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Cyber Rat
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I think after P4G, that ^ would be my next game, or maybe Guacamelee. I wonder which is better and has more replay value?

 

Speaking of P4G, how do you guys play Persona games (3 or 4 - Haven't touched the older ones)? Do you go through it normally once without a (max S.Link) FAQ? It seems to be a huuuuuge waste of time doing it that way, what with all the things you could possibly do and ending up not maximizing anything at all with your Social Links and stats and personas. So I ended up playing FES and 4 with a FAQ the first time. I still enjoyed it tremendously, I'm just curious how you guys did it.

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Muramasa took me about 7 hours for one character, but sword collecting is a big deal and the ending can change depending on what swords you have, I finished with about 30 swords...there are over 100 in the game. I also assume once you finish the game with both characters you unlock another part of the game.

 

But while I didnt finish Guacamelee, I think its the better game. As much as I like 2d hack and slashes, Guacamelee is basically a Metroid/Metroidvania clone and a fantastic one at that.

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Played too many doom and gloom games lately so I decided I'd better actually play Beyond Good & Evil HD. Really enjoying it so far. I like the design of the world and all that, so it's fun just walking around, taking pictures of things. A few little issues with the camera (not Jade's one!) at certain points, but nothing that affects my enjoyment.

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Kingdoms of Amalur: Reckoning.  I'm really enjoying it so far, as evidenced by my (according to Raptr) 12h 34m playsession I just ended.

 

Obviously that includes bathroom breaks and whatnot.  But I doubt more than 30 minutes or so of that was downtime.

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Putting in a good ol' chunk of time on Sleeping Dogs. Been really great so far, the game looks nuts on PC, but the cutscene stutter drives me freaking crazy.

 

Loving everything about it, from the driving to the shooting to the story to the buttery smooth FPS. Wee. I wanna get as close to 100% completion as I can.

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I started Heavy Rain this afternoon, and after initially struggling to get past the sometimes awkward controls its finally got its hooks into me. I'm not sure on the QTE's as of yet. I'm not a massive fan of them, but seeing as the game is basically built around them, i suppose i should deal with it. 

 

Also i'm still playing Animal Crossing: New Leaf; although i've not put nearly as much time into that game in the last week as i would like. 

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I actually like Heavy Rain's QTEs since they try to mimic what is going on screen far more than most games. Most game it's just a "press _ button at the right time."

 

Without a doubt. I really appreciate the way the text will float around the characters head when i've got a choice to make. I'm still struggling with the combination ones though. They come at me too quickly and my puny brain can't process the information in time. Climbing up that mud slide in the first chapter as the detective was a nightmare. 

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You might just be overthinking those. You just hold down the current button while also pressing the next and just watch the bars for when to stop holding. You might want to even hold the controller differently at that part. Though there's some later that are definitely meant to twist your fingers.

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You might just be overthinking those. You just hold down the current button while also pressing the next and just watch the bars for when to stop holding. You might want to even hold the controller differently at that part. Though there's some later that are definitely meant to twist your fingers.

 

I've gotten into a few scuffles (mainly as the overweight cop). Is it possible to die during one of those? Or does the fight just continue until you finally nail the QTE sequence? The only time i failed to land one, my character woke up from a dream. 

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About 175 hours into Guild Wars 2. Hit level 80 some time ago. Still a great deal of enjoyable content to experience. And they have bi-weekly event updates thanks to their "living world" approach to content. Hefty updates with new areas, mini-games and such, too. Latest had the Bazaar of the Winds, a drinking game, scavenger hunts, powers suited for advanced world exploration and a Mario Kart-type racing game.

 

Just got the "Omnomnivore" title for my achievements in Outstanding Booze Swillery and Belching Mechanics.

 

ddr.gif

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I'm still playing Kingdoms of Amalur.  41 hours in and I haven't even finished the second area (of 4, judging by the world map), though I think I'm getting kind of close.  I'm fucking loving this.  Too bad 38 ran itself into the ground, cause this game is fantastic.

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Lucius is either gonna be one of the funniest or one of the spookiest games you'll ever play; depending on how demented you are. Was surprised I hadn't really heard too much about it before coming across it randomly on YouTube one day (under the well deserved title of "weirdest game over ever"). Now I realize that it's probably due to a plethora of bugs and some slack game design in certain aspects, but the premise is sweet enough that it's all worth it.

 

Basically it's a cross between Hitman's gameplay and the plot of The Omen. You play as the six year old spawn of Satan and have to systematically kill everyone who lives with you in this big mansion, and make it look like an accident. All the while you have to do simple chores like cleaning your room and getting to bed on time so everybody stays under the impression that you're a good little boy.

 

If they decide to go forth and turn this game into a franchise, they should totally just skip Lucius II and go straight to Lucius III. Y'know, the one where Lucius becomes president of the USA. I would play the shit out of that.

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Faster Than Light

A great, roguish space exploration and battle game that restores a bit of faith in the currently overpraised indie market. It's thoroughly entertaining, and leaves you to your own enterprises (which also means you have to take responsibility for stupid decisions). Currently, the USS Enterplease is on Mk5, and the first launch of the Voyeurger got me to the final boss before dying.

Space fires are an awful thing. There's a bit of humor in failure to be had in many crew deaths.

Fallout New Vegas: Ultimate Edition

Just started. My main skills are guns, melee and science. I don't usually do melee (typically more of a clandestine class), but I figured I'd give it a go. Indiscriminately chopping limbs off is nice. I did die to a pack of giant radscorpions, though.

Guild Wars 2

I'm currently working on completing all the jumping puzzles. They're an excellent part of what has already become the most well-designed, thoroughly rewarding and refreshing MMORPG I've ever played—and I've tried my hand at quite a few. While it does has its pitfalls (namely in the limitations of combat skills and race abilities due to a hidebound devotion to balancing), it breaks the typical MMORPG mold in so many welcome ways that I don't think I see myself playing another until the rest of the genre plays catch-up.

Civilization V

Been playing it since I bought the Gold upgrade for Gods and Kings. Stomped Greece as Persia. Spread Zoroastrianism as what has now become the world's main religion.

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Started digging into Reus. It was an impulse purchase but now I'm really glad I picked it up. As a complete god games noob, I'm having a lot of fun with it. 

 

Also played the first two missions of Strike Suit Zero. It's alright. Hasn't really sucked me in yet but the combat is fun enough. Was worth the 3$ I paid for it.

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