Chronixal Posted June 14, 2012 Report Share Posted June 14, 2012 (edited) So, yeah, anyone else excited for this? Or are we all so jaded we can't look beyond anything with some jiggle and assume it's not worth looking at? In all seriousness, I am seriously very excited, especially after having access to and played the Alpha demos to death the past few months. And from what I can understand there's been some serious tweaking graphically and technically to the game since then. Return of the 4-point hold instead of 3, remodelled characters, frame and move tweaks. I will go on record as saying DOA has always been my fighter or choice. In terms of fluidity and precision, IMO, it beats all others. So to finally get the 5th release is very exciting. EDIT: Nope, it appears I still don't know how to embed a video. Fuck it. Edited June 14, 2012 by Deanb Not a short link, not a HD link, just the regular youtube link. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 14, 2012 Report Share Posted June 14, 2012 Definitively looking forward to it, looks awesome and the demo was really fun to play, I really like the way stages factor into the fight, like in the demo where stuff starts to fall and break and you can use that to throw your opponent from the building you're on. I'm also glad that pretty much all my favourite characters have been confirmed. \m/ \m/ Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 14, 2012 Author Report Share Posted June 14, 2012 That has always been a decent thing about DOA, the interactive stages and they've really pushed the boat out with 5. Related, I understand they've nerfed the power-blows a bit so they're only executable when you have less than 50% health, I believe. It was rather easy in the demo to combo/throw the opponent, knock them down and then charge a power blow to hit for a ton of damage. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 15, 2012 Report Share Posted June 15, 2012 I know, my cousin was able to defeat me without giving me a chance thanks to the combo you mentioned. It'll be interesting to see how it will work in the final version of the game. Quote Link to comment Share on other sites More sharing options...
Alex Heat Posted June 15, 2012 Report Share Posted June 15, 2012 I admit that I'm more interested in DoA now that Itagaki isn't involved (Tekken or Virtua Fighter are my 3D fighters of choice), as that likely means it'll be reasonably playable. After enduring DoA4...well, I wouldn't have been sad if that had killed it. Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 15, 2012 Author Report Share Posted June 15, 2012 DOA4 did take the difficulty and ramp it up way too many notches and then a few more for good measure. Thankfully Dimensions brought it back into line so that normal provides a fair challenge and the demo for 5 seems around that standard. AI will still grab and hold but with a lot less frequency. Alpha-152 was good fun to play as in Dimensions, I will say. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 16, 2012 Report Share Posted June 16, 2012 I don't remember DoA 4 being that hard, except for Alpha-152, other than that though I remember DoA 3 being harder than 4, but maybe that was just because I didn't have that much patience back then. Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 16, 2012 Author Report Share Posted June 16, 2012 I think 3 seemed more difficult towards the end only because Genra would spam projectiles and getting close to him was a bitch plus he used a weapon. It felt overall more balanced though, the AI didn't seem to read your inputs so much. Speaking of bosses, I wonder who the antagonist of 5 will be. I have a few ideas, based on the ending of Dimensions. Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted June 24, 2012 Report Share Posted June 24, 2012 I got Dimensions, but found there was no way to make it challenging, so I'm extremely skeptical for 5 - hopeful though. I've always liked the fluidity and no-nonsense (well, in 2 anyway) fight mechanics. 4 was alright - the boss was annoyingly agile, but still far easier than most fighting games. 3, I can't say... never had an XBox 1, never will... I'm also not thrilled with what they did to their faces, or all the crossovers I'm reading about, but... if it turns out to be a good game, that's that. I'd love to have a good, modern, challenging DoA game but Dimensions... the mechanics felt perfect, and the difficulty was so very wrong. Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 24, 2012 Author Report Share Posted June 24, 2012 Have to disagree there. Granted I never played on anything above Normal on Dimensions, I found it to pretty fair and reasonable. Story mode was fairly straightforward but some of the challenges were hard. I think if they went on par with DOA3's difficulty, it'd be fine. DOA4's final boss was, IMO, brutal especially for the slower, heavier characters. Quote Link to comment Share on other sites More sharing options...
fuchikoma Posted June 24, 2012 Report Share Posted June 24, 2012 I can't find a place to change the difficulty, so that kind of wrecked it for me. I used to play DoA2 on very hard and try to see how fast I could beat the arcade mode. I found in Dimensions, I didn't even have to worry about reversing or being reversed - I'd just mash attacks and my opponents would fall. I haven't beaten everything yet - I only made it about 75 opponents into the 100-opponent survival, but it's so grueling I've only tried it twice. It definitely felt wrong mowing through previous games' bosses one after the other like they were noobs. (I mean, beating 10 opponents in DoA2 survival is good!) What really gets me though is that the StreetPass duel opponents can be really hard sometimes - brutally so - so the AI is actually there, they just refuse to make use of it in the course of the normal game... Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 25, 2012 Report Share Posted June 25, 2012 http://www.siliconera.com/2012/06/25/dead-alive-5-collectors-edition-comes-with-art-book-and-swimsuit-costumes/ "The collector’s edition is more grand. If you buy the collector’s edition at GameStop, you’ll get exclusive swimsuit costumes for every female character in the game, along with a hardcover art book and a soundtrack CD. Also included will be a poster, and the entire package will come in an embossed steel case for $80." Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 26, 2012 Author Report Share Posted June 26, 2012 Have to say, I was slightly underwhelmed the way TK Europe announced our version of the collectors. Rather than giving the exclusive retailer, as you'd expect, they announced the exclusive distributor. Cue lots of people suddenly wondering how to order from a distribution warehouse before they clarified today it'll be available at a load of outlets, yet to be confirmed. Bit a balls-up. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 27, 2012 Report Share Posted June 27, 2012 http://andriasang.com/con1om/doa5_photo_mode/ "in Dead or Alive 5, you'll be able to snap still pics of them. DOA5 features a photography mode" Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 27, 2012 Author Report Share Posted June 27, 2012 Not entirely surprising as Dimensions had one too, though it was a bit gimped; having to earn statuettes or pre-set poses and backgrounds to take photos of. Hopefully this is something a bit more in-depth, like Most Wanted's photo mode. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted June 28, 2012 Report Share Posted June 28, 2012 Quote Link to comment Share on other sites More sharing options...
Chronixal Posted June 28, 2012 Author Report Share Posted June 28, 2012 Nice to see some new characters appearing, outside of the VF crossovers. Especially since it's a Taekwondo fighter; I may now be able to get my mate involved in DOA instead of sticking to Tekken's Hwoarang forever. Also, Collectors Edition pre-ordered. Roll on September. Quote Link to comment Share on other sites More sharing options...
Livingtarget Posted June 29, 2012 Report Share Posted June 29, 2012 I'm a Hitomi person so I was disappointed with the new art style. Oh well. Quote Link to comment Share on other sites More sharing options...
PajamaSam Posted June 30, 2012 Report Share Posted June 30, 2012 (edited) As skeptical as I am about DOA 5, I'm still eager to give it a shot. I've owned practically every iteration of the series besides the 3DS one, so history tells me i'll eventually buy this one too...unless they decide to take out Jann Lee from the roster. The only thing I dislike about the game so far is that slo-mo stuff. Edited June 30, 2012 by PajamaSam Quote Link to comment Share on other sites More sharing options...
Chronixal Posted July 1, 2012 Author Report Share Posted July 1, 2012 Remember seeing some while ago the demo code was hacked to reveal the whole roster. Unless they've made any last minute adjustments/changes, there are no roster cuts at all. Also, the powerblows have been tweaked so each character have a different input method and only under certain conditions so I think we'll see them a lot less than before. In the demo they were hugely spamable. Quote Link to comment Share on other sites More sharing options...
MetalCaveman Posted July 20, 2012 Report Share Posted July 20, 2012 http://andriasang.co...y/doa5_screens/ New trailer Quote Link to comment Share on other sites More sharing options...
Chronixal Posted July 21, 2012 Author Report Share Posted July 21, 2012 Looks pretty sweet. Reading the developer comments on Twitter suggests the tag mode is more in line with DOA4 than Dimensions which is no bad thing. Nice that it reveals Lisa as well, although again she was a given. All looking very very good so far. Quote Link to comment Share on other sites More sharing options...
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