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Cyber Rat
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Yeah, they're a bit tricky at first and there's no such thing as 'mastering' them. Fortunately, I discovered that any races involving them stack up time as you reach checkpoints, so you don't need to use the unreliable superfast speed, just get a decent pace.

 

You ought to have seen the flying controls in LEGO Batman 2...

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Started playing Trails in the Sky today. I'm about 7 hours in and so far I'm enjoying it a lot. Which is kinda surprising considering how uneventful and even mundane the story has been so far. People aren't kidding when they say it's a very well-written and fleshed out world. The first five or so hours were pretty much someone going "I have to go on a trip, please do all my side-quests for me" and then you just kinda do that for a while. And yet, I kept playing all day because every little bit of lore or dialogue has been interesting or entertaining. By comparison, in Tales of Symphonia you're on a quest to save the world pretty much right off the bat, which sounds exciting but holy shit I was so fucking bored the entire time I played.

 

The combat system is alright, too. It's standard turn-based RPG fare but with Disgaea-like grid-based movement. It's not the most exciting system ever but there's some room for strategy, which is always nice.

Edited by FLD
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Dust: An Elysian Tail is awesome. Really like it, controls are great, combat is easy, kinda button mashy, but it feels really good. It's exactly what I'm looking for though, button mashy with lots of enemies and insane combo counts. The story is nothing special, you lost your memory, you have to learn about yourself, while being the selfless hero that you are and helping everyone you talk to along the way. Voice acting is good, sometimes though Fidget, the flying bat/cat companion of yours gets irritating but it's fine overall...

 

This is what I was expecting Muramasa to be. I tried that game (on the Vita), I kinda didn't like the combat much. It feels weird if you can't attack unless there are enemies. Maybe I'll give that a try again someday, but I doubt it will be better than Dust.

 

 

I've also been playing Batman: Arkham Origins Blackgate (BAOB). It's not that good, It's not that bad either though. I wish there was more combat, or opportunities to do combos. I get bored while playing, but I pick it up again anyway. I will probably be able to finish it this way.

 

Maybe after this I'll play Origins. It'll sure be better than BAOB.

Edited by Agent 1011
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Cabs suck. You want the Cloud Racer or whatever it's called. It looks stupid as hell but it's got a turbo and the other shoulder button makes it hover so that it drives right over other cards but still counts for checkpoints.

 

That Maria Hill one does suck though. I think it took me a few tries. As with all the races, it's about pace more than haste; just stay consistent, don't take any risks or mess up.

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I'm playing Ni No Kuni at the moment. I've just left Castaway Cove which I believe is about a quarter of the way through. Really enjoying it so far. It's gorgeous to look at and the story and characters are all likeable so far. It;s ace to have a Welsh character too. Just hope the difficulty doesn't ramp up too dramatically. Not entirely sure I've figured the whole familiar thing out. i've been reading guides so i think i'vw got most of the best ones that are available for my charscters so far but not sure why you can keep 400 of them, what the heck are you meant to do with them all?

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There are no difficulty spikes that I am aware of. Worst comes worst you just solo some bosses with Oliver and keep the other people knocked out.

 

Personally I'm playing Trails in the Sky. Lively world indeed. A good portion of NPCs may hold a conversation with you. Gameplay wise... this game really discourage grinding since EXP drops off fast.

 

Only thing that I dislike is the OST. All the sounds are rather sharp and it get repetitive fast.

Edited by MaliciousH
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I don't think it's supposed to be harder per se but I've heard theories that they intentionally made the controls a bit janky to tie into the overall theme of the game. If that's the case, it's actually kind of genius and, considering everything else about the game is pretty well thought out, I'm inclined to think that might be the case.

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