesda's games being incredibly shallow, which Cyberpunk isn't.

 

Cyberpunk is pretty much the same as Witcher 3 for me. I can't say there's any specific thing that's my favorite. The quests and writing are great and the world is so fantastically realized that I could lose myself in it for hours at a time. Driving around is the one thing that makes my PC struggle with the framerate a bit (i.e. drop below 30) but I still refuse to use the fast travel system because driving around Night City and taking in the sights is such a treat. And there's usually a thing or two to take care of on the way.

Edited by FLD
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It sounds like it's mainly related to inventory. Especially if you craft a bunch of stuff. I sell everything I don't need and mine is around 3,6MBs after a little under 40 hours. I'll keep an eye on it just in case but, from what I read on reddit, it sounds like people affected crafted like thousands of items to sell. It's probably safe to assume you're very unlikely to hit that 8MB through "normal" play but yeah, they really need to patch this ASAP...

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On 12/16/2020 at 5:50 PM, deanb said:

 

I guess people expecting it to run "surprisingly well". That's from their investor call too. I'm not sure what repercussions are for lying to investors (aside from the fact their share price nosedived after launch, though right after spiking up following the investor call).

-----

They straight up admitted the other day they'd purposefully withheld PS4 and Xbox One gameplay and information which is a giant "eek". They then also gave people a week to refund the game which I'm fairly sure is against EU regulations (yeah I checked. 14 day return window with no justification and 2 year for faulty/mis-advertised goods). That entire tweet on Monday just screamed "Exhibit B" in whatever class action goes their way.

 

 

https://www.gamesindustry.biz/articles/2020-12-21-investors-reportedly-considering-class-action-lawsuit-against-cd-projekt-red

Welp there we go.

Damn corpos.

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Yeah, I keep thinking about that quote where they said it runs "surprisingly well" on last-gen. That might technically be true, in that it shouldn't be able to run at all, and the fact that they were able to get it to even kind of work is surprising, but the standards for public statements that might influence investors isn't "is this true?" it's "is this misleading?", and saying it runs "surprisingly well" is definitely misleading, even if it isn't strictly false.

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4 hours ago, Mister Jack said:

They absolutely deserve to be sued but it always pisses me off to be reminded that shareholders are the only ones who can ever actually force these companies to do anything.

 

Wanna get really annoyed? I was reading notes from that emergency investor call and one of them was asking about refunds. Just very concerned about refunds and whether or not he'd be keeping his cut if people refunded the game. It just came off like someone that couldn't give a fuck about the industry or consumers and that only invested because he heard this was gonna be the next hot thing.

 

CDPR is catching a lot of flak and a lot of it is deserved but I can't say I feel bad for these ghouls getting misled. ?

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Someone once asked me if there was one thing I could change about the company, what would it be. Easiest question ever. I would not be publicly traded. If you're a private company, then all you need to do is make enough money to pay your staff for long enough to make your next game. As soon as you are publicly traded, you've got so show that you are going to make X times more profit than you did last year, that's what leads to hard deadlines, and therefore crunch and sub-standard products, predatory monetisation practices, mass layoffs, and pretty much every other negative thing the games industry has to offer.

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21 minutes ago, TheMightyEthan said:

I forget, did you get a PS5? Or are you at least on a Pro?

Nope. Not gonna be able to get a PS5 until they're back in stock. I could wait, in theory, but fuck it. I'm gonna give it a chance and see if patch 1.05 made it tolerable. If not I'll just hold on to it until I can get a PS5. I can always replay it on another route. I'll probably be posting my experiences in this thread since, if I'm not mistaken, I'm the only person here playing the PS4 version on a base PS4 console. Worst case scenario, maybe my rage will be amusing. But I'm hoping it's at least playable now.

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Played roughly 4 hours so far. I turned off all that motion blur and film grain and other shit I never liked to begin with and at least so far the performance is...adequate. There is still some texture pop-in, mostly with cars, and I had one crash at the end of my session. I haven't had any significant frame drops so far, although I can tell this is a game that really begs to be played in 60 FPS. I can't explain it but it just feels like it's designed around that extra smoothness. The biggest issue I'm having is that the camera change while driving takes several seconds to take effect. More patches are definitely needed, but for the moment I can say that it is playable.

Edited by Mister Jack
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